/obj/machinery/computer/shuttle/white_ship name = "White Ship Console" desc = "Used to control the White Ship." circuit = /obj/item/circuitboard/computer/white_ship shuttleId = "whiteship" possible_destinations = "whiteship_away;whiteship_home;whiteship_z4;whiteship_lavaland;whiteship_custom" /obj/machinery/computer/shuttle/white_ship/pod name = "Salvage Pod Console" desc = "Used to control the Salvage Pod." circuit = /obj/item/circuitboard/computer/white_ship/pod shuttleId = "whiteship_pod" possible_destinations = "whiteship_pod_home;whiteship_pod_custom" /obj/machinery/computer/shuttle/white_ship/pod/recall name = "Salvage Pod Recall Console" desc = "Used to recall the Salvage Pod." circuit = /obj/item/circuitboard/computer/white_ship/pod/recall possible_destinations = "whiteship_pod_home" /obj/machinery/computer/camera_advanced/shuttle_docker/whiteship name = "White Ship Navigation Computer" desc = "Used to designate a precise transit location for the White Ship." shuttleId = "whiteship" lock_override = NONE shuttlePortId = "whiteship_custom" jumpto_ports = list("whiteship_away" = 1, "whiteship_home" = 1, "whiteship_z4" = 1) view_range = 10 x_offset = -6 y_offset = -10 designate_time = 100 /obj/machinery/computer/camera_advanced/shuttle_docker/whiteship/pod name = "Salvage Pod Navigation Computer" desc = "Used to designate a precise transit location for the Salvage Pod." shuttleId = "whiteship_pod" shuttlePortId = "whiteship_pod_custom" jumpto_ports = list("whiteship_pod_home" = 1) view_range = 0 x_offset = -2 y_offset = 0 designate_time = 0 /obj/machinery/computer/camera_advanced/shuttle_docker/whiteship/Initialize() . = ..() GLOB.jam_on_wardec += src /obj/machinery/computer/camera_advanced/shuttle_docker/whiteship/Destroy() GLOB.jam_on_wardec -= src return ..() /obj/effect/spawner/lootdrop/whiteship_cere_ripley name = "25% mech 75% wreckage ripley spawner" loot = list(/obj/mecha/working/ripley/mining = 1, /obj/structure/mecha_wreckage/ripley = 5) lootdoubles = FALSE