mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
536 lines
27 KiB
YAML
536 lines
27 KiB
YAML
2017-11-02:
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ACCount:
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- tweak: '"Tail removal" and "tail attachment" surgeries are merged with "organ
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manipulation".'
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- imageadd: New sprites for reflectors. They finally look like something.
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- rscadd: You can lock reflector's rotation by using a screwdriver. Use the screwdriver
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again to unlock it.
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- rscadd: Reflector examine now shows the current angle and rotation lock status.
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- rscadd: You can now use a welder to repair damaged reflectors.
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- bugfix: Multiple reflector bugs are fixed.
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Improvedname:
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- rscdel: Removes statues from gold slime pool
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Mercenaryblue:
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- imageadd: Updated Clown Box sprite to match the others.
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More Robust Than You:
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- admin: ONLY ADMINS CAN ACTIVATE THE ARK NOW
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- tweak: The Ark's time measurements are now a bit more readable
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MrStonedOne:
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- tweak: Meteor events will not happen before 25 minutes, the worst versions before
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35 and 45 minutes.
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- tweak: Meteor events are now player gated to 15, 20, and 25 players respectively
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- balance: The more destructive versions of meteor events now have a slightly higher
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chance of triggering, to offset the decrease in how often it is that they will
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even qualify.
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- bugfix: Fixed the changelog generator.
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Naksu:
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- tweak: Smartfridges and chem/condimasters now output items in a deterministic
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3x3 grid rather than in a huge pile in the middle of the tile.
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SpaceManiac:
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- bugfix: Admins can once again spawn nuke teams on demand.
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Xhuis:
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- admin: Admins can now create sound emitters (/obj/effect/sound_emitter) that can
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be customized to play sounds to different people, at different volumes, and
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at different locations such as by z-level. They're much more versatile for events
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than the Play Sound commands!
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- rscadd: You can now add grenades to plushies! You'll need to cut out the stuffing
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first.
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- tweak: Clockwork cult tips of the round have been updated to match the rework.
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- tweak: Abscond and Reebe rifts now place servants directly at the Ark instead
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of below the "base" area.
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nicbn:
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- tweak: Brown gas renamed to nitryl.
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ninjanomnom:
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- bugfix: Fixes decals not rotating correctly with the turf.
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- bugfix: Fixes a runtime causing some turfs to be left behind by removed shuttles.
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- code_imp: Shuttles should be roughly 40-50% smoother.
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- bugfix: Fixes the cargo shuttle occasionally breaking if a mob got on at exactly
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the right time.
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2017-11-10:
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Anonmare:
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- bugfix: Adds an organ storage bag to the syndicate medborg.
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AnturK:
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- balance: Dying in shapeshifted form reverts you to the original one. (You're still
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dead)
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Floyd / Qustinnus:
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- soundadd: Redtexting as a traitor now plays a depressing tune to you
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Floyd / Qustinnus (And all the sounds by Kayozz11 from Yogstation):
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- soundadd: Adds about 30 new ambience sounds
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- refactor: added new defines for ambience lists.
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Iamgoofball:
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- tweak: Cooldown on the Ripley's mining drills has been halved.
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- tweak: The frequency of the Ripley's ore pulse has been doubled.
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Jalleo:
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- tweak: Removed a variable to state which RCD's can deconstruct reinforced walls
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- balance: Made combat (ERT ones) and admin RCDs able to deconstruct r walls alongside
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borg ones
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Kor:
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- bugfix: Cult mode will once again print out names at round end.
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Mark9013100:
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- rscadd: Deltastation now has a Whiteship.
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- tweak: Charcoal bottles have been renamed, and have been given a more informative
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description.
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Mercenaryblue:
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- spellcheck: spellchecked the hotel staff.
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- rscadd: Added frog masks. Reeeeeeeeee!!
