mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
231 lines
11 KiB
YAML
231 lines
11 KiB
YAML
2020-10-01:
|
|
BlueWildrose:
|
|
- soundadd: Slimepeople are given unique laughs and screams.
|
|
- tweak: Adds "warbles", "chimpers", and "puffs" to the customizable speech verbs
|
|
for character.
|
|
2020-10-02:
|
|
ArcaneMusic, with minor tweaks by TheObserver-sys:
|
|
- rscadd: Adds and modifies fertilizers, as well as a new stat, Instability.
|
|
- rscdel: Removes the rather disused functionality of irrigation hoses, temporarily
|
|
disables circuit use on hydroponics trays.
|
|
- tweak: Plant Analyzer have been upgraded. Using one in hand will now switch between
|
|
a stat view of your plant, and a chemical view of your plant. tweak:Trays now
|
|
accept and store reagents, as well as coming with an autogrow mode. However,
|
|
these upgrades came at the cost of old self sufficiency, meaning you must attend
|
|
to your plants a bit more often.
|
|
- tweak: Earthsblood, while not being able to gild trays anymore, has been found
|
|
to still be quite powerful as a fertilizer.
|
|
CoreFlare:
|
|
- rscadd: Altcloaks! Available in loadout.
|
|
Detective-Google:
|
|
- rscadd: a smattering of clothes from the RP server
|
|
- rscadd: detective wardrobe
|
|
EmeraldSundisk:
|
|
- rscadd: Adds the "Skelter" space ruin
|
|
- code_imp: Creates a few new area designations for the Skelter
|
|
- rscadd: Cargo techs now have access to a "long pants" variant of their standard
|
|
work uniform
|
|
- rscadd: Adds said uniform to CargoDrobes and the loadout menu
|
|
ItzGabby:
|
|
- rscadd: Three new turf tiles.
|
|
- imageadd: Turf icons with multiple damage icons, with in-hand icons for each tile.
|
|
- spellcheck: Edited the name and description to wooden.
|
|
LetterN:
|
|
- rscadd: craftable railings
|
|
- code_imp: ports robust savefiles
|
|
MrJWhit:
|
|
- tweak: tweaked heavy suit dmi
|
|
- bugfix: Fixes drones not being able to quickslot items
|
|
Putnam3145:
|
|
- rscadd: New policy config for pyroclastic slimes.
|
|
- tweak: SDGF clones now naked.
|
|
- balance: SDGF is now way more likely to make a clone that will align with the
|
|
creator's goals, with purity, making it a better antagging tool.
|
|
- bugfix: SDGF clones now have the same traits as the original.
|
|
- bugfix: transfer_ckey now resets view, preventing things like SDGF clones with
|
|
much larger view range.
|
|
- config: 'Policy configs have been added for SDGF, currently unused: SDGF, SDGF_ALIGNED,
|
|
SDGF_UNALIGNED.'
|
|
- bugfix: Shivering now has thresholds and fever's thresholds now work.
|
|
- bugfix: Made allturfs setup actually set up all turfs.
|
|
- balance: Dynamic is now more aggressive with adding antags.
|
|
- bugfix: Fixes vore pref saving.
|
|
SandPoot:
|
|
- bugfix: Fixes headslugs being unable to recover their human form.
|
|
Tupinambis:
|
|
- rscadd: Adds methane and methyl bromide gases.
|
|
- tweak: Minor gas name/desc changes to improve consistency
|
|
- imageadd: Ports the methyl bromide tank from bay. Adds two new canister sprites
|
|
for the new gases and CH4 screen alerts.
