/obj/machinery/nanite_programmer name = "nanite programmer" desc = "A device that can edit nanite program disks to adjust their functionality." var/obj/item/disk/nanite_program/disk var/datum/nanite_program/program circuit = /obj/item/circuitboard/machine/nanite_programmer icon = 'icons/obj/machines/research.dmi' icon_state = "nanite_programmer" use_power = IDLE_POWER_USE anchored = TRUE density = TRUE /obj/machinery/nanite_programmer/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/disk/nanite_program)) var/obj/item/disk/nanite_program/N = I if(disk) eject(user) if(user.transferItemToLoc(N, src)) to_chat(user, "You insert [N] into [src]") playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) disk = N program = N.program else ..() /obj/machinery/nanite_programmer/proc/eject(mob/living/user) if(!disk) return if(!istype(user) || !Adjacent(user) || !user.put_in_active_hand(disk)) disk.forceMove(drop_location()) disk = null program = null /obj/machinery/nanite_programmer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "nanite_programmer", name, 600, 800, master_ui, state) ui.open() /obj/machinery/nanite_programmer/ui_data() var/list/data = list() data["has_disk"] = istype(disk) data["has_program"] = istype(program) if(program) data["name"] = program.name data["desc"] = program.desc data["use_rate"] = program.use_rate data["can_trigger"] = program.can_trigger data["trigger_cost"] = program.trigger_cost data["trigger_cooldown"] = program.trigger_cooldown / 10 data["activated"] = program.activated data["activation_delay"] = program.activation_delay data["timer"] = program.timer data["activation_code"] = program.activation_code data["deactivation_code"] = program.deactivation_code data["kill_code"] = program.kill_code data["trigger_code"] = program.trigger_code data["timer_type"] = program.get_timer_type_text() var/list/extra_settings = list() for(var/X in program.extra_settings) var/list/setting = list() setting["name"] = X setting["value"] = program.get_extra_setting(X) extra_settings += list(setting) data["extra_settings"] = extra_settings if(LAZYLEN(extra_settings)) data["has_extra_settings"] = TRUE return data /obj/machinery/nanite_programmer/ui_act(action, params) if(..()) return switch(action) if("eject") eject(usr) . = TRUE if("toggle_active") playsound(src, "terminal_type", 25, 0) program.activated = !program.activated //we don't use the activation procs since we aren't in a mob if(program.activated) program.activation_delay = 0 . = TRUE if("set_code") var/new_code = input("Set code (0000-9999):", name, null) as null|num if(!isnull(new_code)) playsound(src, "terminal_type", 25, 0) new_code = CLAMP(round(new_code, 1),0,9999) else return playsound(src, "terminal_type", 25, 0) var/target_code = params["target_code"] switch(target_code) if("activation") program.activation_code = CLAMP(round(new_code, 1),0,9999) if("deactivation") program.deactivation_code = CLAMP(round(new_code, 1),0,9999) if("kill") program.kill_code = CLAMP(round(new_code, 1),0,9999) if("trigger") program.trigger_code = CLAMP(round(new_code, 1),0,9999) . = TRUE if("set_extra_setting") program.set_extra_setting(usr, params["target_setting"]) playsound(src, "terminal_type", 25, 0) . = TRUE if("set_activation_delay") var/delay = input("Set activation delay in seconds (0-1800):", name, program.activation_delay) as null|num if(!isnull(delay)) playsound(src, "terminal_type", 25, 0) delay = CLAMP(round(delay, 1),0,1800) program.activation_delay = delay if(delay) program.activated = FALSE . = TRUE if("set_timer") var/timer = input("Set timer in seconds (10-3600):", name, program.timer) as null|num if(!isnull(timer)) playsound(src, "terminal_type", 25, 0) if(!timer == 0) timer = CLAMP(round(timer, 1),10,3600) program.timer = timer . = TRUE if("set_timer_type") var/new_type = input("Choose the timer effect","Timer Effect") as null|anything in list("Deactivate","Self-Delete","Trigger","Reset Activation Timer") if(new_type) playsound(src, "terminal_type", 25, 0) switch(new_type) if("Deactivate") program.timer_type = NANITE_TIMER_DEACTIVATE if("Self-Delete") program.timer_type = NANITE_TIMER_SELFDELETE if("Trigger") program.timer_type = NANITE_TIMER_TRIGGER if("Reset Activation Timer") program.timer_type = NANITE_TIMER_RESET . = TRUE