Files
S.P.L.U.R.T-Station-13/code/game/machinery/computer/communications.dm
2020-01-12 14:28:01 +00:00

760 lines
34 KiB
Plaintext
Executable File

// The communications computer
/obj/machinery/computer/communications
name = "communications console"
desc = "A console used for high-priority announcements and emergencies."
icon_screen = "comm"
icon_keyboard = "tech_key"
req_access = list(ACCESS_HEADS)
circuit = /obj/item/circuitboard/computer/communications
var/auth_id = "Unknown" //Who is currently logged in?
var/list/datum/comm_message/messages = list()
var/datum/comm_message/currmsg
var/datum/comm_message/aicurrmsg
var/state = STATE_DEFAULT
var/aistate = STATE_DEFAULT
var/message_cooldown = 0
var/ai_message_cooldown = 0
var/tmp_alertlevel = 0
var/const/STATE_DEFAULT = 1
var/const/STATE_CALLSHUTTLE = 2
var/const/STATE_CANCELSHUTTLE = 3
var/const/STATE_MESSAGELIST = 4
var/const/STATE_VIEWMESSAGE = 5
var/const/STATE_DELMESSAGE = 6
var/const/STATE_STATUSDISPLAY = 7
var/const/STATE_ALERT_LEVEL = 8
var/const/STATE_CONFIRM_LEVEL = 9
var/const/STATE_TOGGLE_EMERGENCY = 10
var/const/STATE_PURCHASE = 11
var/stat_msg1
var/stat_msg2
light_color = LIGHT_COLOR_BLUE
/obj/machinery/computer/communications/proc/checkCCcooldown()
var/obj/item/circuitboard/computer/communications/CM = circuit
if(CM.lastTimeUsed + 600 > world.time)
return FALSE
return TRUE
/obj/machinery/computer/communications/Initialize()
. = ..()
GLOB.shuttle_caller_list += src
/obj/machinery/computer/communications/Topic(href, href_list)
if(..())
return
if(!usr.canUseTopic(src))
return
if(!is_station_level(z) && !is_reserved_level(z)) //Can only use in transit and on SS13
to_chat(usr, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
return
usr.set_machine(src)
if(!href_list["operation"])
return
var/obj/item/circuitboard/computer/communications/CM = circuit
switch(href_list["operation"])
// main interface
if("main")
state = STATE_DEFAULT
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
if("login")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(I && istype(I))
if(check_access(I))
authenticated = 1
auth_id = "[I.registered_name] ([I.assignment])"
if((ACCESS_CAPTAIN in I.access))
authenticated = 2
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
if(obj_flags & EMAGGED)
authenticated = 2
auth_id = "Unknown"
to_chat(M, "<span class='warning'>[src] lets out a quiet alarm as its login is overridden.</span>")
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
playsound(src, 'sound/machines/terminal_alert.ogg', 25, 0)
if(prob(25))
for(var/mob/living/silicon/ai/AI in active_ais())
SEND_SOUND(AI, sound('sound/machines/terminal_alert.ogg', volume = 10)) //Very quiet for balance reasons
if("logout")
authenticated = 0
playsound(src, 'sound/machines/terminal_off.ogg', 50, 0)
if("swipeidseclevel")
var/mob/M = usr
var/obj/item/card/id/I = M.get_active_held_item()
if (istype(I, /obj/item/pda))
var/obj/item/pda/pda = I
I = pda.id
if (I && istype(I))
if(ACCESS_CAPTAIN in I.access)
var/old_level = GLOB.security_level
if(!tmp_alertlevel)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel < SEC_LEVEL_GREEN)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel == SEC_LEVEL_BLUE)
tmp_alertlevel = SEC_LEVEL_BLUE
if(tmp_alertlevel > SEC_LEVEL_AMBER)
tmp_alertlevel = SEC_LEVEL_AMBER //Cannot engage delta with this
set_security_level(tmp_alertlevel)
if(GLOB.security_level != old_level)
to_chat(usr, "<span class='notice'>Authorization confirmed. Modifying security level.</span>")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
//Only notify people if an actual change happened
var/security_level = get_security_level()
log_game("[key_name(usr)] has changed the security level to [security_level] with [src] at [AREACOORD(usr)].")
