mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
replaces all mentions of bodypart_robotic with is_robotic_limb() where possible, adds BODYPART_HYBRID, adds helpers for organic / robotic limbs (is_robotic_limb() / is_organic_limb(), with a arg to override it accepting hybrid limbs) Also makes the the surgery to heal robotic limbs work if the torso isn't a robot, but rather if there are robotic bodyparts, makes the IPC brain repair.. only accept IPC brains (obviously), makes the damage threshholds for robo-limbs vars instead of a fix 25 with hybrid ones predefined at 25 / 15 (trigger / mindamage), adds an error message to fixing them if already at theshhold, etc. Now just for replacing BODYPART_ORGANIC with is_organic_limb aswell where applicable.. also actual values for the other robo limbs. Fun!
90 lines
4.5 KiB
Plaintext
90 lines
4.5 KiB
Plaintext
/datum/surgery/prosthetic_replacement
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name = "Prosthetic replacement"
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steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/add_prosthetic)
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target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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possible_locs = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD)
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requires_bodypart = FALSE //need a missing limb
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requires_bodypart_type = 0
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/datum/surgery/prosthetic_replacement/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
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if(!iscarbon(target))
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return 0
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var/mob/living/carbon/C = target
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if(!C.get_bodypart(user.zone_selected)) //can only start if limb is missing
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return 1
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/datum/surgery_step/add_prosthetic
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name = "add prosthetic"
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implements = list(/obj/item/bodypart = 100, /obj/item/organ_storage = 100, /obj/item/chainsaw = 100, /obj/item/melee/synthetic_arm_blade = 100)
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time = 32
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var/organ_rejection_dam = 0
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/datum/surgery_step/add_prosthetic/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(tool, /obj/item/organ_storage))
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if(!tool.contents.len)
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to_chat(user, "<span class='notice'>There is nothing inside [tool]!</span>")
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return -1
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var/obj/item/I = tool.contents[1]
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if(!isbodypart(I))
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to_chat(user, "<span class='notice'>[I] cannot be attached!</span>")
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return -1
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tool = I
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if(istype(tool, /obj/item/bodypart))
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var/obj/item/bodypart/BP = tool
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if(ismonkey(target))// monkey patient only accept organic monkey limbs
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if(BP.is_robotic_limb() || BP.animal_origin != MONKEY_BODYPART)
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to_chat(user, "<span class='warning'>[BP] doesn't match the patient's morphology.</span>")
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return -1
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if(!BP.is_robotic_limb())
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organ_rejection_dam = 10
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if(ishuman(target))
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if(BP.animal_origin)
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to_chat(user, "<span class='warning'>[BP] doesn't match the patient's morphology.</span>")
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return -1
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var/mob/living/carbon/human/H = target
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if(H.dna.species.id != BP.species_id)
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organ_rejection_dam = 30
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if(target_zone == BP.body_zone) //so we can't replace a leg with an arm, or a human arm with a monkey arm.
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display_results(user, target, "<span class ='notice'>You begin to replace [target]'s [parse_zone(target_zone)] with [tool]...</span>",
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"[user] begins to replace [target]'s [parse_zone(target_zone)] with [tool].",
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"[user] begins to replace [target]'s [parse_zone(target_zone)].")
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else
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to_chat(user, "<span class='warning'>[tool] isn't the right type for [parse_zone(target_zone)].</span>")
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return -1
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else if(target_zone == BODY_ZONE_L_ARM || target_zone == BODY_ZONE_R_ARM)
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display_results(user, target, "<span class='notice'>You begin to attach [tool] onto [target]...</span>",
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"[user] begins to attach [tool] onto [target]'s [parse_zone(target_zone)].",
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"[user] begins to attach something onto [target]'s [parse_zone(target_zone)].")
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else
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to_chat(user, "<span class='warning'>[tool] must be installed onto an arm.</span>")
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return -1
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/datum/surgery_step/add_prosthetic/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(tool, /obj/item/organ_storage))
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tool.icon_state = initial(tool.icon_state)
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tool.desc = initial(tool.desc)
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tool.cut_overlays()
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tool = tool.contents[1]
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if(istype(tool, /obj/item/bodypart) && user.temporarilyRemoveItemFromInventory(tool))
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var/obj/item/bodypart/L = tool
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L.attach_limb(target)
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if(organ_rejection_dam)
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target.adjustToxLoss(organ_rejection_dam)
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display_results(user, target, "<span class='notice'>You succeed in replacing [target]'s [parse_zone(target_zone)].</span>",
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"[user] successfully replaces [target]'s [parse_zone(target_zone)] with [tool]!",
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"[user] successfully replaces [target]'s [parse_zone(target_zone)]!")
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return 1
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else
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var/obj/item/bodypart/L = target.newBodyPart(target_zone, FALSE, FALSE)
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L.is_pseudopart = TRUE
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L.attach_limb(target)
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display_results(user, target, "<span class='notice'>You attach [tool].</span>",
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"[user] finishes attaching [tool]!",
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"[user] finishes the attachment procedure!")
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qdel(tool)
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if(istype(tool, /obj/item/chainsaw))
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var/obj/item/mounted_chainsaw/new_arm = new(target)
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target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
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return 1
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else if(istype(tool, /obj/item/melee/synthetic_arm_blade))
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var/obj/item/melee/arm_blade/new_arm = new(target,TRUE,TRUE)
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target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
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return 1
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