/obj/machinery/nanite_programmer name = "nanite programmer" desc = "A device that can edit nanite program disks to adjust their functionality." var/obj/item/disk/nanite_program/disk var/datum/nanite_program/program icon = 'icons/obj/machines/research.dmi' icon_state = "nanite_programmer" use_power = IDLE_POWER_USE anchored = TRUE density = TRUE flags_1 = HEAR_1 circuit = /obj/item/circuitboard/machine/nanite_programmer /obj/machinery/nanite_programmer/update_overlays() . = ..() if((stat & (NOPOWER|MAINT|BROKEN)) || panel_open) return . += mutable_appearance(icon, "nanite_programmer_on") . += emissive_appearance(icon, "nanite_programmer_on") /obj/machinery/nanite_programmer/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/disk/nanite_program)) var/obj/item/disk/nanite_program/N = I if(user.transferItemToLoc(N, src)) to_chat(user, "You insert [N] into [src]") playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) if(disk) eject(user) disk = N program = N.program else ..() /obj/machinery/nanite_programmer/screwdriver_act(mob/living/user, obj/item/I) if(..()) return TRUE return default_deconstruction_screwdriver(user, "nanite_programmer_t", "nanite_programmer", I) /obj/machinery/nanite_programmer/crowbar_act(mob/living/user, obj/item/I) if(..()) return TRUE return default_deconstruction_crowbar(I) /obj/machinery/nanite_programmer/proc/eject(mob/living/user) if(!disk) return disk.forceMove(drop_location()) if(istype(user) && user.Adjacent(src)) user.put_in_active_hand(disk) disk = null program = null /obj/machinery/nanite_programmer/AltClick(mob/user) if(disk && user.canUseTopic(src, !issilicon(user))) to_chat(user, "You take out [disk] from [src].") eject(user) return /obj/machinery/nanite_programmer/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "NaniteProgrammer", name) ui.open() /obj/machinery/nanite_programmer/ui_data() var/list/data = list() data["has_disk"] = istype(disk) data["has_program"] = istype(program) if(program) data["name"] = program.name data["desc"] = program.desc data["use_rate"] = program.use_rate data["can_trigger"] = program.can_trigger data["trigger_cost"] = program.trigger_cost data["trigger_cooldown"] = program.trigger_cooldown / 10 data["activated"] = program.activated data["activation_code"] = program.activation_code data["deactivation_code"] = program.deactivation_code data["kill_code"] = program.kill_code data["trigger_code"] = program.trigger_code data["timer_restart"] = program.timer_restart / 10 data["timer_shutdown"] = program.timer_shutdown / 10 data["timer_trigger"] = program.timer_trigger / 10 data["timer_trigger_delay"] = program.timer_trigger_delay / 10 var/list/extra_settings = program.get_extra_settings_frontend() data["extra_settings"] = extra_settings if(LAZYLEN(extra_settings)) data["has_extra_settings"] = TRUE return data /obj/machinery/nanite_programmer/ui_act(action, params) if(..()) return switch(action) if("eject") eject(usr) . = TRUE if("toggle_active") playsound(src, "terminal_type", 25, FALSE) program.activated = !program.activated //we don't use the activation procs since we aren't in a mob . = TRUE if("set_code") var/new_code = text2num(params["code"]) playsound(src, "terminal_type", 25, FALSE) var/target_code = params["target_code"] switch(target_code) if("activation") program.activation_code = clamp(round(new_code, 1),0,9999) if("deactivation") program.deactivation_code = clamp(round(new_code, 1),0,9999) if("kill") program.kill_code = clamp(round(new_code, 1),0,9999) if("trigger") program.trigger_code = clamp(round(new_code, 1),0,9999) . = TRUE if("set_extra_setting") program.set_extra_setting(params["target_setting"], params["value"]) playsound(src, "terminal_type", 25, FALSE) . = TRUE if("set_restart_timer") var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_restart = timer . = TRUE if("set_shutdown_timer") var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_shutdown = timer . = TRUE if("set_trigger_timer") var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_trigger = timer . = TRUE if("set_timer_trigger_delay") var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_trigger_delay = timer . = TRUE /obj/machinery/nanite_programmer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list()) . = ..() var/static/regex/when = regex("(?:^\\W*when|when\\W*$)", "i") //starts or ends with when if(findtext(raw_message, when) && !istype(speaker, /obj/machinery/nanite_programmer)) say("When you code it!!")