message_admins("[ADMIN_LOOKUPFLW(usr)] has changed the security level to [security_level] with [src] at [AREACOORD(usr)].")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> has changed the security level to [security_level] with [src] at <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", usr)
tmp_alertlevel = 0
else
to_chat(usr, "<span class='warning'>You are not authorized to do this!</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
tmp_alertlevel = 0
state = STATE_DEFAULT
else
to_chat(usr, "<span class='warning'>You need to swipe your ID!</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
if("announce")
if(authenticated==2)
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
make_announcement(usr)
if("crossserver")
if(authenticated==2)
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
var/input = stripped_multiline_input(usr, "Please choose a message to transmit to allied stations. Please be aware that this process is very expensive, and abuse will lead to... termination.", "Send a message to an allied station.", "")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
send2otherserver("[station_name()]", input,"Comms_Console")
minor_announce(input, title = "Outgoing message to allied station")
usr.log_talk(input, LOG_SAY, tag="message to the other server")
message_admins("[ADMIN_LOOKUPFLW(usr)] has sent a message to the other server.")
deadchat_broadcast("<span class='deadsay bold'>[usr.real_name] has sent an outgoing message to the other station(s).</span>", usr)
CM.lastTimeUsed = world.time
if("purchase_menu")
state = STATE_PURCHASE
if("buyshuttle")
if(authenticated==2)
var/list/shuttles = flatten_list(SSmapping.shuttle_templates)
var/datum/map_template/shuttle/S = locate(href_list["chosen_shuttle"]) in shuttles
if(S && istype(S))
if(SSshuttle.emergency.mode != SHUTTLE_RECALL && SSshuttle.emergency.mode != SHUTTLE_IDLE)
to_chat(usr, "It's a bit late to buy a new shuttle, don't you think?")
return
if(SSshuttle.shuttle_purchased)
to_chat(usr, "A replacement shuttle has already been purchased.")
else if(!S.prerequisites_met())
to_chat(usr, "You have not met the requirements for purchasing this shuttle.")
else
if(SSshuttle.points >= S.credit_cost)
var/obj/machinery/shuttle_manipulator/M = locate() in GLOB.machines
if(M)
SSshuttle.shuttle_purchased = TRUE
SSshuttle.points -= S.credit_cost
minor_announce("[usr.real_name] has purchased [S.name] for [S.credit_cost] credits." , "Shuttle Purchase")
message_admins("[ADMIN_LOOKUPFLW(usr)] purchased [S.name].")
SSblackbox.record_feedback("text", "shuttle_purchase", 1, "[S.name]")
M.unload_preview()
M.load_template(S)
M.existing_shuttle = SSshuttle.emergency
M.action_load(S)
message_admins("[S.name] loaded, purchased by [usr]")
else
to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.")
else
to_chat(usr, "Not enough credits.")
if("callshuttle")
state = STATE_DEFAULT
if(authenticated)
state = STATE_CALLSHUTTLE
if("callshuttle2")
if(authenticated)
SSshuttle.requestEvac(usr, href_list["call"])
if(SSshuttle.emergency.timer)
post_status("shuttle")
state = STATE_DEFAULT
if("cancelshuttle")
state = STATE_DEFAULT
if(authenticated)
state = STATE_CANCELSHUTTLE
if("cancelshuttle2")
if(authenticated)
if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
say("Warning: Emergency shuttle recalls have been blocked by Central Command due to ongoing crew transfer procedures.")
