/datum/config_entry/number/stamina_combat integer = FALSE abstract_type = /datum/config_entry/number/stamina_combat /// Maximum stamina buffer /datum/config_entry/number/stamina_combat/buffer_max config_entry_value = 25 /// Seconds until percent_regeneration_out_of_combat kicks in /datum/config_entry/number/stamina_combat/out_of_combat_timer config_entry_value = 15 /// Base regeneration per second /datum/config_entry/number/stamina_combat/base_regeneration config_entry_value = 0.5 /// Combat mode regeneration per second /datum/config_entry/number/stamina_combat/combat_regeneration config_entry_value = 5 /// After out_of_combat_timer elapses, additionally regenerate this percent of total stamina per second. Unaffected by combat mode. /datum/config_entry/number/stamina_combat/percent_regeneration_out_of_combat config_entry_value = 30 /// Seconds after an action for which your regeneration is penalized /datum/config_entry/number/stamina_combat/post_action_penalty_delay config_entry_value = 5 /// Factor to multiply by for penalizing post-action-stamina-regen /datum/config_entry/number/stamina_combat/post_action_penalty_factor config_entry_value = 0.25 /// Factor to multiply by for stamina usage past buffer into health /datum/config_entry/number/stamina_combat/overdraw_penalty_factor config_entry_value = 1.5