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Initial pass of edible Clothing. Should cover most cases with some outliers still existing. In general most important things are protected, such as hard suits, armor, helmets, gasmask, CRBN equipment, and glasses. Ill give this another pass later to get most of outliers. But for now this should be fine.
3 lines
95 B
Plaintext
3 lines
95 B
Plaintext
/obj/item/clothing/head
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is_edible = 1 //Helment and Hardhats + some Special misc are unedible
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