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More Robust Than You:
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- bugfix: Blobbernauts and spores are no longer killed by blob victory
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- bugfix: New blob overminds off the station Z level are moved to the station
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- bugfix: You can now use banhammers as a weapon
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- tweak: Monkeys can no longer transmit diseases through hardsuits
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- tweak: Xenobio blobbernauts can no longer walk on blob tiles
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Naksu:
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- tweak: Added deterministic output slots to the slime processor
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- bugfix: Fixed some interactions with ghosts and items
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- bugfix: Nonhumans such as monkeys can now be scanned for chemicals with the health
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analyzer.
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Okand37 (DeltaStation Updates):
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- rscadd: Tweaked Atmospherics
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- bugfix: Fixed the Incinerator air injector
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- rscadd: Tweaked Engineering
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- rscadd: Added logs to the Chaplain's closet for gimmicks (bonfires)
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- rscadd: Tweaked Security
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- bugfix: Fixed medical morgue maintenance not providing radiation shielding and
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exterior chemistry windoor
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- rscadd: Bar now has a door from the backroom to the theatre stage
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- rscadd: Tweaked Locker Room/Dormitories
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ShizCalev:
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- bugfix: You can now -actually- load pie cannons.
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- bugfix: The captain's winter coat can now hold a flashlight.
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- bugfix: The captain's and security winter coats can now hold internals tanks.
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- tweak: All winter coats can now hold toys, lighters, and cigarettes.
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- tweak: The captain's hardsuit can now hold pepperspray.
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- rscadd: Updated the Test Map debugging verb to report more issues regarding APCs.
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DELTASTATION
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- bugfix: Reverted Okand37's morgue changes which broke power in the area.
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- bugfix: Corrected wrong area on the Southern airlock leading into electrical maintenance.
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ALL STATIONS
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- bugfix: Corrected numerous duplicate APCs in areas which led to power issues.
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SpaceManiac:
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- bugfix: Ghosts can no longer create sparks from the hand teleporter's portals.
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- bugfix: Digging on Lavaland no longer shows two progress bars.
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- bugfix: The holodeck now has an "Offline" option.
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- bugfix: Injury and crit overlays are now scaled properly for zoomed-out views.
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- bugfix: Already-downloaded software is now hidden from the NTNet software downloader.
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- bugfix: The crafting, language, and building buttons are now positioned correctly
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in zoomed-out views.
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- bugfix: Bluespace shelter walls no longer smooth with non-shelter walls and windows.
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Swindly:
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- rscadd: Organ storage bags can be used to perform limb augmentation.
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- bugfix: You can now cancel a cavity implant during the implanting/removing step
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by using drapes while holding the appropriate tool in your inactive hand. Cyborgs
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can cancel the surgery by using drapes alone.
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- bugfix: Fixed hot items and fire heating reagents to temperatures higher than
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their heat source.
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- bugfix: Sprays can now be heated with hot items.
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- tweak: The heating of reagents by hot items, fire, and microwaves now scales linearly
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with the difference between the reagent holder's temperature and the heat source's
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temperature instead of constantly.
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- tweak: The body temperature of a mob with reagents is affected by the temperature
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of the mob's reagents.
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- tweak: Reagent containers can now be heated by hot air.
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Thefastfoodguy:
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- bugfix: Spamming runes / battlecries / etc will no longer trigger spam prevention
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WJohnston:
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- bugfix: Ancient station lighting fixed on beta side (medical and atmos remains)
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XDTM:
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- rscadd: Ghosts now have a Toggle Health Scan verb, which allows them to health
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scan mobs they click on.
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Xhuis:
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- rscadd: Ratvar and Nar-Sie plushes now have a unique interaction.
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- balance: Clockwork marauders are now on harm intent.
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- balance: The Clockwork Marauder scripture now takes five seconds longer to invoke
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per marauder summoned in the last 20 seconds, capping at 30 extra seconds.
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- balance: Clockwork marauders no longer gain a health bonus when war is declared.
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- tweak: Moved the BoxStation deep fryers up one tile.
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- rscadd: Microwaves have new sounds!
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YPOQ:
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- bugfix: EMPs can pulse multiple wires
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as334:
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- rscadd: Pluoxium can now be formed by irradiating tiles with CO2 in the air.
