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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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This commit: - Moves the pixel shifting defines to mob defines - Updates pixel shifting define names to be more unique - Updates old pixel shifting to use shift limits
17 lines
470 B
Plaintext
17 lines
470 B
Plaintext
//Thirst
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/// Maximum amount of hydration the player can have
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#define THIRST_LEVEL_THRESHOLD 800
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#define THIRST_LEVEL_FULL 600
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#define THIRST_LEVEL_VERY_QUENCHED 550
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#define THIRST_LEVEL_QUENCHED 450
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#define THIRST_LEVEL_BIT_THIRSTY 350
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#define THIRST_LEVEL_THIRSTY 250
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#define THIRST_LEVEL_PARCHED 150
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#define THIRST_LEVEL_START_MIN 250
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#define THIRST_LEVEL_START_MAX 400
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// Pixel shifting
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#define PIXEL_SHIFT_MAXIMUM 16
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#define PIXEL_SHIFT_PASSABLE_THRESHOLD 8
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