/datum/round_event_control/blob name = "Blob" typepath = /datum/round_event/ghost_role/blob weight = 10 max_occurrences = 1 min_players = 40 gamemode_blacklist = list("blob") //Just in case a blob survives that long /datum/round_event/ghost_role/blob announceWhen = -1 role_name = "blob overmind" fakeable = TRUE /datum/round_event/ghost_role/blob/announce(fake) if(prob(75)) priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg') else priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak for(var/obj/machinery/computer/communications/C in GLOB.machines) if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z)) var/obj/item/paper/P = new(C.loc) P.name = "level 5 biohazard" P.info = "Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak." P.update_icon() /datum/round_event/ghost_role/blob/spawn_role() if(!GLOB.blobstart.len) return MAP_ERROR var/list/candidates = get_candidates(ROLE_BLOB, null, ROLE_BLOB) if(!candidates.len) return NOT_ENOUGH_PLAYERS var/mob/dead/observer/new_blob = pick(candidates) var/mob/camera/blob/BC = new_blob.become_overmind() spawned_mobs += BC message_admins("[ADMIN_LOOKUPFLW(BC)] has been made into a blob overmind by an event.") log_game("[key_name(BC)] was spawned as a blob overmind by an event.") return SUCCESSFUL_SPAWN