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- rscadd: Rad collectors now steadily form Tritium at a slow pace.
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- balance: Nerfs fusion by making it slower, and produce radioactivity.
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- balance: Noblium formation now requires significantly more energy input.
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- balance: Tanks now melt if their temperature is above 1 Million Kelvin.
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deathride58:
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- bugfix: Directional character icon previews now function properly. Other things
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relying on getflaticon probably work with directional icons again, as well.
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nicbn:
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- imageadd: Canister sprites for the new gases
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ninjanomnom:
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- bugfix: Shuttle parallax has been fixed once more
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- bugfix: You can no longer set up the auxiliary base's shuttle beacon overlapping
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with the edge of the map
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uraniummeltdown:
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- tweak: Replica fabricatoring airlocks and windoors keeps the old name
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- tweak: Narsie and Ratvar converting airlocks and windoors keeps the old name
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2017-11-11:
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DaxDupont:
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- bugfix: Medbots can inject from one tile away again.
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SpaceManiac:
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- bugfix: The detective and heads of staff are no longer attacked by portable turrets.
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deathride58:
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- bugfix: You can no longer delete girders, lattices, or catwalks with the RPD
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- bugfix: Fixes runtimes that occur when clicking girders, lattices, catwalks, or
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disposal pipes with the RPD in paint mode
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ninjanomnom:
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- bugfix: Fixes ruin cable spawning and probably some other bugs
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2017-11-12:
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Cyberboss:
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- bugfix: Clockwork slabs no longer refer to components
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2017-11-13:
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Cobby:
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- rscadd: The Xray now only hits the first mob it comes into contact with instead
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of being outright removed from the game.
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Floyd / Qustinnus:
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- soundadd: Reebe now has ambience sounds
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'Floyd / Qustinnus:':
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- soundadd: Adds a few sound_loop datums to machinery.
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Frozenguy5:
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- bugfix: Broken cable cuffs no longer has an invisible sprite.
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PKPenguin321:
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- rscadd: Welders must now be screwdrivered open to reveal their fuel tank.
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- rscadd: You can empty welders into open containers (like beakers or glasses) when
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they're screwdrivered open.
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- rscadd: You can now insert any chemical into a welder, but all most will do is
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clog the fuel. Welding fuel will refuel it as usual. Plasma in welders tends
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to explode.
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Qbopper and JJRcop:
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- tweak: The default internet sound volume was changed from 100 to 25. Stop complaining
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in OOC about your ears!
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SpaceManiac:
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- bugfix: Posters may no longer be placed on diagonal wall corners.
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WJohnston:
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- rscdel: Removes stationary docking ports for syndicate infiltrator ships on all
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maps. Use the docking navigator computer instead! This gives the white ship
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and syndicate infiltrator more room to navigate and place custom locations that
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are otherwise occupied by fixed shuttle landing zones that are rarely used.
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Xhuis:
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- rscadd: Deep fryers now have sound.
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- tweak: Deep fryers now use cooking oil, a specialized reagent that becomes highly
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damaging at high temperatures. You can get it from grinding soybeans and meat.
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- tweak: Deep fryers now become more efficient with higher-level micro lasers, using
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less oil and frying faster.
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- tweak: Deep fryers now slowly use oil as it fries objects, instead of all at once.
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- bugfix: You can now correctly refill deep fryers with syringes and pills.
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nicn:
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- balance: Damage from low pressure has been doubled.
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ninjanomnom:
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- rscadd: You can now select a nearby area to expand when using a blueprint instead
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of making a new area.
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- rscadd: New shuttle areas can be created using blueprints. This is currently not
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useful but will be used later for shuttle construction.
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- tweak: Blueprints can modify existing areas on station.
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- admin: Blueprint functionality has been added to the debug tab as a verb.
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2017-11-14:
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ike709:
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- imageadd: Added directional computer sprites. Maps haven't been changed yet.
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psykzz:
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- refactor: AI Airlock UI to use TGUI
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- tweak: Allow AI to swap between electrified door states without having to un-electrify
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first.
