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S.P.L.U.R.T-Station-13/code/modules/mob/mob_update_icons.dm
MysteryMan21333 622b73f02f [Mirror] Renames Update_Icons.dm
# About The Pull Request

Changes all Update_Icons.dm names to their respected pathing groups to help with clarification.

## Why It's Good For The Game

I personally think this will help with clarification on which Update_Icons.dm they represent as we have quite a few already.

## A Port?

Renames update_icons.dm (#51067)
- TG Station

## Pre-Merge Checklist

- [ ] You tested this on a local server.
- [ ] This code did not runtime during testing.
- [ ] You documented all of your changes.

## Changelog

🆑
code: Small changes to naming.
/🆑

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2023-10-08 15:58:18 -05:00

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//Most of these are defined at this level to reduce on checks elsewhere in the code.
//Having them here also makes for a nice reference list of the various overlay-updating procs available
/mob/proc/regenerate_icons() //TODO: phase this out completely if possible
return
/mob/proc/update_icons()
return
/mob/proc/update_transform()
return
/mob/proc/update_inv_handcuffed()
return
/mob/proc/update_inv_legcuffed()
return
/mob/proc/update_inv_back()
return
/mob/proc/update_inv_hands()
return
/mob/proc/update_inv_wear_mask()
return
/mob/proc/update_inv_neck()
return
/mob/proc/update_inv_wear_suit()
return
/mob/proc/update_inv_w_uniform()
return
//skyrat edit
/mob/proc/update_inv_w_underwear()
return
/mob/proc/update_inv_w_socks()
return
/mob/proc/update_inv_w_shirt()
return
/mob/proc/update_inv_wrists()
return
//
/mob/proc/update_inv_belt()
return
/mob/proc/update_inv_head()
return
/mob/proc/update_body()
return
/mob/proc/update_hair()
return
/mob/proc/update_fire()
return
/mob/proc/update_inv_gloves()
return
/mob/proc/update_inv_wear_id()
return
/mob/proc/update_inv_shoes()
return
/mob/proc/update_inv_glasses()
return
/mob/proc/update_inv_s_store()
return
/mob/proc/update_inv_pockets()
return
//skyrat edit
/mob/proc/update_inv_ears()
return
/mob/proc/update_inv_ears_extra()
return
//
/mob/proc/update_antag_overlays()
return