/mob var/thirst = NUTRITION_LEVEL_START_MIN // randomised in Initialize ///Cursor icon used when holding shift over things var/examine_cursor_icon = 'modular_sand/icons/effects/mouse_pointers/examine.dmi' var/combat_cursor_icon = 'modular_sand/icons/effects/mouse_pointers/combat.dmi' var/pull_cursor_icon = 'modular_sand/icons/effects/mouse_pointers/pull.dmi' var/throw_cursor_icon = 'modular_sand/icons/effects/mouse_pointers/throw.dmi'