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selea/arsserpentarium:
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- rscadd: Integrated circuits have been added to Research!
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- rscadd: You can use these to create devices with very complex behaviors.
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- rscadd: Research the Integrated circuits printer to get started.
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2017-11-15:
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Fury:
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- rscadd: Added new sprites for the Heirophant Relay (clock cultist telecomms equipment).
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Naksu:
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- bugfix: 'Removed fire-related free lag. change: fire alarms and cameras no longer
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work after being ripped off a wall by a singulo'
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- tweak: 'Minor speedups to movement processing. change: Fat mobs no longer gain
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temperature by running.'
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Robustin:
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- refactor: Cult population scaling no longer operates on arbitrary breakpoints.
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Each additional player between the between the breakpoints will add to the "chance"
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that an additional cultist will spawn.
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- tweak: On average you will see less roundstart cultists in lowpop and more roundstart
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cultists in highpop.
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- tweak: Damage examinations now include a "moderate" classification. Before minor
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was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25
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to <50, and severe is 50+.
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- tweak: The tesla will now move toward power beacons at a significantly slower
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rate.
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SpaceManiac:
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- bugfix: The post-round station integrity report is now functional again.
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ninjanomnom:
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- bugfix: Gas overlays no longer block clicks, on 512
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2017-11-22:
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ACCount:
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- refactor: Old integrated circuit save file format is ditched in favor of JSON.
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Readability, both of save files and save code, is improved greatly.
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- tweak: Integrated circuit panels now open with screwdriver instead of crowbar,
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to match every single other thing on this server.
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- tweak: Integrated circuit printer now stores up to 25 metal sheets.
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- bugfix: Fixed integrated circuit rechargers not recharging guns properly and not
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updating icons.
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- bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability.
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Anonmare:
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- balance: Laserpoitners now incapcitate catpeople
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AutomaticFrenzy:
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- bugfix: cell chargers weren't animating properly
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- bugfix: disable_warning wasn't getting checked and the chat was being spammed
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Code by Pyko, Ported by Frozenguy5:
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- rscadd: Rat Kebabs and Double Rat Kebabs have been added!
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Cyberboss:
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- server: Server tools API changed to version 3.2.0.1
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- admin: '"ahelp" chat command can now accept a ticket number as opposed to a ckey'
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DaxDupont:
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- tweak: CentCom has issued a firmware updated for the operating computers. It is
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no longer needed to manually refresh the procedure and patient status.
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- bugfix: Proximity sensors no longer beep when unarmed.
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- bugfix: Plant trays will now properly process fluorine and adjust toxins and water
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contents.
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Francinum:
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- tweak: The shuttle build plate is now better sized for all stations.
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Iamgoofball:
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- spellcheck: fixes grammar on logic gate descriptions
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- spellcheck: fixes grammar on list circuits
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- bugfix: fixes grammar on trig circuits
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- spellcheck: fixed grammar on output circuits
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JJRcop:
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- bugfix: Fixes changeling eggs not putting the changeling in control if the brainslug
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is destroyed before hatching.
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- tweak: The silicon airlock menu looks a little more like it used to.
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Kor:
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- bugfix: Blobbernauts will no longer spawn if a player is not selected to control
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it, preventing AI blobbernauts from running off the blob and to their deaths.
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- rscdel: Following complaints that cargo has been selling all the materials they
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receive rather than distributing them, mineral exporting has been removed.
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MMMiracles:
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- balance: Power regen on the regular tesla relay has been reduced to 50, from 150.
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Naksu:
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- bugfix: Sped up saycode to remove free lag from highpop
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- bugfix: Using a chameleon projector will now dismount you from any vehicles you
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are riding, in order to prevent wacky space glitches and being sent to a realm
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outside space and time.
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Shadowlight213:
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- code_imp: Added round id to the status world topic
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ShizCalev:
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- bugfix: Chameleon goggles will no longer go invisible when selecting Optical Tray
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scanners.
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- rscadd: Engineering and Atmos scanner goggles will now have correctly colored
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inhand sprites.
