Ghom
968426fd48
Combat mode component. ( #12338 )
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* Combat mode component.
* Whoops.
* test.
* Oh
* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Rohesie
d88c815845
vars ( #12373 )
2020-05-28 01:18:26 +02:00
Ghom
07df0102f8
Demodularizing a few reagents, a client var, the rest hud button. ( #12329 )
2020-05-24 13:21:14 -07:00
kevinz000
e9068f05eb
let's play the optimization game featuring lighting ( #12310 )
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* debug proc
* kinda quirky
* let's play the lighting game
* let's play the macro game
* let's play the refactor game
* let's play the optimization game
* let's play the optimization game x2
* yeehaw
* e
* let's play the memory game
* fix
* lighting fix
* sanitization and checks
* mh
* hotkeys fix
* ok
2020-05-23 22:47:42 +02:00
Ghom
7f38e0714b
Skill calculation fixes, tweaks, antag and brain damage modifiers. ( #12302 )
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* Skill calculation fixes, tweaks, antag and brain damage modifiers.
* Experience through patience.
* Priority Fix etcetera.
2020-05-20 18:42:58 -07:00
Ghom
335f5a37b9
Plane adjustments on several low layer objects. ( #12286 )
2020-05-17 17:02:57 -07:00
Ghom
7c7147cb3e
Field of Vision component. ( #12075 )
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* Hopeless WIP for vision cones.
* Core component and hooks done
* Removing clutter.
* linter bashing me for using statements as args.
* Ok.
* continue
* bring back the macro
* Configs and openspace filter.
* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.
* view, viewers and spoopy ghosts.
* Renamed component, admin fun button and snowflakes robots.
* Whoopsie.
* Yikes
* test merge tweak.
* radial yaketi sax.
* Fixed tgui UIs, some messages not displayed to the target.
* Documentation and a little bugfix.
* Pulling QoL, seventh plane made in this PR.
* Fix.
* Tweaks and improvements.
* Update randomverbs.dm
2020-05-15 15:25:04 -07:00
kevinz000
10944d1b52
The bag of holding (and I guess backpack) balancing pass no one asked for ( #11864 )
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* Ok
* whew
* ok
* fix
* ehh
* fix
* buff disks
* Update _compile_options.dm
* Update tgstation.dme
2020-05-15 03:44:56 +02:00
kevinz000
616d104c23
Merge pull request #12189 from Ghommie/Ghommie-cit735
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Skill modifier datums.
2020-05-14 04:46:24 -07:00
kevinz000
dbfa8ac1ea
Merge branch 'master' into typing_indicators
2020-05-11 05:00:23 -07:00
kevinz000
6b9fc7eccf
Merge pull request #12169 from Ghommie/Ghommie-cit734
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Porting some radial menu updates, and that one clown mask skin.
2020-05-10 14:14:19 -07:00
Lin
dd7db603d2
Merge pull request #12159 from Ghommie/Ghommie-cit732
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'mob_run_block' and 'mob_check_block' macros
2020-05-10 18:25:16 +00:00
Ghommie
300331ccb7
Skill modifiers datum WIP.
2020-05-10 02:11:48 +02:00
Ghommie
88d86e53d0
Porting some radial menu updates, and that one clown mask.
2020-05-09 00:45:48 +02:00
Ghommie
ffd5dd9615
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit732
2020-05-08 19:01:28 +02:00
Ghommie
a412e840f7
'mob_run_block' and 'mob_check_block' macros
2020-05-08 18:52:32 +02:00
Ghom
73d958649e
Update item_attack.dm
2020-05-08 17:12:13 +02:00
Ghommie
60bdbfaf61
Merge conflicts, procs instead of macros, mood signals.
2020-05-08 02:12:41 +02:00
kevinz000
73144a4f92
Merge branch 'master' into typing_indicators
2020-05-07 09:04:44 -07:00
Ghommie
91d6faaf21
more obligatory changes.
2020-05-05 21:06:53 +02:00
Ghommie
81dde7debd
Obligatory.
2020-05-05 21:04:19 +02:00
Ghommie
001109cfcd
About ready.
2020-05-05 20:58:44 +02:00
Ghommie
791b05871f
Hey.
2020-05-05 05:24:40 +02:00
Ghommie
0adca2d9b8
Oh.
2020-05-05 04:45:43 +02:00
Ghommie
643ef48f0e
Macros, generic skill implementations.
2020-05-05 04:42:34 +02:00
Putnam
c1cd4d104f
Replaces the pAI candidate button with a ghost roles button
2020-05-03 20:31:11 -07:00
kevinz000
f99d904dc7
ports /tg/station vis_flags related fixes ( #12064 )
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* fixes
* Update layers_planes.dm
* kay
2020-05-01 21:14:04 +02:00
kevinz000
abb7f199df
tweaks
2020-04-24 23:39:08 -07:00
kevinz000
07dedea81a
Merge remote-tracking branch 'citadel/master' into typing_indicators
2020-04-24 22:49:54 -07:00
Ghommie
42201343a9
Backward 512 compatibility removal.
2020-04-23 00:59:23 +02:00
Ghom
5a6a205b9d
Merge pull request #11868 from Arturlang/tackling_and_lunge
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Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00
kevinz000
ad8c0c2687
Update storage.dm
2020-04-16 22:55:01 -07:00
Artur
2134515d5c
Merge remote-tracking branch 'upstream/master' into tackling_and_lunge
2020-04-15 12:19:37 +03:00
Ghom
49e36e47ff
Merge pull request #11809 from kevinz000/storage_rework
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Adds baystation-style volumetric space storage support
2020-04-14 13:17:11 +02:00
Artur
f910a0fd32
Conflict fixes
2020-04-14 09:27:54 +03:00
Ghom
b00e97b848
Merge pull request #10732 from kevinz000/eldritch_affairs
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Eldritch Affairs
2020-04-12 20:47:19 +02:00
kevinz000
bc16600070
alternative way
2020-04-10 04:00:59 -07:00
kevinz000
165379c0b8
storage
2020-04-10 02:19:19 -07:00
kevinz000
36cd3b4c35
i should have just ported from baystation instead of reinventing the fricking wheel
2020-04-10 01:23:36 -07:00
kevinz000
e2440034f5
matrices..
2020-04-10 01:07:53 -07:00
Artur
fe755a1424
Tackling Working so far, working on the lunge now
2020-04-09 21:42:00 +03:00
kevinz000
2e9e38cd89
close
2020-04-09 09:30:34 -07:00
kevinz000
857716c473
k
2020-04-09 09:30:28 -07:00
kevinz000
a888c7c29a
continue
2020-04-09 02:52:32 -07:00
kevinz000
5c53314ee3
cancel
2020-04-08 00:57:09 -07:00
kevinz000
7ec669ecd4
bet
2020-04-07 16:11:58 -07:00
Lin
8379169b81
Merge pull request #11476 from kevinz000/shield_refactor
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Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
Putnam
5f71efe07a
Adds a message to the AI to reconnect, since this is a common bug
2020-04-05 22:41:50 -07:00
Artur
a903752ff9
Merge remote-tracking branch 'Citadel-Station-13/master' into Garlic
2020-03-31 19:42:35 +03:00
actioninja
f419653c28
functionality
2020-03-28 23:50:06 -07:00