else
SSshuttle.cancelEvac(usr)
state = STATE_DEFAULT
if("messagelist")
currmsg = 0
state = STATE_MESSAGELIST
if("viewmessage")
state = STATE_VIEWMESSAGE
if (!currmsg)
if(href_list["message-num"])
var/msgnum = text2num(href_list["message-num"])
currmsg = messages[msgnum]
else
state = STATE_MESSAGELIST
if("delmessage")
state = currmsg ? STATE_DELMESSAGE : STATE_MESSAGELIST
if("delmessage2")
if(authenticated)
if(currmsg)
if(aicurrmsg == currmsg)
aicurrmsg = null
messages -= currmsg
currmsg = null
state = STATE_MESSAGELIST
else
state = STATE_VIEWMESSAGE
if("respond")
var/answer = text2num(href_list["answer"])
if(!currmsg || !answer || currmsg.possible_answers.len < answer)
state = STATE_MESSAGELIST
else
if(!currmsg.answered)
currmsg.answered = answer
log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
if(currmsg)
currmsg.answer_callback.InvokeAsync()
state = STATE_VIEWMESSAGE
updateDialog()
if("status")
state = STATE_STATUSDISPLAY
if("securitylevel")
tmp_alertlevel = text2num( href_list["newalertlevel"] )
if(!tmp_alertlevel)
tmp_alertlevel = 0
state = STATE_CONFIRM_LEVEL
if("changeseclevel")
state = STATE_ALERT_LEVEL
if("emergencyaccess")
state = STATE_TOGGLE_EMERGENCY
if("enableemergency")
make_maint_all_access()
log_game("[key_name(usr)] enabled emergency maintenance access.")
message_admins("[ADMIN_LOOKUPFLW(usr)] enabled emergency maintenance access.")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> enabled emergency maintenance access at <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", usr)
state = STATE_DEFAULT
if("disableemergency")
revoke_maint_all_access()
log_game("[key_name(usr)] disabled emergency maintenance access.")
message_admins("[ADMIN_LOOKUPFLW(usr)] disabled emergency maintenance access.")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> disabled emergency maintenance access at <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", usr)
state = STATE_DEFAULT
// Status display stuff
if("setstat")
playsound(src, "terminal_type", 50, 0)
switch(href_list["statdisp"])
if("message")
post_status("message", stat_msg1, stat_msg2)
if("alert")
post_status("alert", href_list["alert"])
else
post_status(href_list["statdisp"])
if("setmsg1")
stat_msg1 = reject_bad_text(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40)
updateDialog()
if("setmsg2")
stat_msg2 = reject_bad_text(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40)
updateDialog()
// OMG CENTCOM LETTERHEAD
if("MessageCentCom")
if(authenticated)
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
return
var/input = stripped_input(usr, "Please choose a message to transmit to CentCom via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "Send a message to CentCom.", "")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
CentCom_announce(input, usr)
to_chat(usr, "<span class='notice'>Message transmitted to Central Command.</span>")
usr.log_talk(input, LOG_SAY, tag="CentCom announcement")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> has messaged CentCom, \"[input]\" at <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", usr)
CM.lastTimeUsed = world.time
// OMG SYNDICATE ...LETTERHEAD
if("MessageSyndicate")
if((authenticated==2) && (obj_flags & EMAGGED))
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING COORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "Send a message to /??????/.", "")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
Syndicate_announce(input, usr)
to_chat(usr, "<span class='danger'>SYSERR @l(19833)of(transmit.dm): !@$ MESSAGE TRANSMITTED TO SYNDICATE COMMAND.</span>")
usr.log_talk(input, LOG_SAY, tag="Syndicate announcement")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> has messaged the Syndicate, \"[input]\" at <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", usr)
CM.lastTimeUsed = world.time
