////////////////////////////////////////////////////////////////////////////////
/// Food.
////////////////////////////////////////////////////////////////////////////////
/obj/item/reagent_containers/food
possible_transfer_amounts = list()
volume = 50 //Sets the default container amount for all food items.
reagent_flags = INJECTABLE
resistance_flags = FLAMMABLE
var/foodtype = NONE
var/last_check_time
/obj/item/reagent_containers/food/Initialize(mapload)
. = ..()
if(!mapload)
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
/obj/item/reagent_containers/food/proc/checkLiked(var/fraction, mob/M)
if(last_check_time + 50 < world.time)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(!H.has_trait(TRAIT_AGEUSIA))
if(foodtype & H.dna.species.toxic_food)
to_chat(H,"What the hell was that thing?!")
H.adjust_disgust(25 + 30 * fraction)
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "toxic_food", /datum/mood_event/disgusting_food)
else if(foodtype & H.dna.species.disliked_food)
to_chat(H,"That didn't taste very good...")
H.adjust_disgust(11 + 15 * fraction)
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "gross_food", /datum/mood_event/gross_food)
else if(foodtype & H.dna.species.liked_food)
to_chat(H,"I love this taste!")
H.adjust_disgust(-5 + -2.5 * fraction)
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "fav_food", /datum/mood_event/favorite_food)
else
if(foodtype & H.dna.species.toxic_food)
to_chat(H, "You don't feel so good...")
H.adjust_disgust(25 + 30 * fraction)
last_check_time = world.time