///Unit test that spawns all mobs that can be spawned by golden slimes /datum/unit_test/spawn_mobs /datum/unit_test/spawn_mobs/Run() for(var/_animal in typesof(/mob/living/simple_animal)) var/mob/living/simple_animal/animal = _animal if (initial(animal.gold_core_spawnable) == HOSTILE_SPAWN || initial(animal.gold_core_spawnable) == FRIENDLY_SPAWN) allocate(_animal)