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S.P.L.U.R.T-Station-13/html/changelogs/archive/2017-11.yml
2022-02-02 02:01:04 -03:00

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2017-11-02:
ACCount:
- tweak: '"Tail removal" and "tail attachment" surgeries are merged with "organ
manipulation".'
- imageadd: New sprites for reflectors. They finally look like something.
- rscadd: You can lock reflector's rotation by using a screwdriver. Use the screwdriver
again to unlock it.
- rscadd: Reflector examine now shows the current angle and rotation lock status.
- rscadd: You can now use a welder to repair damaged reflectors.
- bugfix: Multiple reflector bugs are fixed.
Improvedname:
- rscdel: Removes statues from gold slime pool
Mercenaryblue:
- imageadd: Updated Clown Box sprite to match the others.
More Robust Than You:
- admin: ONLY ADMINS CAN ACTIVATE THE ARK NOW
- tweak: The Ark's time measurements are now a bit more readable
MrStonedOne:
- tweak: Meteor events will not happen before 25 minutes, the worst versions before
35 and 45 minutes.
- tweak: Meteor events are now player gated to 15, 20, and 25 players respectively
- balance: The more destructive versions of meteor events now have a slightly higher
chance of triggering, to offset the decrease in how often it is that they will
even qualify.
- bugfix: Fixed the changelog generator.
Naksu:
- tweak: Smartfridges and chem/condimasters now output items in a deterministic
3x3 grid rather than in a huge pile in the middle of the tile.
SpaceManiac:
- bugfix: Admins can once again spawn nuke teams on demand.
Xhuis:
- admin: Admins can now create sound emitters (/obj/effect/sound_emitter) that can
be customized to play sounds to different people, at different volumes, and
at different locations such as by z-level. They're much more versatile for events
than the Play Sound commands!
- rscadd: You can now add grenades to plushies! You'll need to cut out the stuffing
first.
- tweak: Clockwork cult tips of the round have been updated to match the rework.
- tweak: Abscond and Reebe rifts now place servants directly at the Ark instead
of below the "base" area.
nicbn:
- tweak: Brown gas renamed to nitryl.
ninjanomnom:
- bugfix: Fixes decals not rotating correctly with the turf.
- bugfix: Fixes a runtime causing some turfs to be left behind by removed shuttles.
- code_imp: Shuttles should be roughly 40-50% smoother.
- bugfix: Fixes the cargo shuttle occasionally breaking if a mob got on at exactly
the right time.
2017-11-10:
Anonmare:
- bugfix: Adds an organ storage bag to the syndicate medborg.
AnturK:
- balance: Dying in shapeshifted form reverts you to the original one. (You're still
dead)
Floyd / Qustinnus:
- soundadd: Redtexting as a traitor now plays a depressing tune to you
Floyd / Qustinnus (And all the sounds by Kayozz11 from Yogstation):
- soundadd: Adds about 30 new ambience sounds
- refactor: added new defines for ambience lists.
Iamgoofball:
- tweak: Cooldown on the Ripley's mining drills has been halved.
- tweak: The frequency of the Ripley's ore pulse has been doubled.
Jalleo:
- tweak: Removed a variable to state which RCD's can deconstruct reinforced walls
- balance: Made combat (ERT ones) and admin RCDs able to deconstruct r walls alongside
borg ones
Kor:
- bugfix: Cult mode will once again print out names at round end.
Mark9013100:
- rscadd: Deltastation now has a Whiteship.
- tweak: Charcoal bottles have been renamed, and have been given a more informative
description.
Mercenaryblue:
- spellcheck: spellchecked the hotel staff.
- rscadd: Added frog masks. Reeeeeeeeee!!
More Robust Than You:
- bugfix: Blobbernauts and spores are no longer killed by blob victory
- bugfix: New blob overminds off the station Z level are moved to the station
- bugfix: You can now use banhammers as a weapon
- tweak: Monkeys can no longer transmit diseases through hardsuits
- tweak: Xenobio blobbernauts can no longer walk on blob tiles
Naksu:
- tweak: Added deterministic output slots to the slime processor
- bugfix: Fixed some interactions with ghosts and items
- bugfix: Nonhumans such as monkeys can now be scanned for chemicals with the health
analyzer.
