/obj/vehicle/ridden/bicycle name = "bicycle" desc = "Keep away from electricity." icon_state = "bicycle" var/easter_egg_chance = 1 var/static/list/bike_music = list('sound/misc/bike1.mid', 'sound/misc/bike2.mid', 'sound/misc/bike3.mid') /obj/vehicle/ridden/bicycle/Initialize() . = ..() var/datum/component/riding/D = LoadComponent(/datum/component/riding) D.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 4), TEXT_SOUTH = list(0, 4), TEXT_EAST = list(0, 4), TEXT_WEST = list( 0, 4))) D.vehicle_move_delay = 0 /obj/vehicle/ridden/bicycle/buckle_mob(mob/living/M, force = 0, check_loc = 1) if(prob(easter_egg_chance) || (SSevents.holidays && SSevents.holidays[APRIL_FOOLS])) SEND_SOUND(M, sound(pick(bike_music), repeat = 1, wait = 0, volume = 80, channel = CHANNEL_BICYCLE)) . = ..() /obj/vehicle/ridden/bicycle/unbuckle_mob(mob/living/buckled_mob,force = 0) if(buckled_mob) buckled_mob.stop_sound_channel(CHANNEL_BICYCLE) . =..() /obj/vehicle/ridden/bicycle/zap_act(zap_str, zap_flags, shocked_targets) // :::^^^))) //This didn't work for 3 years because none ever tested it I hate life name = "fried bicycle" desc = "Well spent." color = rgb(63, 23, 4) can_buckle = FALSE . = ..() for(var/m in buckled_mobs) unbuckle_mob(m,1)