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S.P.L.U.R.T-Station-13/code/game/objects/structures/headpike.dm
2022-04-06 18:41:31 -03:00

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/obj/structure/headpike
name = "spooky head on a spear"
desc = "When you really want to send a message."
icon = 'icons/obj/structures.dmi'
icon_state = "headpike"
density = FALSE
anchored = TRUE
var/bonespear = FALSE
var/obj/item/spear/spear
var/obj/item/bodypart/head/victim
/obj/structure/headpike/bone //for bone spears
icon_state = "headpike-bone"
bonespear = TRUE
/obj/structure/headpike/CheckParts(list/parts_list)
..()
victim = locate(/obj/item/bodypart/head) in parts_list
name = "[victim.name] on a spear"
update_icon()
if(bonespear)
spear = locate(/obj/item/spear/bonespear) in parts_list
else
spear = locate(/obj/item/spear) in parts_list
/obj/structure/headpike/Initialize(mapload)
. = ..()
pixel_x = rand(-8, 8)
/obj/structure/headpike/update_overlays()
. = ..()
var/obj/item/bodypart/head/H = locate() in contents
if(H)
var/mutable_appearance/MA = new()
MA.copy_overlays(H)
MA.pixel_y = 12
. += H
/obj/structure/headpike/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
to_chat(user, "<span class='notice'>You take down [src].</span>")
if(victim)
victim.forceMove(drop_location())
victim = null
spear.forceMove(drop_location())
spear = null
qdel(src)