|
|
- bugfix: fixed a mispelling in the wound armor value for the bounty hunter suit
|
|
dapnee:
|
|
- rscadd: atrium, clinic, an extra office, a pseudo public mining area, two more
|
|
deluxe dorms, micro beach, aux bathroom, two construction areas, mass driver,
|
|
more intercoms
|
|
- tweak: moved all of service, chapel, dorms, garden, holodeck to a different z-level,
|
|
RnD is more open, maintenance is a bit more random, more firelocks, added more
|
|
mine-able rock
|
|
- bugfix: fixed the buttons in xenobio, gave shutters to cargo's storage area, fixed
|
|
holodeck so it works now, fixed some techfabs being lathes, added sensors to
|
|
atmos tanks, more decals, couple more signs, little floral areas and sitting
|
|
areas added to break up hallway monotony, mech chargers are no longer missing
|
|
their consoles, whiteship won't crash into arrivals anymore while the area it
|
|
takes up is more telegraphed, APC placement on AI sat entrance, missing wire
|
|
node for the outer portion of the AI sat, civilian level now has a telecom relay
|
|
lolman360:
|
|
- bugfix: smonk machine runtimes
|
|
- bugfix: automatic hydro tray has a unique sprite now (fancy robot arm)
|
|
timothyteakettle:
|
|
- rscadd: added luminescent and stargazer sprites as selectable body sprites for
|
|
slimes
|
|
- tweak: wound exponent lowered slightly from 1.225 to 1.2
|
|
- config: wound exponent and limb damage multiplier are now config values
|
|
- rscadd: ipcs and synthlizards are now treated as actual robots, with robotic limbs,
|
|
an extra organ, and better emp acts
|
|
- rscadd: surgeries for healing robotic limbs, and brain surgery for robotic heads
|
|
- bugfix: androids limbs now show up as intended
|
|
- refactor: emps now work from 1-100 severity instead of 1/2 and the severity reduces
|
|
as you move from the epicentre
|
|
zeroisthebiggay:
|
|
- rscadd: ratvar gf is complete
|
|
2020-10-04:
|
|
DeltaFire15:
|
|
- bugfix: Synths / IPCs are no longer wound immune.
|
|
- bugfix: Husked IPCs / Synths should now be rendered correctly.
|
|
- bugfix: Falling vendors now squish synths / IPCs' limbs again.
|
|
- bugfix: Synths and IPCs now do not have some fun roundstart oversights anymore.
|
|
- bugfix: Regenerate_limbs now works for carbons with the ROBOTIC_LIMBS trait.
|
|
- bugfix: Pacifists no longer counterattack on parries if that attack would be harmful.
|
|
- tweak: Heretic sacrifices now husk with the reason of burn, and deal some additional
|
|
damage.
|
|
- bugfix: Neovgre can no longer become invincible on clock tiles.
|
|
- bugfix: Plushlings no longer break when absorbing snowflake plushies.
|
|
Detective-Google:
|
|
- bugfix: the snow cabin doors actually bolt now
|
|
Putnam3145:
|
|
- bugfix: Ghosts are no longer incapable of going away.
|
|
monster860:
|
|
- tweak: The slimeperson swap-body UI stays open when you switch bodies
|
|
timothyteakettle:
|
|
- bugfix: limb id entry in mutant bodyparts now supports switching to/from species
|
|
with gendered body parts
|
|
- tweak: the minimum brightness of mutant parts is now a define
|
|
2020-10-16:
|
|
BlueWildrose:
|
|
- bugfix: Fixes cloning computer UI not updating when pressing certain buttons -
|
|
also adds extra check for names to update a message
|
|
DeltaFire15:
|
|
- bugfix: Your target cryoing will no longer give you a free greentext.
|
|
Putnam3145:
|
|
- bugfix: Multi-surgery unit test no longer fails at random.
|
|
- bugfix: removed a unit test causing master to fail
|
|
Vynzill:
|
|
- bugfix: fixes high luminosity eyes
|
|
timothyteakettle:
|
|
- tweak: cloning now correctly copies your blood colour, body sprite type and eye
|
|
type
|
|
zeroisthebiggay:
|
|
- bugfix: legion now drops chests
|
|
2020-10-18:
|
|
BlueWildrose:
|
|
- bugfix: Fixed the subtle hotkey being weird with its input prompts.
|
|
- rscadd: Adds a subtler anti-ghost hotkey. Default key is 6.
|
|
Putnam3145:
|
|
- bugfix: Chemical stuff now displays fermichem stuff properly
|
|
2020-10-20:
|
|
DeltaFire15:
|
|
- bugfix: Vampire shapeshifting should now behave as intended
|
|
MrJWhit:
|
|
- bugfix: Code improvement on ventcrawling
|
|
Putnam3145:
|
|
- bugfix: Fixed a runtime in every healing nanite program.
|
|
SandPoot:
|
|
- bugfix: Fixes the extreme harm button.
|
|
Zandario:
|
|
- bugfix: lum slime sprites work again
|
|
- code_imp: Slapped the Species Defines where relevant
|
|
2020-10-21:
|
|
BlueWildrose:
|
|
- bugfix: Fixed species-specific drinks not giving a mood boost if you are that
|
|
species.