if("RestoreBackup")
to_chat(usr, "<span class='notice'>Backup routing data restored!</span>")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
obj_flags &= ~EMAGGED
updateDialog()
if("nukerequest") //When there's no other way
if(authenticated==2)
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
return
var/input = stripped_input(usr, "Please enter the reason for requesting the nuclear self-destruct codes. Misuse of the nuclear request system will not be tolerated under any circumstances. Transmission does not guarantee a response.", "Self Destruct Code Request.","")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
Nuke_request(input, usr)
to_chat(usr, "<span class='notice'>Request sent.</span>")
usr.log_message("has requested the nuclear codes from CentCom", LOG_SAY)
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested","commandreport")
CM.lastTimeUsed = world.time
// AI interface
if("ai-main")
aicurrmsg = null
aistate = STATE_DEFAULT
if("ai-callshuttle")
aistate = STATE_CALLSHUTTLE
if("ai-callshuttle2")
SSshuttle.requestEvac(usr, href_list["call"])
aistate = STATE_DEFAULT
if("ai-messagelist")
aicurrmsg = null
aistate = STATE_MESSAGELIST
if("ai-viewmessage")
aistate = STATE_VIEWMESSAGE
if (!aicurrmsg)
if(href_list["message-num"])
var/msgnum = text2num(href_list["message-num"])
aicurrmsg = messages[msgnum]
else
aistate = STATE_MESSAGELIST
if("ai-delmessage")
aistate = aicurrmsg ? STATE_DELMESSAGE : STATE_MESSAGELIST
if("ai-delmessage2")
if(aicurrmsg)
if(currmsg == aicurrmsg)
currmsg = null
messages -= aicurrmsg
aicurrmsg = null
aistate = STATE_MESSAGELIST
if("ai-respond")
var/answer = text2num(href_list["answer"])
if(!aicurrmsg || !answer || aicurrmsg.possible_answers.len < answer)
aistate = STATE_MESSAGELIST
else
if(!aicurrmsg.answered)
aicurrmsg.answered = answer
log_game("[key_name(usr)] answered [aicurrmsg.title] comm message. Answer : [aicurrmsg.answered]")
if(aicurrmsg.answer_callback)
aicurrmsg.answer_callback.InvokeAsync()
aistate = STATE_VIEWMESSAGE
if("ai-status")
aistate = STATE_STATUSDISPLAY
if("ai-announce")
make_announcement(usr, 1)
if("ai-securitylevel")
tmp_alertlevel = text2num( href_list["newalertlevel"] )
if(!tmp_alertlevel)
tmp_alertlevel = 0
var/old_level = GLOB.security_level
if(!tmp_alertlevel)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel < SEC_LEVEL_GREEN)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel == SEC_LEVEL_BLUE)
tmp_alertlevel = SEC_LEVEL_BLUE
if(tmp_alertlevel > SEC_LEVEL_AMBER)
tmp_alertlevel = SEC_LEVEL_AMBER //Cannot engage delta with this
set_security_level(tmp_alertlevel)
if(GLOB.security_level != old_level)
//Only notify people if an actual change happened
var/security_level = get_security_level()
log_game("[key_name(usr)] has changed the security level to [security_level] from [src] at [AREACOORD(usr)].")
message_admins("[ADMIN_LOOKUPFLW(usr)] has changed the security level to [security_level] from [src] at [AREACOORD(usr)].")
deadchat_broadcast("<span class='deadsay'><span class='name'>[usr.real_name]</span> has changed the security level to [security_level] from [src] at [get_area_name(usr, TRUE)].</span>", usr)
tmp_alertlevel = 0
aistate = STATE_DEFAULT
if("ai-changeseclevel")
aistate = STATE_ALERT_LEVEL
if("ai-emergencyaccess")
aistate = STATE_TOGGLE_EMERGENCY
if("ai-enableemergency")
make_maint_all_access()
log_game("[key_name(usr)] enabled emergency maintenance access.")
message_admins("[ADMIN_LOOKUPFLW(usr)] enabled emergency maintenance access.")
deadchat_broadcast("<span class='deadsay bold'>[usr.real_name] enabled emergency maintenance access.</span>", usr)
aistate = STATE_DEFAULT
if("ai-disableemergency")
revoke_maint_all_access()
log_game("[key_name(usr)] disabled emergency maintenance access.")
message_admins("[ADMIN_LOOKUPFLW(usr)] disabled emergency maintenance access.")
