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S.P.L.U.R.T-Station-13/code/game/objects/structures/lattice.dm
2019-10-27 16:32:32 +01:00

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/obj/structure/lattice
name = "lattice"
desc = "A lightweight support lattice. These hold our station together."
icon = 'icons/obj/smooth_structures/lattice.dmi'
icon_state = "lattice"
density = FALSE
anchored = TRUE
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
max_integrity = 50
layer = LATTICE_LAYER //under pipes
plane = FLOOR_PLANE
var/number_of_rods = 1
canSmoothWith = list(/obj/structure/lattice,
/turf/open/floor,
/turf/closed/wall,
/obj/structure/falsewall)
smooth = SMOOTH_MORE
// flags = CONDUCT_1
/obj/structure/lattice/examine(mob/user)
..()
deconstruction_hints(user)
/obj/structure/lattice/proc/deconstruction_hints(mob/user)
to_chat(user, "<span class='notice'>The rods look like they could be <b>cut</b>. There's space for more <i>rods</i> or a <i>tile</i>.</span>")
/obj/structure/lattice/Initialize(mapload)
. = ..()
for(var/obj/structure/lattice/LAT in loc)
if(LAT != src)
QDEL_IN(LAT, 0)
/obj/structure/lattice/blob_act(obj/structure/blob/B)
return
/obj/structure/lattice/ratvar_act()
new /obj/structure/lattice/clockwork(loc)
/obj/structure/lattice/attackby(obj/item/C, mob/user, params)
if(resistance_flags & INDESTRUCTIBLE)
return
if(istype(C, /obj/item/wirecutters))
to_chat(user, "<span class='notice'>Slicing [name] joints ...</span>")
deconstruct()
else
var/turf/T = get_turf(src)
return T.attackby(C, user) //hand this off to the turf instead (for building plating, catwalks, etc)
/obj/structure/lattice/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
new /obj/item/stack/rods(get_turf(src), number_of_rods)
qdel(src)
/obj/structure/lattice/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(the_rcd.mode == RCD_FLOORWALL)
return list("mode" = RCD_FLOORWALL, "delay" = 0, "cost" = 2)
/obj/structure/lattice/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
if(passed_mode == RCD_FLOORWALL)
to_chat(user, "<span class='notice'>You build a floor.</span>")
var/turf/T = src.loc
if(isspaceturf(T))
T.PlaceOnTop(/turf/open/floor/plating)
qdel(src)
return TRUE
return FALSE
/obj/structure/lattice/singularity_pull(S, current_size)
if(current_size >= STAGE_FOUR)
deconstruct()
/obj/structure/lattice/clockwork
name = "cog lattice"
desc = "A lightweight support lattice. These hold the Justicar's station together."
icon = 'icons/obj/smooth_structures/lattice_clockwork.dmi'
/obj/structure/lattice/clockwork/Initialize(mapload)
canSmoothWith += /turf/open/indestructible/clock_spawn_room //list overrides are a terrible thing
. = ..()
ratvar_act()
if(is_reebe(z))
resistance_flags |= INDESTRUCTIBLE
/obj/structure/lattice/clockwork/ratvar_act()
if(ISODD(x+y))
icon = 'icons/obj/smooth_structures/lattice_clockwork_large.dmi'
pixel_x = -9
pixel_y = -9
else
icon = 'icons/obj/smooth_structures/lattice_clockwork.dmi'
pixel_x = 0
pixel_y = 0
return TRUE
/obj/structure/lattice/catwalk
name = "catwalk"
desc = "A catwalk for easier EVA maneuvering and cable placement."
icon = 'icons/obj/smooth_structures/catwalk.dmi'
icon_state = "catwalk"
number_of_rods = 2
smooth = SMOOTH_TRUE
canSmoothWith = null
obj_flags = CAN_BE_HIT | BLOCK_Z_FALL
/obj/structure/lattice/catwalk/deconstruction_hints(mob/user)
to_chat(user, "<span class='notice'>The supporting rods look like they could be <b>cut</b>.</span>")
/obj/structure/lattice/catwalk/ratvar_act()
new /obj/structure/lattice/catwalk/clockwork(loc)
/obj/structure/lattice/catwalk/Move()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
..()
/obj/structure/lattice/catwalk/deconstruct()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
..()
/obj/structure/lattice/catwalk/clockwork
name = "clockwork catwalk"
icon = 'icons/obj/smooth_structures/catwalk_clockwork.dmi'
canSmoothWith = list(/obj/structure/lattice,
/turf/open/floor,
/turf/open/indestructible/clock_spawn_room,
/turf/closed/wall,
/obj/structure/falsewall)
smooth = SMOOTH_MORE
/obj/structure/lattice/catwalk/clockwork/Initialize(mapload)
. = ..()
ratvar_act()
if(!mapload)
new /obj/effect/temp_visual/ratvar/floor/catwalk(loc)
new /obj/effect/temp_visual/ratvar/beam/catwalk(loc)
if(is_reebe(z))
resistance_flags |= INDESTRUCTIBLE
/obj/structure/lattice/catwalk/clockwork/ratvar_act()
if(ISODD(x+y))
icon = 'icons/obj/smooth_structures/catwalk_clockwork_large.dmi'
pixel_x = -9
pixel_y = -9
else
icon = 'icons/obj/smooth_structures/catwalk_clockwork.dmi'
pixel_x = 0
pixel_y = 0
return TRUE