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- tweak: The computers on all maps have have been updated for the latest directional
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sprite changes. Please report any computers facing in strange directions to
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your nearest mapper.
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- bugfix: MetaStation - The consoles in medbay have had their directions corrected.
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- imageadd: The Nanotrasen logo on modular computers has been fixed, rejoice!
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- bugfix: PubbyStation - Unpowered air injectors in various locations have been
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fixed.
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- bugfix: MetaStation - Air injector leading out of the incinerator has been fixed
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- bugfix: MetaStation - Corrected a couple maintenance airlocks being powered by
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the wrong areas.
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- bugfix: Computers will no longer rotate incorrectly when being deconstructed.
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- bugfix: You can now rotate computer frames during construction.
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- bugfix: Chairs, PA parts, infrared emitters, and doppler arrays will now rotate
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clockwise.
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- bugfix: Throwing drinking glasses and cartons will now consistently cause them
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to break!
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- bugfix: Humans missing legs or are legcuffed will no longer move slower in areas
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without gravity.
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- bugfix: The structures external to stations are now properly lit. Make sure you
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bring a flashlight.
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- bugfix: Computers will no longer delete themselves when being built, whoops!
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- bugfix: Space cats will no longer have a smashed helmet when they lay down.
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Skylar Lineman, your local R&D moonlighter:
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- rscadd: Research has been completely overhauled into the techweb system! No more
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levels, the station now unlocks research "nodes" with research points passively
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generated when there is atleast one research server properly cooled, powered,
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and online.
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- rscadd: R&D lab has been replaced by the departmental lathe system on the three
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major maps. Each department gets a lathe and possibly a circuit imprinter that
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only have designs assigned by that department.
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- rscadd: The ore redemption machine has been moved into cargo bay on maps with
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decentralized research to prevent the hallways from becoming a free for all.
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Honk!
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- balance: You shouldn't expect balance as this is the initial merge. Please put
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all feedback and concerns on the forum so we can revise the system over the
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days, weeks, and months, to make this enjoyable for everyone. Heavily wanted
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are ideas of how to add more ways of generating points.
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- balance: You can get techweb points by setting off bombs with an active science
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doppler array listening. The bombs have to have a theoretical radius far above
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maxcap to make a difference. You can only go up, not down, in radius, so you
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can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically
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scaled to prevent "world destroyer" bombs from instantly finishing research.
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SpaceManiac:
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- bugfix: HUDs from mechs and helmets no longer conflict with HUD glasses and no
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longer inappropriately remove implanted HUDs.
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- code_imp: Chasm code has been refactored to be more sane.
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- bugfix: Building lattices over chasms no longer sometimes deletes the chasm.
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- code_imp: Ladders have been refactored and should be far less buggy.
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- bugfix: Jacob's ladder actually works again.
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- bugfix: Pizza box stacking works again.
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- bugfix: Fix some permanent-on and permanent-off bugs caused by the HUD stacking
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change.
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WJohnston:
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- imageadd: A bunch of new turf decals for mappers to play with, coming in yellow,
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white, and red varieties!
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- bugfix: Green banded default airlocks now have extended click area like all other
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airlocks.
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Y0SH1 M4S73R:
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- spellcheck: The R&D Server's name is now improper.
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- spellcheck: The R&D Server now has an explanation of what it does.
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arsserpentarium:
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- bugfix: now lists should work properly
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duncathan:
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- rscadd: The RPD has a shiny new UI!
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- rscadd: The RPD can now paint pipes as it lays them, for quicker piping projects.
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- rscadd: Atmos scrubbers (vent and portable) can now filter any and all gases.
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ike709:
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- imageadd: Added new vent and scrubber sprites by Partheo.
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- bugfix: Fixed some computers facing the wrong direction.
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jammer312:
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- bugfix: fixed conjuration spells forgetting about conjured items
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kevinz000:
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- rscadd: purple bartender suit and apron added to clothesmates!
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- rscadd: long hair 3 added, check it out. both have sprites from okand!
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nicbn:
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- soundadd: Now rolling beds and office chairs have a sound!
