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S.P.L.U.R.T-Station-13/code/modules/projectiles/guns/magic/wand.dm
Trilbyspaceclone dae3110100 Update wand.dm
2020-07-07 13:52:41 -04:00

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/obj/item/gun/magic/wand
name = "wand of nothing"
desc = "It's not just a stick, it's a MAGIC stick!"
ammo_type = /obj/item/ammo_casing/magic
icon_state = "nothingwand"
item_state = "wand"
w_class = WEIGHT_CLASS_SMALL
can_charge = 0
max_charges = 100 //100, 50, 50, 34 (max charge distribution by 25%ths)
var/variable_charges = 1
/obj/item/gun/magic/wand/Initialize()
if(prob(75) && variable_charges) //25% chance of listed max charges, 50% chance of 1/2 max charges, 25% chance of 1/3 max charges
if(prob(33))
max_charges = CEILING(max_charges / 3, 1)
else
max_charges = CEILING(max_charges / 2, 1)
return ..()
/obj/item/gun/magic/wand/examine(mob/user)
. = ..()
. += "Has [charges] charge\s remaining."
/obj/item/gun/magic/wand/update_icon_state()
icon_state = "[initial(icon_state)][charges ? "" : "-drained"]"
/obj/item/gun/magic/wand/attack(atom/target, mob/living/user)
if(target == user)
return
..()
/obj/item/gun/magic/wand/afterattack(atom/target, mob/living/user)
if(!charges)
shoot_with_empty_chamber(user)
return
if(target == user)
if(no_den_usage)
var/area/A = get_area(user)
if(istype(A, /area/wizard_station))
to_chat(user, "<span class='warning'>You know better than to violate the security of The Den, best wait until you leave to use [src].</span>")
return
else
no_den_usage = 0
zap_self(user)
else
. = ..()
update_icon()
/obj/item/gun/magic/wand/proc/zap_self(mob/living/user)
user.visible_message("<span class='danger'>[user] zaps [user.p_them()]self with [src].</span>")
playsound(user, fire_sound, 50, 1)
user.log_message("zapped [user.p_them()]self with a <b>[src]</b>", LOG_ATTACK)
/////////////////////////////////////
//WAND OF DEATH
/////////////////////////////////////
/obj/item/gun/magic/wand/death
name = "wand of death"
desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail."
fire_sound = 'sound/magic/wandodeath.ogg'
ammo_type = /obj/item/ammo_casing/magic/death
icon_state = "deathwand"
max_charges = 3 //3, 2, 2, 1
/obj/item/gun/magic/wand/death/zap_self(mob/living/user)
..()
to_chat(user, "<span class='warning'>You irradiate yourself with pure energy! \
[pick("Do not pass go. Do not collect 200 zorkmids.","You feel more confident in your spell casting skills.","You Die...","Do you want your possessions identified?")]\
</span>")
user.adjustOxyLoss(500)
charges--
/obj/item/gun/magic/wand/death/debug
desc = "In some obscure circles, this is known as the 'cloning tester's friend'."
max_charges = 500
variable_charges = FALSE
can_charge = TRUE
recharge_rate = 1
/////////////////////////////////////
//WAND OF HEALING
/////////////////////////////////////
/obj/item/gun/magic/wand/resurrection
name = "wand of healing"
desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason."
ammo_type = /obj/item/ammo_casing/magic/heal
fire_sound = 'sound/magic/staff_healing.ogg'
icon_state = "revivewand"
max_charges = 10 //10, 5, 5, 4
/obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user)
..()
charges--
if(user.anti_magic_check())
user.visible_message("<span class='warning'>[src] has no effect on [user]!</span>")
return
user.revive(full_heal = 1)
if(iscarbon(user))
var/mob/living/carbon/C = user
C.regenerate_limbs()
C.regenerate_organs()
to_chat(user, "<span class='notice'>You feel great!</span>")
/obj/item/gun/magic/wand/resurrection/debug //for testing
name = "debug wand of healing"
max_charges = 500
/////////////////////////////////////
//WAND OF POLYMORPH
/////////////////////////////////////
/obj/item/gun/magic/wand/polymorph
name = "wand of polymorph"
desc = "This wand is attuned to chaos and will radically alter the victim's form."
ammo_type = /obj/item/ammo_casing/magic/change
icon_state = "polywand"
fire_sound = 'sound/magic/staff_change.ogg'
max_charges = 10 //10, 5, 5, 4
/obj/item/gun/magic/wand/polymorph/zap_self(mob/living/user)
..() //because the user mob ceases to exists by the time wabbajack fully resolves
wabbajack(user)
charges--
/////////////////////////////////////
//WAND OF TELEPORTATION
/////////////////////////////////////
/obj/item/gun/magic/wand/teleport
name = "wand of teleportation"
desc = "This wand will wrench targets through space and time to move them somewhere else."
ammo_type = /obj/item/ammo_casing/magic/teleport
fire_sound = 'sound/magic/wand_teleport.ogg'
icon_state = "telewand"
max_charges = 10 //10, 5, 5, 4
no_den_usage = 1
/obj/item/gun/magic/wand/teleport/zap_self(mob/living/user)
if(do_teleport(user, user, 10, channel = TELEPORT_CHANNEL_MAGIC))
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(3, user.loc)
smoke.start()
charges--
..()
/////////////////////////////////////
//WAND OF DOOR CREATION
/////////////////////////////////////
/obj/item/gun/magic/wand/door
name = "wand of door creation"
desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics."
ammo_type = /obj/item/ammo_casing/magic/door
icon_state = "doorwand"
fire_sound = 'sound/magic/staff_door.ogg'
max_charges = 20 //20, 10, 10, 7
no_den_usage = 1
/obj/item/gun/magic/wand/door/zap_self(mob/living/user)
to_chat(user, "<span class='notice'>You feel vaguely more open with your feelings.</span>")
charges--
..()
/////////////////////////////////////
//WAND OF FIREBALL
/////////////////////////////////////
/obj/item/gun/magic/wand/fireball
name = "wand of fireball"
desc = "This wand shoots scorching balls of fire that explode into destructive flames."
fire_sound = 'sound/magic/fireball.ogg'
ammo_type = /obj/item/ammo_casing/magic/fireball
icon_state = "firewand"
max_charges = 8 //8, 4, 4, 3
/obj/item/gun/magic/wand/fireball/zap_self(mob/living/user)
..()
explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
charges--
/////////////////////////////////////
//WAND OF ARCANE MISSILE
/////////////////////////////////////
/obj/item/gun/magic/wand/arcane
name = "wand of arcane missile"
desc = "This wand fires off small bolts of concentrated magic energy, searing any victim."
ammo_type = /obj/item/ammo_casing/magic/arcane_barrage
fire_sound = 'sound/weapons/mmlbuster.ogg'
icon_state = "arcanewand"
max_charges = 20 //20, 10, 10, 7
/obj/item/gun/magic/wand/arcane/zap_self(mob/living/user)
..()
charges--
user.take_overall_damage(0,30)
to_chat(user, "<span class='warning'>You zap yourself. Why?</span>")