// /program/ files are executable programs that do things. /datum/computer_file/program filetype = "PRG" filename = "UnknownProgram" // File name. FILE NAME MUST BE UNIQUE IF YOU WANT THE PROGRAM TO BE DOWNLOADABLE FROM NTNET! var/required_access = null // List of required accesses to *run* the program. var/transfer_access = null // List of required access to download or file host the program var/program_state = PROGRAM_STATE_KILLED// PROGRAM_STATE_KILLED or PROGRAM_STATE_BACKGROUND or PROGRAM_STATE_ACTIVE - specifies whether this program is running. var/obj/item/modular_computer/computer // Device that runs this program. var/filedesc = "Unknown Program" // User-friendly name of this program. var/extended_desc = "N/A" // Short description of this program's function. var/program_icon_state = null // Program-specific screen icon state var/requires_ntnet = 0 // Set to 1 for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes. var/requires_ntnet_feature = 0 // Optional, if above is set to 1 checks for specific function of NTNet (currently NTNET_SOFTWAREDOWNLOAD, NTNET_PEERTOPEER, NTNET_SYSTEMCONTROL and NTNET_COMMUNICATION) var/ntnet_status = 1 // NTNet status, updated every tick by computer running this program. Don't use this for checks if NTNet works, computers do that. Use this for calculations, etc. var/usage_flags = PROGRAM_ALL // Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL var/network_destination = null // Optional string that describes what NTNet server/system this program connects to. Used in default logging. var/available_on_ntnet = 1 // Whether the program can be downloaded from NTNet. Set to 0 to disable. var/available_on_syndinet = 0 // Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to 1 to enable. var/tgui_id // ID of TGUI interface var/ui_style // ID of custom TGUI style (optional) var/ui_x = 575 // Default size of TGUI window, in pixels var/ui_y = 700 var/ui_header = null // Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /icons/program_icons. Be careful not to use too large images! /datum/computer_file/program/New(obj/item/modular_computer/comp = null) ..() if(comp && istype(comp)) computer = comp /datum/computer_file/program/Destroy() computer = null . = ..() /datum/computer_file/program/clone() var/datum/computer_file/program/temp = ..() temp.required_access = required_access temp.filedesc = filedesc temp.program_icon_state = program_icon_state temp.requires_ntnet = requires_ntnet temp.requires_ntnet_feature = requires_ntnet_feature temp.usage_flags = usage_flags return temp // Relays icon update to the computer. /datum/computer_file/program/proc/update_computer_icon() if(computer) computer.update_icon() // Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail. /datum/computer_file/program/proc/generate_network_log(text) if(computer) return computer.add_log(text) return 0 /datum/computer_file/program/proc/is_supported_by_hardware(hardware_flag = 0, loud = 0, mob/user = null) if(!(hardware_flag & usage_flags)) if(loud && computer && user) to_chat(user, "\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.") return 0 return 1 /datum/computer_file/program/proc/get_signal(specific_action = 0) if(computer) return computer.get_ntnet_status(specific_action) return 0 // Called by Process() on device that runs us, once every tick. /datum/computer_file/program/proc/process_tick() return 1 // Check if the user can run program. Only humans can operate computer. Automatically called in run_program() // User has to wear their ID for ID Scan to work. // Can also be called manually, with optional parameter being access_to_check to scan the user's ID /datum/computer_file/program/proc/can_run(mob/user, loud = FALSE, access_to_check, transfer = FALSE) // Defaults to required_access if(!access_to_check) if(transfer && transfer_access) access_to_check = transfer_access else access_to_check = required_access if(!access_to_check) // No required_access, allow it. return TRUE if(!transfer && computer && (computer.obj_flags & EMAGGED)) //emags can bypass the execution locks but not the download ones. return TRUE if(IsAdminGhost(user)) return TRUE if(issilicon(user)) return TRUE if(ishuman(user)) var/obj/item/card/id/D var/obj/item/computer_hardware/card_slot/card_slot if(computer && card_slot) card_slot = computer.all_components[MC_CARD] D = card_slot.GetID() var/mob/living/carbon/human/h = user var/obj/item/card/id/I = h.get_idcard(TRUE) if(!I && !D) if(loud) to_chat(user, "\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.") return FALSE if(I) if(access_to_check in I.GetAccess()) return TRUE else if(D) if(access_to_check in D.GetAccess()) return TRUE if(loud) to_chat(user, "\The [computer] flashes an \"Access Denied\" warning.") return FALSE // This attempts to retrieve header data for UIs. If implementing completely new device of different type than existing ones // always include the device here in this proc. This proc basically relays the request to whatever is running the program. /datum/computer_file/program/proc/get_header_data() if(computer) return computer.get_header_data() return list() // This is performed on program startup. May be overridden to add extra logic. Remember to include ..() call. Return 1 on success, 0 on failure. // When implementing new program based device, use this to run the program. /datum/computer_file/program/proc/run_program(mob/living/user) if(can_run(user, 1)) if(requires_ntnet && network_destination) generate_network_log("Connection opened to [network_destination].") program_state = PROGRAM_STATE_ACTIVE return TRUE return FALSE // Use this proc to kill the program. Designed to be implemented by each program if it requires on-quit logic, such as the NTNRC client. /datum/computer_file/program/proc/kill_program(forced = FALSE) program_state = PROGRAM_STATE_KILLED if(network_destination) generate_network_log("Connection to [network_destination] closed.") return TRUE /datum/computer_file/program/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui && tgui_id) var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) assets.send(user) ui = new(user, src, ui_key, tgui_id, filedesc, ui_x, ui_y, state = state) if(ui_style) ui.set_style(ui_style) ui.set_autoupdate(state = 1) ui.open() // CONVENTIONS, READ THIS WHEN CREATING NEW PROGRAM AND OVERRIDING THIS PROC: // Topic calls are automagically forwarded from NanoModule this program contains. // Calls beginning with "PRG_" are reserved for programs handling. // Calls beginning with "PC_" are reserved for computer handling (by whatever runs the program) // ALWAYS INCLUDE PARENT CALL ..() OR DIE IN FIRE. /datum/computer_file/program/ui_act(action,params,datum/tgui/ui) if(..()) return TRUE if(computer) switch(action) if("PC_exit") computer.kill_program() ui.close() return TRUE if("PC_shutdown") computer.shutdown_computer() ui.close() return TRUE if("PC_minimize") var/mob/user = usr if(!computer.active_program || !computer.all_components[MC_CPU]) return computer.idle_threads.Add(computer.active_program) program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs computer.active_program = null computer.update_icon() ui.close() if(user && istype(user)) computer.ui_interact(user) // Re-open the UI on this computer. It should show the main screen now. /datum/computer_file/program/ui_host() if(computer.physical) return computer.physical else return computer /datum/computer_file/program/ui_status(mob/user) if(program_state != PROGRAM_STATE_ACTIVE) // Our program was closed. Close the ui if it exists. return UI_CLOSE return ..()