/obj/item/card/id/syndicate/slaver name = "\improper Slaver Trader ID" desc = "A cheap ID used by slave traders." access = list(ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_SLAVER) /obj/item/card/id/syndicate/slaver/leader name = "\improper Slaver Master ID" desc = "A cheap ID used by slave traders. This guy seems to run the show." /obj/item/card/id/vampire name = "Bloodfledge ID" desc = "An ID made to easily recognize bloodsucker fledglings without requiring medical scans." icon = 'modular_splurt/icons/obj/card.dmi' icon_state = "vampire" assignment = "Bloodsucker Fledgling" uses_overlays = FALSE /obj/item/card/id/away/hotel/splurt name = "Staff ID" assignment = "Hotel Staff" desc = "A staff ID used to access the hotel's doors." access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MAINT, ACCESS_AWAY_ENGINE) /obj/item/card/id/away/hotel/splurt/security name = "Officer ID" assignment = "Hotel Security" access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MAINT, ACCESS_AWAY_SEC, ACCESS_AWAY_ENGINE) /obj/item/card/id/away/hotel/splurt/manager name = "Manager ID" assignment = "Hotel Manager" access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MAINT, ACCESS_AWAY_ENGINE, ACCESS_AWAY_SEC, ACCESS_AWAY_GENERIC1)