/obj/item/misc/potato name = "potato" desc = "It's a potato" icon_state = "potato" item_state = "potato" icon = 'modular_sand/icons/obj/misc.dmi' force = 12 throwforce = 20 throw_speed = 5 throw_range = 20 w_class = WEIGHT_CLASS_SMALL attack_verb = list("hit") hitsound = 'sound/weapons/smash.ogg' /obj/item/misc/potato/examine_more(mob/user) . = ..() . += "On a closer inspection, you've realized this is a rock."