Okand37 (DeltaStation Updates):
- rscadd: Tweaked Atmospherics
- bugfix: Fixed the Incinerator air injector
- rscadd: Tweaked Engineering
- rscadd: Added logs to the Chaplain's closet for gimmicks (bonfires)
- rscadd: Tweaked Security
- bugfix: Fixed medical morgue maintenance not providing radiation shielding and
exterior chemistry windoor
- rscadd: Bar now has a door from the backroom to the theatre stage
- rscadd: Tweaked Locker Room/Dormitories
ShizCalev:
- bugfix: You can now -actually- load pie cannons.
- bugfix: The captain's winter coat can now hold a flashlight.
- bugfix: The captain's and security winter coats can now hold internals tanks.
- tweak: All winter coats can now hold toys, lighters, and cigarettes.
- tweak: The captain's hardsuit can now hold pepperspray.
- rscadd: Updated the Test Map debugging verb to report more issues regarding APCs.
DELTASTATION
- bugfix: Reverted Okand37's morgue changes which broke power in the area.
- bugfix: Corrected wrong area on the Southern airlock leading into electrical maintenance.
ALL STATIONS
- bugfix: Corrected numerous duplicate APCs in areas which led to power issues.
SpaceManiac:
- bugfix: Ghosts can no longer create sparks from the hand teleporter's portals.
- bugfix: Digging on Lavaland no longer shows two progress bars.
- bugfix: The holodeck now has an "Offline" option.
- bugfix: Injury and crit overlays are now scaled properly for zoomed-out views.
- bugfix: Already-downloaded software is now hidden from the NTNet software downloader.
- bugfix: The crafting, language, and building buttons are now positioned correctly
in zoomed-out views.
- bugfix: Bluespace shelter walls no longer smooth with non-shelter walls and windows.
Swindly:
- rscadd: Organ storage bags can be used to perform limb augmentation.
- bugfix: You can now cancel a cavity implant during the implanting/removing step
by using drapes while holding the appropriate tool in your inactive hand. Cyborgs
can cancel the surgery by using drapes alone.
- bugfix: Fixed hot items and fire heating reagents to temperatures higher than
their heat source.
- bugfix: Sprays can now be heated with hot items.
- tweak: The heating of reagents by hot items, fire, and microwaves now scales linearly
with the difference between the reagent holder's temperature and the heat source's
temperature instead of constantly.
- tweak: The body temperature of a mob with reagents is affected by the temperature
of the mob's reagents.
- tweak: Reagent containers can now be heated by hot air.
Thefastfoodguy:
- bugfix: Spamming runes / battlecries / etc will no longer trigger spam prevention
WJohnston:
- bugfix: Ancient station lighting fixed on beta side (medical and atmos remains)
XDTM:
- rscadd: Ghosts now have a Toggle Health Scan verb, which allows them to health
scan mobs they click on.
Xhuis:
- rscadd: Ratvar and Nar-Sie plushes now have a unique interaction.
- balance: Clockwork marauders are now on harm intent.
- balance: The Clockwork Marauder scripture now takes five seconds longer to invoke
per marauder summoned in the last 20 seconds, capping at 30 extra seconds.
- balance: Clockwork marauders no longer gain a health bonus when war is declared.
- tweak: Moved the BoxStation deep fryers up one tile.
- rscadd: Microwaves have new sounds!
YPOQ:
- bugfix: EMPs can pulse multiple wires
as334:
- rscadd: Pluoxium can now be formed by irradiating tiles with CO2 in the air.
- rscadd: Rad collectors now steadily form Tritium at a slow pace.
- balance: Nerfs fusion by making it slower, and produce radioactivity.
- balance: Noblium formation now requires significantly more energy input.
- balance: Tanks now melt if their temperature is above 1 Million Kelvin.
deathride58:
- bugfix: Directional character icon previews now function properly. Other things
relying on getflaticon probably work with directional icons again, as well.
nicbn:
- imageadd: Canister sprites for the new gases
ninjanomnom:
- bugfix: Shuttle parallax has been fixed once more
- bugfix: You can no longer set up the auxiliary base's shuttle beacon overlapping
with the edge of the map
uraniummeltdown:
- tweak: Replica fabricatoring airlocks and windoors keeps the old name
- tweak: Narsie and Ratvar converting airlocks and windoors keeps the old name
2017-11-11:
DaxDupont:
- bugfix: Medbots can inject from one tile away again.