deadchat_broadcast("<span class='deadsay bold'>[usr.real_name] disabled emergency maintenance access.</span>", usr)
aistate = STATE_DEFAULT
updateUsrDialog()
/obj/machinery/computer/communications/attackby(obj/I, mob/user, params)
if(istype(I, /obj/item/card/id))
attack_hand(user)
else
return ..()
/obj/machinery/computer/communications/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
SSshuttle.shuttle_purchase_requirements_met |= "emagged"
if(authenticated == 1)
authenticated = 2
to_chat(user, "<span class='danger'>You scramble the communication routing circuits!</span>")
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
return TRUE
/obj/machinery/computer/communications/ui_interact(mob/user)
. = ..()
if (z > 6)
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
return
var/dat = ""
if(SSshuttle.emergency.mode == SHUTTLE_CALL)
var/timeleft = SSshuttle.emergency.timeLeft()
dat += "<B>Emergency shuttle</B>\n<BR>\nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)]"
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
if(issilicon(user))
var/dat2 = interact_ai(user) // give the AI a different interact proc to limit its access
if(dat2)
dat += dat2
popup.set_content(dat)
popup.open()
return
switch(state)
if(STATE_DEFAULT)
if (authenticated)
if(SSshuttle.emergencyCallAmount)
if(SSshuttle.emergencyLastCallLoc)
dat += "Most recent shuttle call/recall traced to: <b>[format_text(SSshuttle.emergencyLastCallLoc.name)]</b><BR>"
else
dat += "Unable to trace most recent shuttle call/recall signal.<BR>"
dat += "Logged in as: [auth_id]"
dat += "<BR>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=logout'>Log Out</A> \]<BR>"
dat += "<BR><B>General Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=messagelist'>Message List</A> \]"
switch(SSshuttle.emergency.mode)
if(SHUTTLE_IDLE, SHUTTLE_RECALL)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=callshuttle'>Call Emergency Shuttle</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=cancelshuttle'>Cancel Shuttle Call</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=status'>Set Status Display</A> \]"
if (authenticated==2)
dat += "<BR><BR><B>Captain Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=announce'>Make a Captain's Announcement</A> \]"
var/cross_servers_count = length(CONFIG_GET(keyed_list/cross_server))
if(cross_servers_count)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=crossserver'>Send a message to [cross_servers_count == 1 ? "an " : ""]allied station[cross_servers_count > 1 ? "s" : ""]</A> \]"
if(SSmapping.config.allow_custom_shuttles)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=purchase_menu'>Purchase Shuttle</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=changeseclevel'>Change Alert Level</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=emergencyaccess'>Emergency Maintenance Access</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=nukerequest'>Request Nuclear Authentication Codes</A> \]"
if(!(obj_flags & EMAGGED))
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageCentCom'>Send Message to CentCom</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageSyndicate'>Send Message to \[UNKNOWN\]</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=RestoreBackup'>Restore Backup Routing Data</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=login'>Log In</A> \]"
if(STATE_CALLSHUTTLE)
dat += get_call_shuttle_form()
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(STATE_CANCELSHUTTLE)
dat += get_cancel_shuttle_form()
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(STATE_MESSAGELIST)
dat += "Messages:"
for(var/i in 1 to messages.len)
var/datum/comm_message/M = messages[i]
dat += "<BR><A HREF='?src=[REF(src)];operation=viewmessage;message-num=[i]'>[M.title]</A>"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
if(STATE_VIEWMESSAGE)
if (currmsg)
dat += "<B>[currmsg.title]</B><BR><BR>[currmsg.content]"
