/obj/structure/falsewall/wood/shadow name = "shadow wall" desc = "A wall with shadow wood plating." icon = 'modular_splurt/icons/turf/walls/wall_shadow.dmi' icon_state = "shadow" mineral = /obj/item/stack/sheet/mineral/wood/shadow walltype = /turf/closed/wall/mineral/wood/shadow canSmoothWith = list(/turf/closed/wall/mineral/wood/shadow, /obj/structure/falsewall/wood/shadow, /turf/closed/wall/mineral/wood/shadow/nonmetal) /obj/structure/falsewall/wood/mushroom name = "mushroom wall" desc = "A wall with mushroom plating." icon = 'modular_splurt/icons/turf/walls/wall_shadow.dmi' icon_state = "shadow" mineral = /obj/item/stack/sheet/mineral/wood/mushroom walltype = /turf/closed/wall/mineral/wood/mushroom canSmoothWith = list(/turf/closed/wall/mineral/wood/mushroom, /obj/structure/falsewall/wood/mushroom, /turf/closed/wall/mineral/wood/mushroom/nonmetal)