SpaceManiac:
- bugfix: The detective and heads of staff are no longer attacked by portable turrets.
deathride58:
- bugfix: You can no longer delete girders, lattices, or catwalks with the RPD
- bugfix: Fixes runtimes that occur when clicking girders, lattices, catwalks, or
disposal pipes with the RPD in paint mode
ninjanomnom:
- bugfix: Fixes ruin cable spawning and probably some other bugs
2017-11-12:
Cyberboss:
- bugfix: Clockwork slabs no longer refer to components
2017-11-13:
Cobby:
- rscadd: The Xray now only hits the first mob it comes into contact with instead
of being outright removed from the game.
Floyd / Qustinnus:
- soundadd: Reebe now has ambience sounds
'Floyd / Qustinnus:':
- soundadd: Adds a few sound_loop datums to machinery.
Frozenguy5:
- bugfix: Broken cable cuffs no longer has an invisible sprite.
PKPenguin321:
- rscadd: Welders must now be screwdrivered open to reveal their fuel tank.
- rscadd: You can empty welders into open containers (like beakers or glasses) when
they're screwdrivered open.
- rscadd: You can now insert any chemical into a welder, but all most will do is
clog the fuel. Welding fuel will refuel it as usual. Plasma in welders tends
to explode.
Qbopper and JJRcop:
- tweak: The default internet sound volume was changed from 100 to 25. Stop complaining
in OOC about your ears!
SpaceManiac:
- bugfix: Posters may no longer be placed on diagonal wall corners.
WJohnston:
- rscdel: Removes stationary docking ports for syndicate infiltrator ships on all
maps. Use the docking navigator computer instead! This gives the white ship
and syndicate infiltrator more room to navigate and place custom locations that
are otherwise occupied by fixed shuttle landing zones that are rarely used.
Xhuis:
- rscadd: Deep fryers now have sound.
- tweak: Deep fryers now use cooking oil, a specialized reagent that becomes highly
damaging at high temperatures. You can get it from grinding soybeans and meat.
- tweak: Deep fryers now become more efficient with higher-level micro lasers, using
less oil and frying faster.
- tweak: Deep fryers now slowly use oil as it fries objects, instead of all at once.
- bugfix: You can now correctly refill deep fryers with syringes and pills.
nicn:
- balance: Damage from low pressure has been doubled.
ninjanomnom:
- rscadd: You can now select a nearby area to expand when using a blueprint instead
of making a new area.
- rscadd: New shuttle areas can be created using blueprints. This is currently not
useful but will be used later for shuttle construction.
- tweak: Blueprints can modify existing areas on station.
- admin: Blueprint functionality has been added to the debug tab as a verb.
2017-11-14:
ike709:
- imageadd: Added directional computer sprites. Maps haven't been changed yet.
psykzz:
- refactor: AI Airlock UI to use TGUI
- tweak: Allow AI to swap between electrified door states without having to un-electrify
first.
selea/arsserpentarium:
- rscadd: Integrated circuits have been added to Research!
- rscadd: You can use these to create devices with very complex behaviors.
- rscadd: Research the Integrated circuits printer to get started.
2017-11-15:
Fury:
- rscadd: Added new sprites for the Heirophant Relay (clock cultist telecomms equipment).
Naksu:
- bugfix: 'Removed fire-related free lag. change: fire alarms and cameras no longer
work after being ripped off a wall by a singulo'
- tweak: 'Minor speedups to movement processing. change: Fat mobs no longer gain
temperature by running.'
Robustin:
- refactor: Cult population scaling no longer operates on arbitrary breakpoints.
Each additional player between the between the breakpoints will add to the "chance"
that an additional cultist will spawn.
- tweak: On average you will see less roundstart cultists in lowpop and more roundstart
cultists in highpop.
- tweak: Damage examinations now include a "moderate" classification. Before minor
was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25
to <50, and severe is 50+.
- tweak: The tesla will now move toward power beacons at a significantly slower
rate.
SpaceManiac:
- bugfix: The post-round station integrity report is now functional again.
ninjanomnom:
- bugfix: Gas overlays no longer block clicks, on 512
2017-11-22:
ACCount:
- refactor: Old integrated circuit save file format is ditched in favor of JSON.
Readability, both of save files and save code, is improved greatly.