if(!currmsg.answered && currmsg.possible_answers.len)
for(var/i in 1 to currmsg.possible_answers.len)
var/answer = currmsg.possible_answers[i]
dat += "<br>\[ <A HREF='?src=[REF(src)];operation=respond;answer=[i]'>Answer : [answer]</A> \]"
else if(currmsg.answered)
var/answered = currmsg.possible_answers[currmsg.answered]
dat += "<br> Archived Answer : [answered]"
dat += "<BR><BR>\[ <A HREF='?src=[REF(src)];operation=delmessage'>Delete</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return
if(STATE_DELMESSAGE)
if (currmsg)
dat += "Are you sure you want to delete this message? \[ <A HREF='?src=[REF(src)];operation=delmessage2'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
else
state = STATE_MESSAGELIST
attack_hand(user)
return
if(STATE_STATUSDISPLAY)
dat += "Set Status Displays<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=blank'>Clear</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=shuttle'>Shuttle ETA</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=message'>Message</A> \]"
dat += "<ul><li> Line 1: <A HREF='?src=[REF(src)];operation=setmsg1'>[ stat_msg1 ? stat_msg1 : "(none)"]</A>"
dat += "<li> Line 2: <A HREF='?src=[REF(src)];operation=setmsg2'>[ stat_msg2 ? stat_msg2 : "(none)"]</A></ul><br>"
dat += "\[ Alert: <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=default'>None</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=redalert'>Red Alert</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=lockdown'>Lockdown</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=biohazard'>Biohazard</A> \]<BR><HR>"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
if(STATE_ALERT_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
if(GLOB.security_level == SEC_LEVEL_DELTA)
dat += "<font color='red'><b>The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate.</b></font>"
else
dat += "<A HREF='?src=[REF(src)];operation=securitylevel;newalertlevel=[SEC_LEVEL_AMBER]'>Amber</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=securitylevel;newalertlevel=[SEC_LEVEL_BLUE]'>Blue</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=securitylevel;newalertlevel=[SEC_LEVEL_GREEN]'>Green</A>"
if(STATE_CONFIRM_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
dat += "Confirm the change to: [num2seclevel(tmp_alertlevel)]<BR>"
dat += "<A HREF='?src=[REF(src)];operation=swipeidseclevel'>Swipe ID</A> to confirm change.<BR>"
if(STATE_TOGGLE_EMERGENCY)
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(GLOB.emergency_access == 1)
dat += "<b>Emergency Maintenance Access is currently <font color='red'>ENABLED</font></b>"
dat += "<BR>Restore maintenance access restrictions? <BR>\[ <A HREF='?src=[REF(src)];operation=disableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
else
dat += "<b>Emergency Maintenance Access is currently <font color='green'>DISABLED</font></b>"
dat += "<BR>Lift access restrictions on maintenance and external airlocks? <BR>\[ <A HREF='?src=[REF(src)];operation=enableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
if(STATE_PURCHASE)
dat += "Budget: [SSshuttle.points] Credits.<BR>"
dat += "<BR>"
dat += "<b>Caution: Purchasing dangerous shuttles may lead to mutiny and/or death.</b><br>"
dat += "<BR>"
for(var/shuttle_id in SSmapping.shuttle_templates)
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
if(S.can_be_bought && S.credit_cost < INFINITY)
dat += "[S.name] | [S.credit_cost] Credits<BR>"
dat += "[S.description]<BR>"
if(S.prerequisites)
dat += "Prerequisites: [S.prerequisites]<BR>"
dat += "<A href='?src=[REF(src)];operation=buyshuttle;chosen_shuttle=[REF(S)]'>(<font color=red><i>Purchase</i></font>)</A><BR><BR>"
dat += "<BR><BR>\[ [(state != STATE_DEFAULT) ? "<A HREF='?src=[REF(src)];operation=main'>Main Menu</A> | " : ""]<A HREF='?src=[REF(user)];mach_close=communications'>Close</A> \]"
popup.set_content(dat)
popup.open()
