/obj/item/device/assembly/timer name = "timer" desc = "Used to time things. Works well with contraptions which has to count down. Tick tock." icon_state = "timer" materials = list(MAT_METAL=500, MAT_GLASS=50) origin_tech = "magnets=1;engineering=1" attachable = 1 var/timing = 0 var/time = 5 var/saved_time = 5 var/loop = 0 /obj/item/device/assembly/timer/New() ..() START_PROCESSING(SSobj, src) /obj/item/device/assembly/timer/describe() if(timing) return "The timer is counting down from [time]!" return "The timer is set for [time] seconds." /obj/item/device/assembly/timer/activate() if(!..()) return 0//Cooldown check timing = !timing update_icon() return 1 /obj/item/device/assembly/timer/toggle_secure() secured = !secured if(secured) START_PROCESSING(SSobj, src) else timing = 0 STOP_PROCESSING(SSobj, src) update_icon() return secured /obj/item/device/assembly/timer/proc/timer_end() if(!secured || next_activate > world.time) return FALSE pulse(0) audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3) if(loop) timing = 1 update_icon() /obj/item/device/assembly/timer/process() if(timing) time-- if(time <= 0) timing = 0 timer_end() time = saved_time /obj/item/device/assembly/timer/update_icon() cut_overlays() attached_overlays = list() if(timing) add_overlay("timer_timing") attached_overlays += "timer_timing" if(holder) holder.update_icon() /obj/item/device/assembly/timer/interact(mob/user)//TODO: Have this use the wires if(is_secured(user)) var/second = time % 60 var/minute = (time - second) / 60 var/dat = "Timing Unit\n[(timing ? "Timing" : "Not Timing")] [minute]:[second]\n- - + +\n" dat += "

Stop repeating" : "1'>Set to repeat")]" dat += "

Refresh" dat += "

Close" var/datum/browser/popup = new(user, "timer", name) popup.set_content(dat) popup.open() /obj/item/device/assembly/timer/Topic(href, href_list) ..() if(usr.incapacitated() || !in_range(loc, usr)) usr << browse(null, "window=timer") onclose(usr, "timer") return if(href_list["time"]) timing = text2num(href_list["time"]) if(timing && istype(holder, /obj/item/device/transfer_valve)) var/timer_message = "[ADMIN_LOOKUPFLW(usr)] activated [src] attachment on [holder]." message_admins(timer_message) GLOB.bombers += timer_message log_game("[key_name(usr)] activated [src] attachment on [holder]") update_icon() if(href_list["repeat"]) loop = text2num(href_list["repeat"]) if(href_list["tp"]) var/tp = text2num(href_list["tp"]) time += tp time = min(max(round(time), 1), 600) saved_time = time if(href_list["close"]) usr << browse(null, "window=timer") return if(usr) attack_self(usr)