//If you're looking for spawners like ash walker eggs, check ghost_role_spawners.dm
/obj/structure/fans/tiny/invisible //For blocking air in ruin doorways
invisibility = INVISIBILITY_ABSTRACT
//lavaland_surface_seed_vault.dmm
//Seed Vault
/obj/effect/spawner/lootdrop/seed_vault
name = "seed vault seeds"
lootcount = 1
loot = list(/obj/item/seeds/gatfruit = 10,
/obj/item/seeds/cherry/bomb = 10,
/obj/item/seeds/berry/glow = 10,
/obj/item/seeds/sunflower/moonflower = 8
)
//Free Golems
/obj/item/disk/design_disk/golem_shell
name = "Golem Creation Disk"
desc = "A gift from the Liberator."
icon_state = "datadisk1"
max_blueprints = 1
/obj/item/disk/design_disk/golem_shell/Initialize()
. = ..()
var/datum/design/golem_shell/G = new
blueprints[1] = G
/datum/design/golem_shell
name = "Golem Shell Construction"
desc = "Allows for the construction of a Golem Shell."
id = "golem"
build_type = AUTOLATHE
materials = list(MAT_METAL = 40000)
build_path = /obj/item/golem_shell
category = list("Imported")
/obj/item/golem_shell
name = "incomplete free golem shell"
icon = 'icons/obj/wizard.dmi'
icon_state = "construct"
desc = "The incomplete body of a golem. Add ten sheets of any mineral to finish."
var/shell_type = /obj/effect/mob_spawn/human/golem
var/has_owner = FALSE //if the resulting golem obeys someone
w_class = WEIGHT_CLASS_BULKY
/obj/item/golem_shell/attackby(obj/item/I, mob/user, params)
..()
var/static/list/golem_shell_species_types = list(
/obj/item/stack/sheet/metal = /datum/species/golem,
/obj/item/stack/sheet/glass = /datum/species/golem/glass,
/obj/item/stack/sheet/plasteel = /datum/species/golem/plasteel,
/obj/item/stack/sheet/mineral/sandstone = /datum/species/golem/sand,
/obj/item/stack/sheet/mineral/plasma = /datum/species/golem/plasma,
/obj/item/stack/sheet/mineral/diamond = /datum/species/golem/diamond,
/obj/item/stack/sheet/mineral/gold = /datum/species/golem/gold,
/obj/item/stack/sheet/mineral/silver = /datum/species/golem/silver,
/obj/item/stack/sheet/mineral/uranium = /datum/species/golem/uranium,
/obj/item/stack/sheet/mineral/bananium = /datum/species/golem/bananium,
/obj/item/stack/sheet/mineral/titanium = /datum/species/golem/titanium,
/obj/item/stack/sheet/mineral/plastitanium = /datum/species/golem/plastitanium,
/obj/item/stack/sheet/mineral/abductor = /datum/species/golem/alloy,
/obj/item/stack/sheet/mineral/wood = /datum/species/golem/wood,
/obj/item/stack/sheet/bluespace_crystal = /datum/species/golem/bluespace,
/obj/item/stack/sheet/runed_metal = /datum/species/golem/runic,
/obj/item/stack/medical/gauze = /datum/species/golem/cloth,
/obj/item/stack/sheet/cloth = /datum/species/golem/cloth,
/obj/item/stack/sheet/mineral/adamantine = /datum/species/golem/adamantine,
/obj/item/stack/sheet/plastic = /datum/species/golem/plastic,
/obj/item/stack/tile/brass = /datum/species/golem/clockwork)
if(istype(I, /obj/item/stack))
var/obj/item/stack/O = I
var/species = golem_shell_species_types[O.merge_type]
if(species)
if(O.use(10))
to_chat(user, "You finish up the golem shell with ten sheets of [O].")
new shell_type(get_turf(src), species, user)
qdel(src)
else
to_chat(user, "You need at least ten sheets to finish a golem.")
else
to_chat(user, "You can't build a golem out of this kind of material.")
//made with xenobiology, the golem obeys its creator
/obj/item/golem_shell/servant
name = "incomplete servant golem shell"
shell_type = /obj/effect/mob_spawn/human/golem/servant
///Syndicate Listening Post
/obj/effect/mob_spawn/human/lavaland_syndicate
name = "Syndicate Bioweapon Scientist"
roundstart = FALSE
death = FALSE
job_description = "Off-station Syndicate Scientist"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper_s"
flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Continue your research as best you can, and try to keep a low profile. DON'T abandon the base without good cause. The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!"
outfit = /datum/outfit/lavaland_syndicate
assignedrole = "Lavaland Syndicate"
/obj/effect/mob_spawn/human/lavaland_syndicate/special(mob/living/new_spawn)
new_spawn.grant_language(/datum/language/codespeak)
/datum/outfit/lavaland_syndicate
name = "Lavaland Syndicate Agent"
name = "Off-station Syndicate Agent"
r_hand = /obj/item/gun/ballistic/automatic/sniper_rifle
uniform = /obj/item/clothing/under/syndicate
suit = /obj/item/clothing/suit/toggle/labcoat
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/combat
ears = /obj/item/radio/headset/syndicate/alt
back = /obj/item/storage/backpack
r_pocket = /obj/item/gun/ballistic/automatic/pistol
id = /obj/item/card/id/syndicate/anyone
implants = list(/obj/item/implant/weapons_auth)
/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
H.faction |= ROLE_SYNDICATE
/obj/effect/mob_spawn/human/lavaland_syndicate/comms
name = "Syndicate Comms Agent"
job_description = "Off-station Syndicate Comms Agent"
flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. DON'T abandon the base without good cause. Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail. Do not let the base fall into enemy hands!"
outfit = /datum/outfit/lavaland_syndicate/comms
/obj/effect/mob_spawn/human/lavaland_syndicate/comms/space/Initialize()
. = ..()
if(prob(90)) //only has a 10% chance of existing, otherwise it'll just be a NPC syndie.
new /mob/living/simple_animal/hostile/syndicate/ranged(get_turf(src))
return INITIALIZE_HINT_QDEL
/datum/outfit/lavaland_syndicate/comms
name = "Lavaland Syndicate Comms Agent"
r_hand = /obj/item/melee/transforming/energy/sword/saber
mask = /obj/item/clothing/mask/chameleon/gps
suit = /obj/item/clothing/suit/armor/vest
/obj/item/clothing/mask/chameleon/gps/Initialize()
. = ..()
new /obj/item/gps/internal/lavaland_syndicate_base(src)
/obj/item/gps/internal/lavaland_syndicate_base
gpstag = "Encrypted Signal"