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S.P.L.U.R.T-Station-13/code/modules/tgui/tgui.dm
2020-01-22 20:17:42 +01:00

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/**
* tgui
*
* /tg/station user interface library
**/
/**
* tgui datum (represents a UI).
**/
/datum/tgui
/// The mob who opened/is using the UI.
var/mob/user
/// The object which owns the UI.
var/datum/src_object
/// The title of te UI.
var/title
/// The ui_key of the UI. This allows multiple UIs for one src_object.
var/ui_key
/// The window_id for browse() and onclose().
var/window_id
/// The window width.
var/width = 0
/// The window height
var/height = 0
/// The style to be used for this UI.
var/style = "nanotrasen"
/// The interface (template) to be used for this UI.
var/interface
/// Update the UI every MC tick.
var/autoupdate = TRUE
/// If the UI has been initialized yet.
var/initialized = FALSE
/// The data (and datastructure) used to initialize the UI.
var/list/initial_data
/// The static data used to initialize the UI.
var/list/initial_static_data
/// The status/visibility of the UI.
var/status = UI_INTERACTIVE
/// Topic state used to determine status/interactability.
var/datum/ui_state/state = null
/// The parent UI.
var/datum/tgui/master_ui
/// Children of this UI.
var/list/datum/tgui/children = list()
var/custom_browser_id = FALSE
var/ui_screen = "home"
/**
* public
*
* Create a new UI.
*
* required user mob The mob who opened/is using the UI.
* required src_object datum The object or datum which owns the UI.
* required ui_key string The ui_key of the UI.
* required interface string The interface used to render the UI.
* optional title string The title of the UI.
* optional width int The window width.
* optional height int The window height.
* optional master_ui datum/tgui The parent UI.
* optional state datum/ui_state The state used to determine status.
*
* return datum/tgui The requested UI.
**/
/datum/tgui/New(mob/user, datum/src_object, ui_key, interface, title, width = 0, height = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state, browser_id = null)
src.user = user
src.src_object = src_object
src.ui_key = ui_key
src.window_id = browser_id ? browser_id : "[REF(src_object)]-[ui_key]" // DO NOT replace with \ref here. src_object could potentially be tagged
src.custom_browser_id = browser_id ? TRUE : FALSE
set_interface(interface)
if(title)
src.title = sanitize(title)
if(width)
src.width = width
if(height)
src.height = height
src.master_ui = master_ui
if(master_ui)
master_ui.children += src
src.state = state
var/datum/asset/assets = get_asset_datum(/datum/asset/group/tgui)
assets.send(user)
/**
* public
*
* Open this UI (and initialize it with data).
**/
/datum/tgui/proc/open()
if(!user.client)
return // Bail if there is no client.
update_status(push = FALSE) // Update the window status.
if(status < UI_UPDATE)
return // Bail if we're not supposed to open.
var/window_size
if(width && height) // If we have a width and height, use them.
window_size = "size=[width]x[height];"
else
window_size = ""
// Remove titlebar and resize handles for a fancy window
var/have_title_bar
if(user.client.prefs.tgui_fancy)
have_title_bar = "titlebar=0;can_resize=0;"
else
have_title_bar = "titlebar=1;can_resize=1;"
// Generate page html
var/html
html = SStgui.basehtml
// Allow the src object to override the html if needed
html = src_object.ui_base_html(html)
// Replace template tokens with important UI data
// NOTE: Intentional \ref usage; tgui datums can't/shouldn't
// be tagged, so this is an effective unwrap
html = replacetextEx(html, "\[ref]", "\ref[src]")
html = replacetextEx(html, "\[style]", style)
// Open the window.
user << browse(html, "window=[window_id];can_minimize=0;auto_format=0;[window_size][have_title_bar]")
if (!custom_browser_id)
// Instruct the client to signal UI when the window is closed.
// NOTE: Intentional \ref usage; tgui datums can't/shouldn't
// be tagged, so this is an effective unwrap
winset(user, window_id, "on-close=\"uiclose \ref[src]\"")
if(!initial_data)
initial_data = src_object.ui_data(user)
if(!initial_static_data)
initial_static_data = src_object.ui_static_data(user)
SStgui.on_open(src)
/**
* public
*
* Reinitialize the UI.
* (Possibly with a new interface and/or data).
*
* optional template string The name of the new interface.
* optional data list The new initial data.
**/
/datum/tgui/proc/reinitialize(interface, list/data, list/static_data)
if(interface)
set_interface(interface) // Set a new interface.
if(data)
initial_data = data
if(static_data)
initial_static_data = static_data
open()
/**
* public
*
* Close the UI, and all its children.
**/
/datum/tgui/proc/close()
user << browse(null, "window=[window_id]") // Close the window.
src_object.ui_close()
SStgui.on_close(src)
for(var/datum/tgui/child in children) // Loop through and close all children.
child.close()
children.Cut()
state = null
master_ui = null
qdel(src)
/**
* public
*
* Set the style for this UI.
*
* required style string The new UI style.
**/
/datum/tgui/proc/set_style(style)
src.style = lowertext(style)
/**
* public
*
* Set the interface (template) for this UI.
