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S.P.L.U.R.T-Station-13/code/modules/modular_computers/computers/item/computer_ui.dm
2020-01-18 18:04:31 +08:00

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/obj/item/modular_computer/attack_self(mob/user)
. = ..()
ui_interact(user)
// Operates TGUI
/obj/item/modular_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
if(!enabled)
if(ui)
ui.close()
return 0
if(!use_power())
if(ui)
ui.close()
return 0
// Robots don't really need to see the screen, their wireless connection works as long as computer is on.
if(!screen_on && !hasSiliconAccessInArea(user,get_area(src)))
if(ui)
ui.close()
return 0
// If we have an active program switch to it now.
if(active_program)
if(ui) // This is the main laptop screen. Since we are switching to program's UI close it for now.
ui.close()
active_program.ui_interact(user)
return
// We are still here, that means there is no program loaded. Load the BIOS/ROM/OS/whatever you want to call it.
// This screen simply lists available programs and user may select them.
var/obj/item/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD]
if(!hard_drive || !hard_drive.stored_files || !hard_drive.stored_files.len)
to_chat(user, "<span class='danger'>\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning.</span>")
return // No HDD, No HDD files list or no stored files. Something is very broken.
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if (!ui)
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers)
assets.send(user)
ui = new(user, src, ui_key, "ntos_main", "NTOS Main menu", 400, 500, master_ui, state)
ui.open()
ui.set_autoupdate(state = 1)
/obj/item/modular_computer/ui_data(mob/user)
var/list/data = get_header_data()
data["programs"] = list()
var/obj/item/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD]
for(var/datum/computer_file/program/P in hard_drive.stored_files)
var/running = 0
if(P in idle_threads)
running = 1
data["programs"] += list(list("name" = P.filename, "desc" = P.filedesc, "running" = running))
data["has_light"] = has_light
data["light_on"] = light_on
data["comp_light_color"] = comp_light_color
return data
// Handles user's GUI input
/obj/item/modular_computer/ui_act(action, params)
if(..())
return
var/obj/item/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD]
switch(action)
if("PC_exit")
kill_program()
return 1
if("PC_shutdown")
shutdown_computer()
return 1
if("PC_minimize")
var/mob/user = usr
if(!active_program || !all_components[MC_CPU])
return
idle_threads.Add(active_program)
active_program.program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs
active_program = null
update_icon()
if(user && istype(user))
ui_interact(user) // Re-open the UI on this computer. It should show the main screen now.
if("PC_killprogram")
var/prog = params["name"]
var/datum/computer_file/program/P = null
var/mob/user = usr
if(hard_drive)
P = hard_drive.find_file_by_name(prog)
if(!istype(P) || P.program_state == PROGRAM_STATE_KILLED)
return
P.kill_program(forced = TRUE)
to_chat(user, "<span class='notice'>Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed.</span>")
if("PC_runprogram")
var/prog = params["name"]
var/datum/computer_file/program/P = null
var/mob/user = usr
if(hard_drive)
P = hard_drive.find_file_by_name(prog)
if(!P || !istype(P)) // Program not found or it's not executable program.
to_chat(user, "<span class='danger'>\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning.</span>")
return
P.computer = src
if(!P.is_supported_by_hardware(hardware_flag, 1, user))
return
// The program is already running. Resume it.
if(P in idle_threads)
P.program_state = PROGRAM_STATE_ACTIVE
active_program = P
idle_threads.Remove(P)
update_icon()
return
var/obj/item/computer_hardware/processor_unit/PU = all_components[MC_CPU]
if(idle_threads.len > PU.max_idle_programs)
to_chat(user, "<span class='danger'>\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error.</span>")
return
if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature)) // The program requires NTNet connection, but we are not connected to NTNet.
to_chat(user, "<span class='danger'>\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning.</span>")
return
if(P.run_program(user))
active_program = P
update_icon()
return 1
if("PC_toggle_light")
light_on = !light_on
if(light_on)
set_light(comp_light_luminosity, 1, comp_light_color)
else
set_light(0)
if("PC_light_color")
var/mob/user = usr
var/new_color
while(!new_color)
new_color = input(user, "Choose a new color for [src]'s flashlight.", "Light Color",light_color) as color|null
if(!new_color)
return
if(color_hex2num(new_color) < 200) //Colors too dark are rejected
to_chat(user, "<span class='warning'>That color is too dark! Choose a lighter one.</span>")
new_color = null
comp_light_color = new_color
light_color = new_color
update_light()
else
return
/obj/item/modular_computer/ui_host()
if(physical)
return physical
return src