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oranges:
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- rscdel: Removed the shocker circuit
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psykzz:
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- imageadd: Grilles have new damaged and default sprites
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- rscadd: Added TGUI for Turbine computer
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tserpas1289:
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- tweak: Any suit that could hold emergency oxygen tanks can now also hold plasma
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man internals
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- tweak: Hydroponics winter coats now can hold emergency oxygen tanks just like
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|
the other winter coats.
|
|
- bugfix: Plasma men jumpsuits can now hold accessories like pocket protectors and
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|
medals.
|
|
zennerx:
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|
- bugfix: fixed a bug that made you try and scream while unconscious due to a fire
|
|
- tweak: Skateboard crashes now give slight brain damage!
|
|
- rscadd: Using a helmet prevents brain damage from the skateboard!
|
|
2017-11-23:
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|
GupGup:
|
|
- bugfix: Fixes hostile mobs attacking surrounding tiles when trying to attack someone
|
|
MrStonedOne and Jordie:
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|
- server: As a late note, serverops be advise that mysql is no longer supported.
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|
existing mysql databases will need to be converted to mariadb
|
|
Robustin:
|
|
- tweak: RND consoles will no longer display options for machines or disks that
|
|
are not connected/inserted.
|
|
ShizCalev:
|
|
- bugfix: Aliens in soft-crit will now use the correct sprite.
|
|
XDTM:
|
|
- rscadd: 'Added two new symptoms: one allows viruses to still work while dead,
|
|
and allows infection of undead species, and one allows infection of inorganic
|
|
species (such as plasmapeople or golems).'
|
|
2017-11-24:
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|
ACCount:
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|
- rscdel: Removed "console screen" stock part. Just use glass sheets instead.
|
|
More Robust Than You:
|
|
- tweak: Spessmen are now smart enough to realize you don't need to turn around
|
|
to pull cigarette butts
|
|
SpaceManiac:
|
|
- bugfix: Fix water misters being inappropriately glued to hands in some cases.
|
|
- bugfix: Some misplaced decals in the Hotel brig have been corrected.
|
|
ninjanomnom:
|
|
- bugfix: Custom shuttle dockers can no longer place docking regions inside other
|
|
custom docker regions.
|
|
2017-11-25:
|
|
CosmicScientist:
|
|
- bugfix: bolas are back in tablecrafting!
|
|
Dorsisdwarf:
|
|
- tweak: Catpeople are now distracted instead of debilitated
|
|
- rscadd: Normal cats now go for laser pointers
|
|
SpaceManiac:
|
|
- bugfix: You can no longer buckle people to roller beds from inside of a locker.
|
|
YPOQ:
|
|
- bugfix: AIs and cyborgs can interact with unscrewed airlocks and APCs.
|
|
ninjanomnom:
|
|
- bugfix: Fixes thermite burning hotter than the boiling point of stone
|
|
zennerx:
|
|
- bugfix: Zombies don't reanimate with no head!
|
|
2017-11-27:
|
|
ACCount:
|
|
- rscadd: 'New integrated circuit components: list constructors/deconstructors.
|
|
Useful for building lists and taking them apart.'
|
|
- bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability.
|
|
More Robust Than You:
|
|
- bugfix: Fixed cult leaders being de-culted upon election if they had a mindshield
|
|
implant
|
|
Naksu:
|
|
- bugfix: Hopefully fixed mesons granting the ability to hear people through walls.
|
|
Okand37:
|
|
- rscadd: Re-organized Delta's departmental protolathes for all departments.
|
|
- rscadd: Re-organized Delta's ORM placement by connecting it to the mining office,
|
|
which now has a desk for over handing materials to the outside.
|
|
- rscadd: Added a second Nanomed to Deltastation's medical bay.
|
|
- rscadd: Nanotrasen has decided to add proper caution signs to most docking ports
|
|
on Deltastation, warning individuals to be cautious around these areas.
|
|
- rscadd: Two health sensors are now placed in Deltastation's robotics area for
|
|
medibots.