*
* required interface string The new UI interface.
**/
/datum/tgui/proc/set_interface(interface)
src.interface = lowertext(interface)
/**
* public
*
* Enable/disable auto-updating of the UI.
*
* required state bool Enable/disable auto-updating.
**/
/datum/tgui/proc/set_autoupdate(state = TRUE)
autoupdate = state
/**
* private
*
* Package the data to send to the UI, as JSON.
* This includes the UI data and config_data.
*
* return string The packaged JSON.
**/
/datum/tgui/proc/get_json(list/data, list/static_data)
var/list/json_data = list()
json_data["config"] = list(
"title" = title,
"status" = status,
"screen" = ui_screen,
"style" = style,
"interface" = interface,
"fancy" = user.client.prefs.tgui_fancy,
"locked" = user.client.prefs.tgui_lock && !custom_browser_id,
"observer" = isobserver(user),
"window" = window_id,
// NOTE: Intentional \ref usage; tgui datums can't/shouldn't
// be tagged, so this is an effective unwrap
"ref" = "\ref[src]"
)
if(!isnull(data))
json_data["data"] = data
if(!isnull(static_data))
json_data["static_data"] = static_data
// Generate the JSON.
var/json = json_encode(json_data)
// Strip #255/improper.
json = replacetext(json, "\proper", "")
json = replacetext(json, "\improper", "")
return json
/**
* private
*
* Handle clicks from the UI.
* Call the src_object's ui_act() if status is UI_INTERACTIVE.
* If the src_object's ui_act() returns 1, update all UIs attacked to it.
**/
/datum/tgui/Topic(href, href_list)
if(user != usr)
return // Something is not right here.
var/action = href_list["action"]
var/params = href_list; params -= "action"
switch(action)
if("tgui:initialize")
user << output(url_encode(get_json(initial_data, initial_static_data)), "[custom_browser_id ? window_id : "[window_id].browser"]:initialize")
initialized = TRUE
if("tgui:view")
if(params["screen"])
ui_screen = params["screen"]
SStgui.update_uis(src_object)
if("tgui:log")
// Force window to show frills on fatal errors
if(params["fatal"])
winset(user, window_id, "titlebar=1;can-resize=1;size=600x600")
if("tgui:link")
user << link(params["url"])
if("tgui:fancy")
user.client.prefs.tgui_fancy = TRUE
if("tgui:nofrills")
user.client.prefs.tgui_fancy = FALSE
else
update_status(push = FALSE) // Update the window state.
if(src_object.ui_act(action, params, src, state)) // Call ui_act() on the src_object.
SStgui.update_uis(src_object) // Update if the object requested it.
/**
* private
*
* Update the UI.
* Only updates the data if update is true, otherwise only updates the status.
*
* optional force bool If the UI should be forced to update.
**/
/datum/tgui/process(force = FALSE)
var/datum/host = src_object.ui_host(user)
if(!src_object || !host || !user) // If the object or user died (or something else), abort.
close()
return
if(status && (force || autoupdate))
update() // Update the UI if the status and update settings allow it.
else
update_status(push = TRUE) // Otherwise only update status.
/**
* private
*
* Push data to an already open UI.
*
* required data list The data to send.
* optional force bool If the update should be sent regardless of state.
**/
/datum/tgui/proc/push_data(data, static_data, force = FALSE)
update_status(push = FALSE) // Update the window state.
if(!initialized)
return // Cannot update UI if it is not set up yet.
if(status <= UI_DISABLED && !force)
return // Cannot update UI, we have no visibility.
// Send the new JSON to the update() Javascript function.
user << output(url_encode(get_json(data, static_data)), "[custom_browser_id ? window_id : "[window_id].browser"]:update")
/**
* private
*
* Updates the UI by interacting with the src_object again, which will hopefully
* call try_ui_update on it.
*
* optional force_open bool If force_open should be passed to ui_interact.
**/
/datum/tgui/proc/update(force_open = FALSE)
src_object.ui_interact(user, ui_key, src, force_open, master_ui, state)
/**
* private
*
* Update the status/visibility of the UI for its user.
*
* optional push bool Push an update to the UI (an update is always sent for UI_DISABLED).
**/
/datum/tgui/proc/update_status(push = FALSE)
var/status = src_object.ui_status(user, state)
if(master_ui)
status = min(status, master_ui.status)
set_status(status, push)
if(status == UI_CLOSE)
close()
/**
* private
*
* Set the status/visibility of the UI.
*
* required status int The status to set (UI_CLOSE/UI_DISABLED/UI_UPDATE/UI_INTERACTIVE).
* optional push bool Push an update to the UI (an update is always sent for UI_DISABLED).
**/
/datum/tgui/proc/set_status(status, push = FALSE)
if(src.status != status) // Only update if status has changed.
if(src.status == UI_DISABLED)
src.status = status
if(push)
update()
else
src.status = status
if(status == UI_DISABLED || push) // Update if the UI just because disabled, or a push is requested.
push_data(null, force = TRUE)
/datum/tgui/proc/log_message(message)
log_tgui("[user] ([user.ckey]) using \"[title]\":\n[message]")