# This file is used by TGS (https://github.com/tgstation/tgstation-server) clients to quickly initialize a server instance for the codebase # The format isn't documented anywhere but hopefully we never have to change it. If there are questions, contact the TGS maintainer Cyberboss/@Dominion#0444 version: 1 # The BYOND version to use (kept in sync with dependencies.sh by the "TGS Test Suite" CI job) # Must be interpreted as a string, keep quoted byond: "514.1556" # Folders to create in "/Configuration/GameStaticFiles/" static_files: # Config directory should be static - name: config # This implies the folder should be pre-populated with contents from the repo populate: true # Data directory must be static - name: data # String dictionary. The value is the location of the file in the repo to upload to TGS. The key is the name of the file to upload to "/Configuration/EventScripts/" # This one is for Linux hosted servers linux_scripts: PreCompile.sh: tools/tgs4_scripts/PreCompile.sh # Same as above for Windows hosted servers windows_scripts: PreCompile.bat: tools/tgs_scripts/PreCompile.bat # The security level the game should be run at security: Trusted