|
|
- bugfix: Atmospheric Technicians at Deltastation can now open up their gas storage
|
|
in the supermatter power area as intended.
|
|
WJohnston:
|
|
- bugfix: Fixed a case where items would sometimes be placed underneath racks.
|
|
XDTM:
|
|
- balance: Viruses' healing symptoms have been reworked!
|
|
- rscdel: All existing healing symptoms have been removed in favour of new ones.
|
|
- rscdel: Weight Even and Weight Gain have been removed, so hunger can be used for
|
|
balancing in symptoms.
|
|
- rscadd: Starlight Condensation heals toxin damage if you're in space using starlight
|
|
as a catalyst. Being up to two tiles away also works, as long as you can still
|
|
see it, but slower.
|
|
- rscadd: Toxolysis (level 7) rapidly cleanses all chemicals from the body, with
|
|
no exception.
|
|
- rscadd: 'Cellular Molding heals brute damage depending on your body temperature:
|
|
the higher the temperature, the faster the healing. Requires above-average temperature
|
|
to activate, and the speed heavily increases while on fire.'
|
|
- rscadd: Regenerative Coma (level 8) causes the virus to send you into a deep coma
|
|
when you are heavily damaged (>70 brute+burn damage). While you are unconscious,
|
|
either from the virus or from other sources, the virus will heal both brute
|
|
and burn damage fairly quickly. Sleeping also works, but at reduced speed.
|
|
- rscadd: Tissue Hydration heals burn damage if you are wet (negative fire stacks)
|
|
or if you have water in your bloodstream.
|
|
- rscadd: Plasma Fixation (level 8) stabilizes temperature and heals burns while
|
|
plasma is in your body or while standing in a plasma cloud. Does not protect
|
|
from the poisoning effects of plasma.
|
|
- rscadd: Radioactive Resonance gives a mild constant brute and burn healing while
|
|
irradiated. The healing becomes more intense if you reach higher levels of radiation,
|
|
but is still less than the alternatives.
|
|
- rscadd: Metabolic Boost (level 7) doubles the rate at which you process chemicals,
|
|
good and bad, but also increases hunger tenfold.
|
|
kevinz000:
|
|
- bugfix: Cryo cells can now be properly rotated with a wrench.
|
|
ninjanomnom:
|
|
- rscadd: 'You can now make a new tasty traditional treat: butterdogs. Watch out,
|
|
they''re slippery.'
|
|
2017-11-28:
|
|
ACCount:
|
|
- rscdel: '"Machine prototype" is removed from the game.'
|
|
- rscdel: Mass-spectrometers are removed. Would anyone notice if not for this changelog
|
|
entry?
|
|
Cruix:
|
|
- rscadd: AI and observer diagnostic huds will now show the astar path of all bots,
|
|
and Pai bots will be given a visible path to follow when called by the AI.
|
|
JJRcop:
|
|
- admin: Fixed the Make space ninja verb.
|
|
Naksu:
|
|
- code_imp: rejiggered botcode a little bit
|
|
SpaceManiac:
|
|
- spellcheck: Admin-added "download research" objectives are now consistent with
|
|
automatic ones.
|
|
improvedname:
|
|
- tweak: toolbelts can now carry geiger counters
|
|
uraniummeltdown:
|
|
- rscadd: You can make many different types of office and comfy chairs with metal
|
|
- tweak: Stack menus use /datum/browser
|
|
2017-11-29:
|
|
MrStonedOne:
|
|
- tweak: The sloth no longer suspiciously moves fast when gliding between tiles.
|
|
- balance: The sloth's movespeed when inhabited by a player has been lowered from
|
|
once every 1/5 of a second to once every second.
|
|
SpaceManiac:
|
|
- spellcheck: The techweb node for mech LMGs no longer claims to be for mech tasers.
|
|
2017-11-30:
|
|
ninjanomnom:
|
|
- tweak: Reduced the max volume of sm by 1/5th and made the upper bounds only play
|
|
mid delamination.
|
|
psykzz:
|
|
- bugfix: Fixing the broken turbine computer
|