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#define ui_hunger_thirst "EAST-1:28,CENTER+1:51"
/atom/movable/screen/hunger
name = "hunger"
icon = 'modular_sand/icons/mob/screen_gen.dmi'
icon_state = "nutrition0"
screen_loc = ui_hunger_thirst
/atom/movable/screen/thirst
name = "thirst"
icon = 'modular_sand/icons/mob/screen_gen.dmi'
icon_state = "hydration0"
screen_loc = ui_hunger_thirst
/atom/movable/screen/healthdoll/Click(location, control, params)
var/mob/living/L = usr
usr.Click(L, control, params)
return FALSE //The health doll doesn't really do anything on it's own, change this if you need to
/atom/movable/screen/sanity
name = "sanity"
icon = 'modular_sand/icons/mob/sanity.dmi'
icon_state = "sanity3"
screen_loc = ui_mood