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S.P.L.U.R.T-Station-13/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm
TrilbySpaceClone 3ae10ac826 update?
2020-08-06 13:09:41 -04:00

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/obj/item/clothing/under/plasmaman/cargo
name = "cargo plasma envirosuit"
desc = "A joint envirosuit used by plasmamen quartermasters and cargo techs alike, due to the logistical problems of differenciating the two with the length of their pant legs."
icon_state = "cargo_envirosuit"
item_state = "cargo_envirosuit"
/obj/item/clothing/under/plasmaman/mining
name = "mining plasma envirosuit"
desc = "An air-tight khaki suit designed for operations on lavaland by plasmamen."
icon_state = "explorer_envirosuit"
item_state = "explorer_envirosuit"
/obj/item/clothing/under/plasmaman/chef
name = "chef's plasma envirosuit"
desc = "A white plasmaman envirosuit designed for cullinary practices. One might question why a member of a species that doesn't need to eat would become a chef."
icon_state = "chef_envirosuit"
item_state = "chef_envirosuit"
/obj/item/clothing/under/plasmaman/enviroslacks
name = "enviroslacks"
desc = "The pet project of a particularly posh plasmaman, this custom suit was quickly appropriated by Nano-Trasen for it's detectives, lawyers, and bar-tenders alike."
icon_state = "enviroslacks"
item_state = "enviroslacks"
/obj/item/clothing/under/plasmaman/chaplain
name = "chaplain's plasma envirosuit"
desc = "An envirosuit specially designed for only the most pious of plasmamen."
icon_state = "chap_envirosuit"
item_state = "chap_envirosuit"
/obj/item/clothing/under/plasmaman/curator
name = "curator's plasma envirosuit"
desc = "Made out of a modified voidsuit, this suit was Nano-Trasen's first solution to the *logistical problems* that come with employing plasmamen. Due to the modifications, the suit is no longer space-worthy. Despite their limitations, these suits are still in used by historian and old-styled plasmamen alike."
icon_state = "prototype_envirosuit"
item_state = "prototype_envirosuit"
/obj/item/clothing/under/plasmaman/janitor
name = "janitor's plasma envirosuit"
desc = "A grey and purple envirosuit designated for plasmamen janitors."
icon_state = "janitor_envirosuit"
item_state = "janitor_envirosuit"
/obj/item/clothing/under/plasmaman/botany
name = "botany envirosuit"
desc = "A green and blue envirosuit designed to protect plasmamen from minor plant-related injuries."
icon_state = "botany_envirosuit"
item_state = "botany_envirosuit"
/obj/item/clothing/under/plasmaman/hop
name = "head of personell's envirosuit"
desc = "A prestigious azure envirosuit designed for head of personell."
icon_state = "hop_envirosuit"
item_state = "hop_envirosuit"
/obj/item/clothing/under/plasmaman/captain
name = "captain's envirosuit"
desc = "An expensive piece of plasmaman envirosuit fashion. guaranteed to keep you cool while the station goes down in fierceful fires."
icon_state = "captain_envirosuit"
item_state = "captain_envirosuit"
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95, "wound" = 15)
sensor_mode = SENSOR_COORDS
random_sensor = FALSE
/obj/item/clothing/under/plasmaman/mime
name = "mime envirosuit"
desc = "It's not very colourful."
icon_state = "mime_envirosuit"
item_state = "mime_envirosuit"
/obj/item/clothing/under/plasmaman/clown
name = "clown envirosuit"
desc = "<i>'HONK!'</i>"
icon_state = "clown_envirosuit"
item_state = "clown_envirosuit"
/obj/item/clothing/under/plasmaman/clown/Extinguish(mob/living/carbon/human/H)
if(!istype(H))
return
if(H.on_fire)
if(extinguishes_left)
if(next_extinguish > world.time)
return
next_extinguish = world.time + extinguish_cooldown
extinguishes_left--
H.visible_message("<span class='warning'>[H]'s suit spews out a tonne of space lube!</span>","<span class='warning'>Your suit spews out a tonne of space lube!</span>")
H.ExtinguishMob()
new /obj/effect/particle_effect/foam(loc) //Truely terrifying.
return FALSE