/obj/machinery/computer/communications/proc/get_javascript_header(form_id)
var/dat = {"<script type="text/javascript">
function getLength(){
var reasonField = document.getElementById('reasonfield');
if(reasonField.value.length >= [CALL_SHUTTLE_REASON_LENGTH]){
reasonField.style.backgroundColor = "#DDFFDD";
}
else {
reasonField.style.backgroundColor = "#FFDDDD";
}
}
function submit() {
document.getElementById('[form_id]').submit();
}
</script>"}
return dat
/obj/machinery/computer/communications/proc/get_call_shuttle_form(ai_interface = 0)
var/form_id = "callshuttle"
var/dat = get_javascript_header(form_id)
dat += "<form name='callshuttle' id='[form_id]' action='?src=[REF(src)]' method='get' style='display: inline'>"
dat += "<input type='hidden' name='src' value='[REF(src)]'>"
dat += "<input type='hidden' name='operation' value='[ai_interface ? "ai-callshuttle2" : "callshuttle2"]'>"
dat += "<b>Nature of emergency:</b><BR> <input type='text' id='reasonfield' name='call' style='width:250px; background-color:#FFDDDD; onkeydown='getLength() onkeyup='getLength()' onkeypress='getLength()'>"
dat += "<BR>Are you sure you want to call the shuttle? \[ <a href='#' onclick='submit()'>Call</a> \]"
return dat
/obj/machinery/computer/communications/proc/get_cancel_shuttle_form()
var/form_id = "cancelshuttle"
var/dat = get_javascript_header(form_id)
dat += "<form name='cancelshuttle' id='[form_id]' action='?src=[REF(src)]' method='get' style='display: inline'>"
dat += "<input type='hidden' name='src' value='[REF(src)]'>"
dat += "<input type='hidden' name='operation' value='cancelshuttle2'>"
dat += "<BR>Are you sure you want to cancel the shuttle? \[ <a href='#' onclick='submit()'>Cancel</a> \]"
return dat
/obj/machinery/computer/communications/proc/interact_ai(mob/living/silicon/ai/user)
var/dat = ""
switch(aistate)
if(STATE_DEFAULT)
if(SSshuttle.emergencyCallAmount)
if(SSshuttle.emergencyLastCallLoc)
dat += "Latest emergency signal trace attempt successful.<BR>Last signal origin: <b>[format_text(SSshuttle.emergencyLastCallLoc.name)]</b>.<BR>"
else
dat += "Latest emergency signal trace attempt failed.<BR>"
if(authenticated)
dat += "Current login: [auth_id]"
else
dat += "Current login: None"
dat += "<BR><BR><B>General Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-messagelist'>Message List</A> \]"
if(SSshuttle.emergency.mode == SHUTTLE_IDLE)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-callshuttle'>Call Emergency Shuttle</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-status'>Set Status Display</A> \]"
dat += "<BR><BR><B>Special Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-announce'>Make an Announcement</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-changeseclevel'>Change Alert Level</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-emergencyaccess'>Emergency Maintenance Access</A> \]"
if(STATE_CALLSHUTTLE)
dat += get_call_shuttle_form(1)
if(STATE_MESSAGELIST)
dat += "Messages:"
for(var/i in 1 to messages.len)
var/datum/comm_message/M = messages[i]
dat += "<BR><A HREF='?src=[REF(src)];operation=ai-viewmessage;message-num=[i]'>[M.title]</A>"
if(STATE_VIEWMESSAGE)
if (aicurrmsg)
dat += "<B>[aicurrmsg.title]</B><BR><BR>[aicurrmsg.content]"
if(!aicurrmsg.answered && aicurrmsg.possible_answers.len)
for(var/i in 1 to aicurrmsg.possible_answers.len)
var/answer = aicurrmsg.possible_answers[i]
dat += "<br>\[ <A HREF='?src=[REF(src)];operation=ai-respond;answer=[i]'>Answer : [answer]</A> \]"
else if(aicurrmsg.answered)
var/answered = aicurrmsg.possible_answers[aicurrmsg.answered]
dat += "<br> Archived Answer : [answered]"
dat += "<BR><BR>\[ <A HREF='?src=[REF(src)];operation=ai-delmessage'>Delete</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return null
if(STATE_DELMESSAGE)
if(aicurrmsg)
dat += "Are you sure you want to delete this message? \[ <A HREF='?src=[REF(src)];operation=ai-delmessage2'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return
