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12 lines
241 B
Plaintext
12 lines
241 B
Plaintext
/obj/item/weapon
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name = "weapon"
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icon = 'icons/obj/items_and_weapons.dmi'
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/obj/item/Initialize()
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. = ..()
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if(!hitsound)
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if(damtype == "fire")
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hitsound = 'sound/items/welder.ogg'
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if(damtype == "brute")
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hitsound = "swing_hit"
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