|
|
Detective-Google:
|
|
- tweak: the snow taxi is no longer the slow taxi
|
|
timothyteakettle:
|
|
- tweak: autosurgeons from travelling trader rewards now only have one use
|
|
2020-10-22:
|
|
SandPoot:
|
|
- tweak: Self surgeries are now possible.
|
|
- balance: Big delays for the self surgeries without painkillers.
|
|
- rscadd: Adds the hugbot
|
|
- imageadd: Adds icons for the hugbot
|
|
2020-10-24:
|
|
Delams-The-SM:
|
|
- rscadd: Added 3 new emotes *hiss *purr *meow
|
|
- soundadd: ported sounds from Citadel RP for *purr and *meow
|
|
Ghommie, porting PRs by MMMiracles and pireamaineach, credits to BlueWildrose too.:
|
|
- rscadd: You can now draw on plasmaman helmets with a crayon to turn their frown
|
|
upside-down.
|
|
- balance: Plasmaman helmets no longer hide your identity when worn by themselves.
|
|
- balance: Plasmaman helmets now have welding visors, which can't stack with their
|
|
torches in the helmet and are visible.
|
|
Putnam3145:
|
|
- bugfix: adminhelping no longer removes entire admin tab
|
|
- bugfix: end of round no longer removes entire admin tab
|
|
2020-10-25:
|
|
SandPoot:
|
|
- rscadd: Platings can be removed from the floor (currently only certain ones),
|
|
just examine it to know if you can or not, and how to.
|
|
- tweak: Trying to place a tile on an asteroid turf, such as lavaland's, will no
|
|
longer place a regular tile and instead place plating first.
|
|
2020-10-26:
|
|
Arturlang:
|
|
- bugfix: Fixes hijack implant APC UI, again
|
|
Delams-The-SM:
|
|
- bugfix: fixed randomization of colors for things like mulligan and Stabilized
|
|
green slime extract for matrixed body parts
|
|
KeRSedChaplain:
|
|
- imageadd: Resprited the brass claw
|
|
MrJWhit:
|
|
- rscadd: Adds a space loop to every map in toxins
|
|
SandPoot:
|
|
- rscadd: Added the Power Armor category to the exosuit fabricators(mechfabs) and
|
|
adds every part to it.
|
|
- bugfix: All the mech's construction steps should be visible now when examining.
|
|
SpaceManiac:
|
|
- bugfix: Fixed the maphook
|
|
2020-10-28:
|
|
Floof Ball#0798, Rohesie and SandPoot:
|
|
- rscadd: The ability to change what type of tiles you want to place down, you can
|
|
see what tiles can do this by examining them.
|
|
- refactor: Refactors tiles.
|
|
- code_imp: Changed some radial code.
|
|
- imageadd: Many sprites related to tiles.
|
|
2020-10-29:
|
|
Ghommie:
|
|
- bugfix: Dice bags no longer act like cardboard boxes.
|
|
- bugfix: Abductors should be no longer mute.
|
|
- bugfix: Item action buttons should now properly show the item current overlays,
|
|
most times.
|
|
- bugfix: The blackbox should now go into your hand slot when pried out, rather
|
|
than tumbling on the ground everytime.
|
|
- tweak: The Quick Equip hotkey is now usable by all living mobs (so long they have
|
|
hands and equipment slots)
|
|
- bugfix: You can access the mime / clown mask skins radial menu once again.
|
|
MrJWhit:
|
|
- rscadd: Expanded space hermit base
|
|
Putnam3145:
|
|
- rscadd: Stat panel UI for ranked choice votes
|
|
- code_imp: 'Vote system #defines are now strings'
|
|
Trilbyspaceclone:
|
|
- rscadd: the corporate unifoms can now be gotton in the clothing mate vender
|
|
kappa-sama:
|
|
- tweak: ishotgun crafting recipe no longer requires plasteel and is slightly more
|
|
convenient
|
|
- balance: ishotgun does 45 damage now instead of 40.5
|
|
timothyteakettle:
|
|
- tweak: antag items are now of critical importance and wont fail to be placed on
|
|
the character
|
|
- rscadd: polychromic maid outfit
|
|
zeroisthebiggay:
|
|
- balance: MEGAFAUNA DROPS ARE LAVAPROOF
|