if(STATE_STATUSDISPLAY)
dat += "Set Status Displays<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=blank'>Clear</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=shuttle'>Shuttle ETA</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=message'>Message</A> \]"
dat += "<ul><li> Line 1: <A HREF='?src=[REF(src)];operation=setmsg1'>[ stat_msg1 ? stat_msg1 : "(none)"]</A>"
dat += "<li> Line 2: <A HREF='?src=[REF(src)];operation=setmsg2'>[ stat_msg2 ? stat_msg2 : "(none)"]</A></ul><br>"
dat += "\[ Alert: <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=default'>None</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=redalert'>Red Alert</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=lockdown'>Lockdown</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=biohazard'>Biohazard</A> \]<BR><HR>"
if(STATE_ALERT_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
if(GLOB.security_level == SEC_LEVEL_DELTA)
dat += "<font color='red'><b>The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate.</b></font>"
else
dat += "<A HREF='?src=[REF(src)];operation=ai-securitylevel;newalertlevel=[SEC_LEVEL_AMBER]'>Amber</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=ai-securitylevel;newalertlevel=[SEC_LEVEL_BLUE]'>Blue</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=ai-securitylevel;newalertlevel=[SEC_LEVEL_GREEN]'>Green</A>"
if(STATE_TOGGLE_EMERGENCY)
if(GLOB.emergency_access == 1)
dat += "<b>Emergency Maintenance Access is currently <font color='red'>ENABLED</font></b>"
dat += "<BR>Restore maintenance access restrictions? <BR>\[ <A HREF='?src=[REF(src)];operation=ai-disableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
else
dat += "<b>Emergency Maintenance Access is currently <font color='green'>DISABLED</font></b>"
dat += "<BR>Lift access restrictions on maintenance and external airlocks? <BR>\[ <A HREF='?src=[REF(src)];operation=ai-enableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
dat += "<BR><BR>\[ [(aistate != STATE_DEFAULT) ? "<A HREF='?src=[REF(src)];operation=ai-main'>Main Menu</A> | " : ""]<A HREF='?src=[REF(user)];mach_close=communications'>Close</A> \]"
return dat
/obj/machinery/computer/communications/proc/make_announcement(mob/living/user, is_silicon)
if(!SScommunications.can_announce(user, is_silicon))
to_chat(user, "Intercomms recharging. Please stand by.")
return
var/input = stripped_input(user, "Please choose a message to announce to the station crew.", "What?")
if(!input || !user.canUseTopic(src))
return
SScommunications.make_announcement(user, is_silicon, input)
deadchat_broadcast("<span class='deadsay'><span class='name'>[user.real_name]</span> made an priority announcement from <span class='name'>[get_area_name(usr, TRUE)]</span>.</span>", user)
/obj/machinery/computer/communications/proc/post_status(command, data1, data2)
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
if(!frequency)
return
var/datum/signal/status_signal = new(list("command" = command))
switch(command)
if("message")
status_signal.data["msg1"] = data1
status_signal.data["msg2"] = data2
if("alert")
status_signal.data["picture_state"] = data1
frequency.post_signal(src, status_signal)
/obj/machinery/computer/communications/Destroy()
GLOB.shuttle_caller_list -= src
SSshuttle.autoEvac()
return ..()
/obj/machinery/computer/communications/proc/overrideCooldown()
var/obj/item/circuitboard/computer/communications/CM = circuit
CM.lastTimeUsed = 0
/obj/machinery/computer/communications/proc/add_message(datum/comm_message/new_message)
messages += new_message
/datum/comm_message
var/title
var/content
var/list/possible_answers = list()
var/answered
var/datum/callback/answer_callback
/datum/comm_message/New(new_title,new_content,new_possible_answers)
..()
if(new_title)
title = new_title
if(new_content)
content = new_content
if(new_possible_answers)
possible_answers = new_possible_answers