/* * Data HUDs have been rewritten in a more generic way. * In short, they now use an observer-listener pattern. * See code/datum/hud.dm for the generic hud datum. * Update the HUD icons when needed with the appropriate hook. (see below) */ /* DATA HUD DATUMS */ /atom/proc/add_to_all_human_data_huds() for(var/datum/atom_hud/data/human/hud in GLOB.huds) hud.add_to_hud(src) /atom/proc/remove_from_all_data_huds() for(var/datum/atom_hud/data/hud in GLOB.huds) hud.remove_from_hud(src) /datum/atom_hud/data /datum/atom_hud/data/human/medical hud_icons = list(STATUS_HUD, HEALTH_HUD, NANITE_HUD, RAD_HUD) /datum/atom_hud/data/human/medical/basic /datum/atom_hud/data/human/medical/basic/proc/check_sensors(mob/living/carbon/human/H) if(!istype(H)) return 0 var/obj/item/clothing/under/U = H.w_uniform if(!istype(U)) return 0 if(U.sensor_mode <= SENSOR_VITALS) return 0 return 1 /datum/atom_hud/data/human/medical/basic/add_to_single_hud(mob/M, mob/living/carbon/H) if(check_sensors(H)) ..() /datum/atom_hud/data/human/medical/basic/proc/update_suit_sensors(mob/living/carbon/H) check_sensors(H) ? add_to_hud(H) : remove_from_hud(H) /datum/atom_hud/data/human/medical/advanced /datum/atom_hud/data/human/security /datum/atom_hud/data/human/security/basic hud_icons = list(ID_HUD) /datum/atom_hud/data/human/security/advanced hud_icons = list(ID_HUD, IMPTRACK_HUD, IMPLOYAL_HUD, IMPCHEM_HUD, WANTED_HUD, NANITE_HUD) /datum/atom_hud/data/diagnostic /datum/atom_hud/data/diagnostic/basic hud_icons = list(DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD, DIAG_CIRCUIT_HUD, DIAG_TRACK_HUD, DIAG_AIRLOCK_HUD, DIAG_NANITE_FULL_HUD, DIAG_LAUNCHPAD_HUD) /datum/atom_hud/data/diagnostic/advanced hud_icons = list(DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD, DIAG_CIRCUIT_HUD, DIAG_TRACK_HUD, DIAG_AIRLOCK_HUD, DIAG_NANITE_FULL_HUD, DIAG_PATH_HUD,DIAG_LAUNCHPAD_HUD) /datum/atom_hud/data/bot_path hud_icons = list(DIAG_PATH_HUD) /datum/atom_hud/abductor hud_icons = list(GLAND_HUD) /datum/atom_hud/sentient_disease hud_icons = list(SENTIENT_DISEASE_HUD) /datum/atom_hud/ai_detector hud_icons = list(AI_DETECT_HUD) /datum/atom_hud/ai_detector/add_hud_to(mob/M) ..() if(M && (hudusers.len == 1)) for(var/V in GLOB.aiEyes) var/mob/camera/aiEye/E = V E.update_ai_detect_hud() /* MED/SEC/DIAG HUD HOOKS */ /* * THESE HOOKS SHOULD BE CALLED BY THE MOB SHOWING THE HUD */ /*********************************************** Medical HUD! Basic mode needs suit sensors on. ************************************************/ //HELPERS //called when a carbon changes virus /mob/living/carbon/proc/check_virus() var/threat for(var/thing in diseases) var/datum/disease/D = thing if(!(D.visibility_flags & HIDDEN_SCANNER)) if(!threat || D.severity > threat) //a buffing virus gets an icon threat = D.severity return threat //helper for getting the appropriate health status /proc/RoundHealth(mob/living/M) if(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_FAKEDEATH))) return "health-100" //what's our health? it doesn't matter, we're dead, or faking var/maxi_health = M.maxHealth if(iscarbon(M) && M.health < 0) maxi_health = 100 //so crit shows up right for aliens and other high-health carbon mobs; noncarbons don't have crit. var/resulthealth = (M.health / maxi_health) * 100 switch(resulthealth) if(100 to INFINITY) return "health100" if(90.625 to 100) return "health93.75" if(84.375 to 90.625) return "health87.5" if(78.125 to 84.375) return "health81.25" if(71.875 to 78.125) return "health75" if(65.625 to 71.875) return "health68.75" if(59.375 to 65.625) return "health62.5" if(53.125 to 59.375) return "health56.25" if(46.875 to 53.125) return "health50" if(40.625 to 46.875) return "health43.75" if(34.375 to 40.625) return "health37.5" if(28.125 to 34.375) return "health31.25" if(21.875 to 28.125) return "health25" if(15.625 to 21.875) return "health18.75" if(9.375 to 15.625) return "health12.5" if(1 to 9.375) return "health6.25" if(-50 to 1) return "health0" if(-85 to -50) return "health-50" if(-99 to -85) return "health-85" else return "health-100" //HOOKS //called when a human changes suit sensors /mob/living/carbon/proc/update_suit_sensors() var/datum/atom_hud/data/human/medical/basic/B = GLOB.huds[DATA_HUD_MEDICAL_BASIC] B.update_suit_sensors(src) //called when a living mob changes health /mob/living/proc/med_hud_set_health() var/image/holder = hud_list[HEALTH_HUD] holder.icon_state = "hud[RoundHealth(src)]" var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size med_hud_set_radstatus() //for carbon suit sensors /mob/living/carbon/med_hud_set_health() ..() //called when a carbon changes stat, virus or XENO_HOST /mob/living/proc/med_hud_set_status() var/image/holder = hud_list[STATUS_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(stat == DEAD || (HAS_TRAIT(src, TRAIT_FAKEDEATH))) holder.icon_state = "huddead" else holder.icon_state = "hudhealthy" /mob/living/carbon/med_hud_set_status() var/image/holder = hud_list[STATUS_HUD] var/icon/I = icon(icon, icon_state, dir) var/virus_threat = check_virus() holder.pixel_y = I.Height() - world.icon_size if(HAS_TRAIT(src, TRAIT_XENO_HOST)) holder.icon_state = "hudxeno" else if(stat == DEAD || (HAS_TRAIT(src, TRAIT_FAKEDEATH))) if(tod) var/tdelta = round(world.time - timeofdeath) if(tdelta < (DEFIB_TIME_LIMIT * 10)) var/obj/item/organ/heart/He = getorgan(/obj/item/organ/heart) if(He) holder.icon_state = "huddefib" if(He.organ_flags & ORGAN_FAILING) holder.icon_state = "huddefibheart" else holder.icon_state = "huddefibheart" return holder.icon_state = "huddead" else switch(virus_threat) if(DISEASE_SEVERITY_BIOHAZARD) holder.icon_state = "hudill5" if(DISEASE_SEVERITY_DANGEROUS) holder.icon_state = "hudill4" if(DISEASE_SEVERITY_HARMFUL) holder.icon_state = "hudill3" if(DISEASE_SEVERITY_MEDIUM) holder.icon_state = "hudill2" if(DISEASE_SEVERITY_MINOR) holder.icon_state = "hudill1" if(DISEASE_SEVERITY_NONTHREAT) holder.icon_state = "hudill0" if(DISEASE_SEVERITY_POSITIVE) holder.icon_state = "hudbuff" if(null) holder.icon_state = "hudhealthy" /mob/living/proc/med_hud_set_radstatus() var/image/radholder = hud_list[RAD_HUD] var/icon/I = icon(icon, icon_state, dir) radholder.pixel_y = I.Height() - world.icon_size var/mob/living/M = src var/rads = M.radiation switch(rads) if(-INFINITY to RAD_MOB_SAFE) radholder.icon_state = "hudradsafe" if((RAD_MOB_SAFE+1) to RAD_MOB_MUTATE) radholder.icon_state = "hudraddanger" if((RAD_MOB_MUTATE+1) to RAD_MOB_VOMIT) radholder.icon_state = "hudradlethal" if((RAD_MOB_VOMIT+1) to INFINITY) radholder.icon_state = "hudradnuke" /*********************************************** Security HUDs! Basic mode shows only the job. ************************************************/ //HOOKS /mob/living/carbon/human/proc/sec_hud_set_ID() var/image/holder = hud_list[ID_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size holder.icon_state = "hudno_id" if(wear_id?.GetID()) holder.icon_state = "hud[ckey(wear_id.get_job_name())]" sec_hud_set_security_status() /mob/living/proc/sec_hud_set_implants() var/image/holder for(var/i in list(IMPTRACK_HUD, IMPLOYAL_HUD, IMPCHEM_HUD)) holder = hud_list[i] holder.icon_state = null for(var/obj/item/implant/I in implants) if(istype(I, /obj/item/implant/tracking)) holder = hud_list[IMPTRACK_HUD] var/icon/IC = icon(icon, icon_state, dir) holder.pixel_y = IC.Height() - world.icon_size holder.icon_state = "hud_imp_tracking" else if(istype(I, /obj/item/implant/chem)) holder = hud_list[IMPCHEM_HUD] var/icon/IC = icon(icon, icon_state, dir) holder.pixel_y = IC.Height() - world.icon_size holder.icon_state = "hud_imp_chem" if(HAS_TRAIT(src, TRAIT_MINDSHIELD)) holder = hud_list[IMPLOYAL_HUD] var/icon/IC = icon(icon, icon_state, dir) holder.pixel_y = IC.Height() - world.icon_size holder.icon_state = "hud_imp_loyal" /mob/living/carbon/human/proc/sec_hud_set_security_status() var/image/holder = hud_list[WANTED_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size var/perpname = get_face_name(get_id_name("")) if(perpname && GLOB.data_core) var/datum/data/record/R = find_record("name", perpname, GLOB.data_core.security) if(R) switch(R.fields["criminal"]) if("*Arrest*") holder.icon_state = "hudwanted" return if("Incarcerated") holder.icon_state = "hudincarcerated" return if("Paroled") holder.icon_state = "hudparolled" return if("Discharged") holder.icon_state = "huddischarged" return holder.icon_state = null /*********************************************** Diagnostic HUDs! ************************************************/ /mob/living/proc/hud_set_nanite_indicator() var/image/holder = hud_list[NANITE_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size holder.icon_state = null if(src in SSnanites.nanite_monitored_mobs) holder.icon_state = "nanite_ping" //For Diag health and cell bars! /proc/RoundDiagBar(value) switch(value * 100) if(95 to INFINITY) return "max" if(80 to 100) return "good" if(60 to 80) return "high" if(40 to 60) return "med" if(20 to 40) return "low" if(1 to 20) return "crit" else return "dead" //Sillycone hooks /mob/living/silicon/proc/diag_hud_set_health() var/image/holder = hud_list[DIAG_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(stat == DEAD) holder.icon_state = "huddiagdead" else holder.icon_state = "huddiag[RoundDiagBar(health/maxHealth)]" /mob/living/silicon/proc/diag_hud_set_status() var/image/holder = hud_list[DIAG_STAT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size switch(stat) if(CONSCIOUS) holder.icon_state = "hudstat" if(UNCONSCIOUS) holder.icon_state = "hudoffline" else holder.icon_state = "huddead2" //Borgie battery tracking! /mob/living/silicon/robot/proc/diag_hud_set_borgcell() var/image/holder = hud_list[DIAG_BATT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(cell) var/chargelvl = (cell.charge/cell.maxcharge) holder.icon_state = "hudbatt[RoundDiagBar(chargelvl)]" else holder.icon_state = "hudnobatt" //borg-AI shell tracking /mob/living/silicon/robot/proc/diag_hud_set_aishell() //Shows tracking beacons on the mech var/image/holder = hud_list[DIAG_TRACK_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(!shell) //Not an AI shell holder.icon_state = null else if(deployed) //AI shell in use by an AI holder.icon_state = "hudtrackingai" else //Empty AI shell holder.icon_state = "hudtracking" //AI side tracking of AI shell control /mob/living/silicon/ai/proc/diag_hud_set_deployed() //Shows tracking beacons on the mech var/image/holder = hud_list[DIAG_TRACK_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(!deployed_shell) holder.icon_state = null else //AI is currently controlling a shell holder.icon_state = "hudtrackingai" /*~~~~~~~~~~~~~~~~~~~~ BIG STOMPY MECHS ~~~~~~~~~~~~~~~~~~~~~*/ /obj/vehicle/sealed/mecha/proc/diag_hud_set_mechhealth() var/image/holder = hud_list[DIAG_MECH_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size holder.icon_state = "huddiag[RoundDiagBar(obj_integrity/max_integrity)]" /obj/vehicle/sealed/mecha/proc/diag_hud_set_mechcell() var/image/holder = hud_list[DIAG_BATT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(cell) var/chargelvl = cell.charge/cell.maxcharge holder.icon_state = "hudbatt[RoundDiagBar(chargelvl)]" else holder.icon_state = "hudnobatt" /obj/vehicle/sealed/mecha/proc/diag_hud_set_mechstat() var/image/holder = hud_list[DIAG_STAT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size holder.icon_state = null if(internal_damage) holder.icon_state = "hudwarn" /obj/vehicle/sealed/mecha/proc/diag_hud_set_mechtracking() //Shows tracking beacons on the mech var/image/holder = hud_list[DIAG_TRACK_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size var/new_icon_state //This var exists so that the holder's icon state is