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the blacksmithing skill is now actually dwarfy instead of not because of a typo picking up how ingots without gloves is now not a better decision than picking them up with non-heatresistant gloves. you can't interact with anvils while they are already being worked to prevent issues. Also fixes associative skill level code a tiny bit.
8 lines
495 B
Plaintext
8 lines
495 B
Plaintext
/datum/skill/level/dwarfy/blacksmithing
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name = "Blacksmithing"
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desc = "Making metal into fancy shapes using heat and force. Higher levels increase both your working speed at an anvil as well as the quality of your works."
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name_color = COLOR_FLOORTILE_GRAY
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skill_traits = list(SKILL_SANITY, SKILL_INTELLIGENCE, SKILL_USE_TOOL, SKILL_TRAINING_TOOL)
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ui_category = SKILL_UI_CAT_MISC
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standard_xp_lvl_up = 100 //Effectively 200xp for level 1 because of how this code works. 300 more for 2, Etc,
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