- tweak: Integrated circuit panels now open with screwdriver instead of crowbar,
to match every single other thing on this server.
- tweak: Integrated circuit printer now stores up to 25 metal sheets.
- bugfix: Fixed integrated circuit rechargers not recharging guns properly and not
updating icons.
- bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability.
Anonmare:
- balance: Laserpoitners now incapcitate catpeople
AutomaticFrenzy:
- bugfix: cell chargers weren't animating properly
- bugfix: disable_warning wasn't getting checked and the chat was being spammed
Code by Pyko, Ported by Frozenguy5:
- rscadd: Rat Kebabs and Double Rat Kebabs have been added!
Cyberboss:
- server: Server tools API changed to version 3.2.0.1
- admin: '"ahelp" chat command can now accept a ticket number as opposed to a ckey'
DaxDupont:
- tweak: CentCom has issued a firmware updated for the operating computers. It is
no longer needed to manually refresh the procedure and patient status.
- bugfix: Proximity sensors no longer beep when unarmed.
- bugfix: Plant trays will now properly process fluorine and adjust toxins and water
contents.
Francinum:
- tweak: The shuttle build plate is now better sized for all stations.
Iamgoofball:
- spellcheck: fixes grammar on logic gate descriptions
- spellcheck: fixes grammar on list circuits
- bugfix: fixes grammar on trig circuits
- spellcheck: fixed grammar on output circuits
JJRcop:
- bugfix: Fixes changeling eggs not putting the changeling in control if the brainslug
is destroyed before hatching.
- tweak: The silicon airlock menu looks a little more like it used to.
Kor:
- bugfix: Blobbernauts will no longer spawn if a player is not selected to control
it, preventing AI blobbernauts from running off the blob and to their deaths.
- rscdel: Following complaints that cargo has been selling all the materials they
receive rather than distributing them, mineral exporting has been removed.
MMMiracles:
- balance: Power regen on the regular tesla relay has been reduced to 50, from 150.
Naksu:
- bugfix: Sped up saycode to remove free lag from highpop
- bugfix: Using a chameleon projector will now dismount you from any vehicles you
are riding, in order to prevent wacky space glitches and being sent to a realm
outside space and time.
Shadowlight213:
- code_imp: Added round id to the status world topic
ShizCalev:
- bugfix: Chameleon goggles will no longer go invisible when selecting Optical Tray
scanners.
- rscadd: Engineering and Atmos scanner goggles will now have correctly colored
inhand sprites.
- tweak: The computers on all maps have have been updated for the latest directional
sprite changes. Please report any computers facing in strange directions to
your nearest mapper.
- bugfix: MetaStation - The consoles in medbay have had their directions corrected.
- imageadd: The Nanotrasen logo on modular computers has been fixed, rejoice!
- bugfix: PubbyStation - Unpowered air injectors in various locations have been
fixed.
- bugfix: MetaStation - Air injector leading out of the incinerator has been fixed
- bugfix: MetaStation - Corrected a couple maintenance airlocks being powered by
the wrong areas.
- bugfix: Computers will no longer rotate incorrectly when being deconstructed.
- bugfix: You can now rotate computer frames during construction.
- bugfix: Chairs, PA parts, infrared emitters, and doppler arrays will now rotate
clockwise.
- bugfix: Throwing drinking glasses and cartons will now consistently cause them
to break!
- bugfix: Humans missing legs or are legcuffed will no longer move slower in areas
without gravity.
- bugfix: The structures external to stations are now properly lit. Make sure you
bring a flashlight.
- bugfix: Computers will no longer delete themselves when being built, whoops!
- bugfix: Space cats will no longer have a smashed helmet when they lay down.
Skylar Lineman, your local R&D moonlighter:
- rscadd: Research has been completely overhauled into the techweb system! No more
levels, the station now unlocks research "nodes" with research points passively
generated when there is atleast one research server properly cooled, powered,
and online.
- rscadd: R&D lab has been replaced by the departmental lathe system on the three
major maps. Each department gets a lathe and possibly a circuit imprinter that
only have designs assigned by that department.
- rscadd: The ore redemption machine has been moved into cargo bay on maps with
decentralized research to prevent the hallways from becoming a free for all.
Honk!
- balance: You shouldn't expect balance as this is the initial merge. Please put
all feedback and concerns on the forum so we can revise the system over the
days, weeks, and months, to make this enjoyable for everyone. Heavily wanted
are ideas of how to add more ways of generating points.