set only once in the event of multiple mech beacons. for(var/obj/item/mecha_parts/mecha_tracking/T in trackers) if(T.ai_beacon) //Beacon with AI uplink new_icon_state = "hudtrackingai" break //Immediately terminate upon finding an AI beacon to ensure it is always shown over the normal one, as mechs can have several trackers. else new_icon_state = "hudtracking" holder.icon_state = new_icon_state /*~~~~~~~~~ Bots! ~~~~~~~~~~*/ /mob/living/simple_animal/bot/proc/diag_hud_set_bothealth() var/image/holder = hud_list[DIAG_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size holder.icon_state = "huddiag[RoundDiagBar(health/maxHealth)]" /mob/living/simple_animal/bot/proc/diag_hud_set_botstat() //On (With wireless on or off), Off, EMP'ed var/image/holder = hud_list[DIAG_STAT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(on) holder.icon_state = "hudstat" else if(stat) //Generally EMP causes this holder.icon_state = "hudoffline" else //Bot is off holder.icon_state = "huddead2" /mob/living/simple_animal/bot/proc/diag_hud_set_botmode() //Shows a bot's current operation var/image/holder = hud_list[DIAG_BOT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if(client) //If the bot is player controlled, it will not be following mode logic! holder.icon_state = "hudsentient" return switch(mode) if(BOT_SUMMON, BOT_RESPONDING) //Responding to PDA or AI summons holder.icon_state = "hudcalled" if(BOT_CLEANING, BOT_REPAIRING, BOT_HEALING) //Cleanbot cleaning, Floorbot fixing, or Medibot Healing holder.icon_state = "hudworking" if(BOT_PATROL, BOT_START_PATROL) //Patrol mode holder.icon_state = "hudpatrol" if(BOT_PREP_ARREST, BOT_ARREST, BOT_HUNT) //STOP RIGHT THERE, CRIMINAL SCUM! holder.icon_state = "hudalert" if(BOT_MOVING, BOT_DELIVER, BOT_GO_HOME, BOT_NAV) //Moving to target for normal bots, moving to deliver or go home for MULES. holder.icon_state = "hudmove" else holder.icon_state = "" /*~~~~~~~~~~~~ Circutry! ~~~~~~~~~~~~~*/ /obj/item/electronic_assembly/proc/diag_hud_set_circuithealth(hide = FALSE) var/image/holder = hud_list[DIAG_CIRCUIT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if((!isturf(loc))||hide) //if not on the ground dont show overlay holder.icon_state = null else holder.icon_state = "huddiag[RoundDiagBar(obj_integrity/max_integrity)]" /obj/item/electronic_assembly/proc/diag_hud_set_circuitcell(hide = FALSE) var/image/holder = hud_list[DIAG_BATT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if((!isturf(loc))||hide) //if not on the ground dont show overlay holder.icon_state = null else if(battery) var/chargelvl = battery.charge/battery.maxcharge holder.icon_state = "hudbatt[RoundDiagBar(chargelvl)]" else holder.icon_state = "hudnobatt" /obj/item/electronic_assembly/proc/diag_hud_set_circuitstat(hide = FALSE) //On, On and dangerous, or Off var/image/holder = hud_list[DIAG_STAT_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if((!isturf(loc))||hide) //if not on the ground don't show overlay holder.icon_state = null else if(!battery) holder.icon_state = "hudoffline" else if(battery.charge == 0) holder.icon_state = "hudoffline" else if(combat_circuits) //has a circuit that can harm people holder.icon_state = prefered_hud_icon + "-red" else //Bot is on and not dangerous holder.icon_state = prefered_hud_icon /obj/item/electronic_assembly/proc/diag_hud_set_circuittracking(hide = FALSE) var/image/holder = hud_list[DIAG_TRACK_HUD] var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size if((!isturf(loc))||hide) //if not on the ground dont show overlay holder.icon_state = null else if(long_range_circuits) holder.icon_state = "hudtracking" else holder.icon_state = null /*~~~~~~~~~~~~ Airlocks! ~~~~~~~~~~~~~*/ /obj/machinery/door/airlock/proc/diag_hud_set_electrified() var/image/holder = hud_list[DIAG_AIRLOCK_HUD] if(secondsElectrified != 0) holder.icon_state = "electrified" else holder.icon_state = ""