/obj/effect/landmark/start/slaver name = "slaver" icon = 'icons/effects/landmarks_static.dmi' icon_state = "sslaver_spawn" /obj/effect/landmark/start/slaver/Initialize() ..() GLOB.slaver_start += loc return INITIALIZE_HINT_QDEL /obj/effect/landmark/start/slaver_leader name = "slaver leader" icon = 'icons/effects/landmarks_static.dmi' icon_state = "sslaver_leader_spawn" /obj/effect/landmark/start/slaver_leader/Initialize() ..() GLOB.slaver_leader_start += loc return INITIALIZE_HINT_QDEL /obj/effect/landmark/start/psychologist name = "Psychologist" icon = 'modular_splurt/icons/mob/landmarks.dmi' icon_state = "Psychologist" /obj/effect/landmark/start/stowaway name = "Stowaway" icon = 'modular_splurt/icons/mob/landmarks.dmi' icon_state = "Stowaway" jobspawn_override = TRUE //spawn in maint delete_after_roundstart = FALSE //Landmark that creates destinations for the navigate verb to path to /obj/effect/landmark/navigate_destination name = "navigate verb destination" icon = 'modular_splurt/icons/effects/landmarks_static.dmi' icon_state = "navigate" var/location /obj/effect/landmark/navigate_destination/Initialize(mapload) . = ..() return INITIALIZE_HINT_LATELOAD /obj/effect/landmark/navigate_destination/LateInitialize() . = ..() if(!location) var/obj/machinery/door/airlock/A = locate(/obj/machinery/door/airlock) in loc location = A ? format_text(A.name) : get_area_name(src, format_text = TRUE) GLOB.navigate_destinations[loc] = location qdel(src) //Command /obj/effect/landmark/navigate_destination/bridge location = "Bridge" /obj/effect/landmark/navigate_destination/hop location = "Head of Personnel's Office" /obj/effect/landmark/navigate_destination/vault location = "Vault" /obj/effect/landmark/navigate_destination/teleporter location = "Teleporter" /obj/effect/landmark/navigate_destination/gateway location = "Gateway" /obj/effect/landmark/navigate_destination/eva location = "EVA Storage" /obj/effect/landmark/navigate_destination/aiupload location = "AI Upload" /obj/effect/landmark/navigate_destination/minisat_access_ai location = "AI MiniSat Access" /obj/effect/landmark/navigate_destination/minisat_access_tcomms location = "Telecomms MiniSat Access" /obj/effect/landmark/navigate_destination/minisat_access_tcomms_ai location = "AI and Telecomms MiniSat Access" /obj/effect/landmark/navigate_destination/tcomms location = "Telecommunications" //Departments /obj/effect/landmark/navigate_destination/sec location = "Security" /obj/effect/landmark/navigate_destination/det location = "Detective's Office" /obj/effect/landmark/navigate_destination/research location = "Research" /obj/effect/landmark/navigate_destination/engineering location = "Engineering" /obj/effect/landmark/navigate_destination/techstorage location = "Technical Storage" /obj/effect/landmark/navigate_destination/atmos location = "Atmospherics" /obj/effect/landmark/navigate_destination/med location = "Medical" /obj/effect/landmark/navigate_destination/chemfactory location = "Chemistry Factory" /obj/effect/landmark/navigate_destination/cargo location = "Cargo" //Common areas /obj/effect/landmark/navigate_destination/bar location = "Bar" /obj/effect/landmark/navigate_destination/dorms location = "Dormitories" /obj/effect/landmark/navigate_destination/court location = "Courtroom" /obj/effect/landmark/navigate_destination/tools location = "Tool Storage" /obj/effect/landmark/navigate_destination/library location = "Library" /obj/effect/landmark/navigate_destination/chapel location = "Chapel" /obj/effect/landmark/navigate_destination/minisat_access_chapel_library location = "Chapel and Library MiniSat Access" //Service /obj/effect/landmark/navigate_destination/kitchen location = "Kitchen" /obj/effect/landmark/navigate_destination/hydro location = "Hydroponics" /obj/effect/landmark/navigate_destination/janitor location = "Janitor's Closet" /obj/effect/landmark/navigate_destination/lawyer location = "Lawyer's Office" //Shuttle docks /obj/effect/landmark/navigate_destination/dockarrival location = "Arrival Shuttle Dock" /obj/effect/landmark/navigate_destination/dockesc location = "Escape Shuttle Dock" /obj/effect/landmark/navigate_destination/dockescpod location = "Escape Pod Dock" /obj/effect/landmark/navigate_destination/dockescpod1 location = "Escape Pod 1 Dock" /obj/effect/landmark/navigate_destination/dockescpod2 location = "Escape Pod 2 Dock" /obj/effect/landmark/navigate_destination/dockescpod3 location = "Escape Pod 3 Dock" /obj/effect/landmark/navigate_destination/dockescpod4 location = "Escape Pod 4 Dock" /obj/effect/landmark/navigate_destination/dockaux location = "Auxiliary Dock" //Maint /obj/effect/landmark/navigate_destination/incinerator location = "Incinerator" /obj/effect/landmark/navigate_destination/disposals location = "Disposals" /obj/effect/landmark/navigate_destination/blueshield location = "Blueshield's office" /obj/effect/landmark/navigate_destination/psychologist location = "Psychologist's office"