- balance: You can get techweb points by setting off bombs with an active science
doppler array listening. The bombs have to have a theoretical radius far above
maxcap to make a difference. You can only go up, not down, in radius, so you
can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically
scaled to prevent "world destroyer" bombs from instantly finishing research.
SpaceManiac:
- bugfix: HUDs from mechs and helmets no longer conflict with HUD glasses and no
longer inappropriately remove implanted HUDs.
- code_imp: Chasm code has been refactored to be more sane.
- bugfix: Building lattices over chasms no longer sometimes deletes the chasm.
- code_imp: Ladders have been refactored and should be far less buggy.
- bugfix: Jacob's ladder actually works again.
- bugfix: Pizza box stacking works again.
- bugfix: Fix some permanent-on and permanent-off bugs caused by the HUD stacking
change.
WJohnston:
- imageadd: A bunch of new turf decals for mappers to play with, coming in yellow,
white, and red varieties!
- bugfix: Green banded default airlocks now have extended click area like all other
airlocks.
Y0SH1 M4S73R:
- spellcheck: The R&D Server's name is now improper.
- spellcheck: The R&D Server now has an explanation of what it does.
arsserpentarium:
- bugfix: now lists should work properly
duncathan:
- rscadd: The RPD has a shiny new UI!
- rscadd: The RPD can now paint pipes as it lays them, for quicker piping projects.
- rscadd: Atmos scrubbers (vent and portable) can now filter any and all gases.
ike709:
- imageadd: Added new vent and scrubber sprites by Partheo.
- bugfix: Fixed some computers facing the wrong direction.
jammer312:
- bugfix: fixed conjuration spells forgetting about conjured items
kevinz000:
- rscadd: purple bartender suit and apron added to clothesmates!
- rscadd: long hair 3 added, check it out. both have sprites from okand!
nicbn:
- soundadd: Now rolling beds and office chairs have a sound!
oranges:
- rscdel: Removed the shocker circuit
psykzz:
- imageadd: Grilles have new damaged and default sprites
- rscadd: Added TGUI for Turbine computer
tserpas1289:
- tweak: Any suit that could hold emergency oxygen tanks can now also hold plasma
man internals
- tweak: Hydroponics winter coats now can hold emergency oxygen tanks just like
the other winter coats.
- bugfix: Plasma men jumpsuits can now hold accessories like pocket protectors and
medals.
zennerx:
- bugfix: fixed a bug that made you try and scream while unconscious due to a fire
- tweak: Skateboard crashes now give slight brain damage!
- rscadd: Using a helmet prevents brain damage from the skateboard!
2017-11-23:
GupGup:
- bugfix: Fixes hostile mobs attacking surrounding tiles when trying to attack someone
MrStonedOne and Jordie:
- server: As a late note, serverops be advise that mysql is no longer supported.
existing mysql databases will need to be converted to mariadb
Robustin:
- tweak: RND consoles will no longer display options for machines or disks that
are not connected/inserted.
ShizCalev:
- bugfix: Aliens in soft-crit will now use the correct sprite.
XDTM:
- rscadd: 'Added two new symptoms: one allows viruses to still work while dead,
and allows infection of undead species, and one allows infection of inorganic
species (such as plasmapeople or golems).'
2017-11-24:
ACCount:
- rscdel: Removed "console screen" stock part. Just use glass sheets instead.
More Robust Than You:
- tweak: Spessmen are now smart enough to realize you don't need to turn around
to pull cigarette butts
SpaceManiac:
- bugfix: Fix water misters being inappropriately glued to hands in some cases.
- bugfix: Some misplaced decals in the Hotel brig have been corrected.
ninjanomnom:
- bugfix: Custom shuttle dockers can no longer place docking regions inside other
custom docker regions.
2017-11-25:
CosmicScientist:
- bugfix: bolas are back in tablecrafting!
Dorsisdwarf:
- tweak: Catpeople are now distracted instead of debilitated
- rscadd: Normal cats now go for laser pointers
SpaceManiac:
- bugfix: You can no longer buckle people to roller beds from inside of a locker.
YPOQ:
- bugfix: AIs and cyborgs can interact with unscrewed airlocks and APCs.
ninjanomnom:
- bugfix: Fixes thermite burning hotter than the boiling point of stone
zennerx:
- bugfix: Zombies don't reanimate with no head!
