mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
85 lines
4.1 KiB
Plaintext
85 lines
4.1 KiB
Plaintext
## Enable automatic profiling - Byond 513.1506 and newer only.
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#AUTO_PROFILE
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## Server name: This appears at the top of the screen in-game and in the BYOND hub. Uncomment and replace 'tgstation' with the name of your choice.
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# SERVERNAME tgstation
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## Community short-name: This appears in parentheses after the server's active station name
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# COMMUNITYSHORTNAME tg???
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## Community link: Requires a community short-name defined. Attaches a link to the community's shortname, and requires a short-name defined.
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## You could alternatively just add raw HTML to the above, but this is more newbie-friendly
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# COMMUNITYLINK http://crouton.net
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## Server tagline: This will appear right below the server's title.
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# SERVERTAGLINE A generic TG-based server
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## Use tagline strings: Uncomment to have the server's tagline be randomly selected from taglines.txt
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# USETAGLINESTRINGS
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## Server SQL name: This is the name used to identify the server to the SQL DB, distinct from SERVERNAME as it must be at most 32 characters.
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# SERVERSQLNAME tgstation
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## Station name: The name of the station as it is referred to in-game. If commented out, the game will generate a random name instead.
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STATIONNAME Space Station 13
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## Put on byond hub: Uncomment this to put your server on the byond hub.
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#HUB
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## Defines the ticklimit for subsystem initialization (In percents of a byond tick). Lower makes world start smoother. Higher makes it faster.
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##This is currently a testing optimized setting. A good value for production would be 98.
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TICK_LIMIT_MC_INIT 500
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##Defines the ticklag for the world. Ticklag is the amount of time between game ticks (aka byond ticks) (in 1/10ths of a second).
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## This also controls the client network update rate, as well as the default client fps
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TICKLAG 0.5
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##Can also be set as per-second value, the following value is identical to the above.
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#FPS 20
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## Set to prevent anyone but those ckeys listed in config/whitelist.txt and config/admins.txt from joining your server
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#USEWHITELIST
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## set a hosted by name for unix platforms
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HOSTEDBY Yournamehere
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## System command that invokes yt-dlp, used by Play Internet Sound.
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## You can install yt-dlp with
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## "pip install yt-dlp" if you have pip installed
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## from https://github.com/yt-dlp/yt-dlp/releases
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## or your package manager
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## The default value assumes yt-dlp is in your system PATH
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INVOKE_YOUTUBEDL yt-dlp
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###Master Controller High Pop Mode###
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##The Master Controller(MC) is the primary system controlling timed tasks and events in SS13 (lobby timer, game checks, lighting updates, atmos, etc)
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##Default base MC tick rate (1 = process every "byond tick" (see: tick_lag/fps config settings), 2 = process every 2 byond ticks, etc)
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## Setting this to 0 will prevent the Master Controller from ticking
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BASE_MC_TICK_RATE 1
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##High population MC tick rate
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## Byond rounds timer values UP, but the tick rate is modified with heuristics during lag spites so setting this to something like 2
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## will make it run every 2 byond ticks, but will also double the effect of anti-lag heuristics. You can instead set it to something like
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## 1.1 to make it run every 2 byond ticks, but only increase the effect of anti-lag heuristics by 10%. or 1.5 for 50%.
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## (As an aside, you could in theory also reduce the effect of anti-lag heuristics in the base tick rate by setting it to something like 0.5)
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HIGH_POP_MC_TICK_RATE 1.1
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##Engage high pop mode if player count raises above this (Player in this context means any connected user. Lobby, ghost or in-game all count)
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HIGH_POP_MC_MODE_AMOUNT 65
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##Disengage high pop mode if player count drops below this
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DISABLE_HIGH_POP_MC_MODE_AMOUNT 60
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## Uncomment to prevent the world from sleeping while no players are connected after initializations
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#RESUME_AFTER_INITIALIZATIONS
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## Uncomment to set the number of /world/Reboot()s before the DreamDaemon restarts itself. 0 means restart every round. Requires tgstation server tools.
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#ROUNDS_UNTIL_HARD_RESTART 10
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## Force Gamemode ##
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## Disallows roundstart gamemode voting if not null or uncommented
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## Just input the gamemode lowercase in there, the thing will take a simple string for it
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## Invalid gamemodes will default extended, have fun.
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#FORCE_GAMEMODE
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