2017-11-27:
ACCount:
- rscadd: 'New integrated circuit components: list constructors/deconstructors.
Useful for building lists and taking them apart.'
- bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability.
More Robust Than You:
- bugfix: Fixed cult leaders being de-culted upon election if they had a mindshield
implant
Naksu:
- bugfix: Hopefully fixed mesons granting the ability to hear people through walls.
Okand37:
- rscadd: Re-organized Delta's departmental protolathes for all departments.
- rscadd: Re-organized Delta's ORM placement by connecting it to the mining office,
which now has a desk for over handing materials to the outside.
- rscadd: Added a second Nanomed to Deltastation's medical bay.
- rscadd: Nanotrasen has decided to add proper caution signs to most docking ports
on Deltastation, warning individuals to be cautious around these areas.
- rscadd: Two health sensors are now placed in Deltastation's robotics area for
medibots.
- bugfix: Atmospheric Technicians at Deltastation can now open up their gas storage
in the supermatter power area as intended.
WJohnston:
- bugfix: Fixed a case where items would sometimes be placed underneath racks.
XDTM:
- balance: Viruses' healing symptoms have been reworked!
- rscdel: All existing healing symptoms have been removed in favour of new ones.
- rscdel: Weight Even and Weight Gain have been removed, so hunger can be used for
balancing in symptoms.
- rscadd: Starlight Condensation heals toxin damage if you're in space using starlight
as a catalyst. Being up to two tiles away also works, as long as you can still
see it, but slower.
- rscadd: Toxolysis (level 7) rapidly cleanses all chemicals from the body, with
no exception.
- rscadd: 'Cellular Molding heals brute damage depending on your body temperature:
the higher the temperature, the faster the healing. Requires above-average temperature
to activate, and the speed heavily increases while on fire.'
- rscadd: Regenerative Coma (level 8) causes the virus to send you into a deep coma
when you are heavily damaged (>70 brute+burn damage). While you are unconscious,
either from the virus or from other sources, the virus will heal both brute
and burn damage fairly quickly. Sleeping also works, but at reduced speed.
- rscadd: Tissue Hydration heals burn damage if you are wet (negative fire stacks)
or if you have water in your bloodstream.
- rscadd: Plasma Fixation (level 8) stabilizes temperature and heals burns while
plasma is in your body or while standing in a plasma cloud. Does not protect
from the poisoning effects of plasma.
- rscadd: Radioactive Resonance gives a mild constant brute and burn healing while
irradiated. The healing becomes more intense if you reach higher levels of radiation,
but is still less than the alternatives.
- rscadd: Metabolic Boost (level 7) doubles the rate at which you process chemicals,
good and bad, but also increases hunger tenfold.
kevinz000:
- bugfix: Cryo cells can now be properly rotated with a wrench.
ninjanomnom:
- rscadd: 'You can now make a new tasty traditional treat: butterdogs. Watch out,
they''re slippery.'
2017-11-28:
ACCount:
- rscdel: '"Machine prototype" is removed from the game.'
- rscdel: Mass-spectrometers are removed. Would anyone notice if not for this changelog
entry?
Cruix:
- rscadd: AI and observer diagnostic huds will now show the astar path of all bots,
and Pai bots will be given a visible path to follow when called by the AI.
JJRcop:
- admin: Fixed the Make space ninja verb.
Naksu:
- code_imp: rejiggered botcode a little bit
SpaceManiac:
- spellcheck: Admin-added "download research" objectives are now consistent with
automatic ones.
improvedname:
- tweak: toolbelts can now carry geiger counters
uraniummeltdown:
- rscadd: You can make many different types of office and comfy chairs with metal
- tweak: Stack menus use /datum/browser
2017-11-29:
MrStonedOne:
- tweak: The sloth no longer suspiciously moves fast when gliding between tiles.
- balance: The sloth's movespeed when inhabited by a player has been lowered from
once every 1/5 of a second to once every second.
SpaceManiac:
- spellcheck: The techweb node for mech LMGs no longer claims to be for mech tasers.
2017-11-30:
ninjanomnom:
- tweak: Reduced the max volume of sm by 1/5th and made the upper bounds only play
mid delamination.
psykzz:
- bugfix: Fixing the broken turbine computer