mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
61 lines
1.7 KiB
Plaintext
61 lines
1.7 KiB
Plaintext
|
|
//This proc is the most basic of the procs. All it does is make a new mob on the same tile and transfer over a few variables.
|
|
//Returns the new mob
|
|
//Note that this proc does NOT do MMI related stuff!
|
|
/mob/proc/change_mob_type(new_type = null, turf/location = null, new_name = null as text, delete_old_mob = 0 as num)
|
|
|
|
if(isnewplayer(src))
|
|
to_chat(usr, "<span class='danger'>Cannot convert players who have not entered yet.</span>")
|
|
return
|
|
|
|
if(!new_type)
|
|
new_type = input("Mob type path:", "Mob type") as text|null
|
|
|
|
if(istext(new_type))
|
|
new_type = text2path(new_type)
|
|
|
|
if( !ispath(new_type) )
|
|
to_chat(usr, "Invalid type path (new_type = [new_type]) in change_mob_type(). Contact a coder.")
|
|
return
|
|
|
|
if(ispath(new_type, /mob/dead/new_player))
|
|
to_chat(usr, "<span class='danger'>Cannot convert into a new_player mob type.</span>")
|
|
return
|
|
|
|
var/mob/M
|
|
if(isturf(location))
|
|
M = new new_type( location )
|
|
else
|
|
M = new new_type( src.loc )
|
|
|
|
if(!M || !ismob(M))
|
|
to_chat(usr, "Type path is not a mob (new_type = [new_type]) in change_mob_type(). Contact a coder.")
|
|
qdel(M)
|
|
return
|
|
|
|
if( istext(new_name) )
|
|
M.name = new_name
|
|
M.real_name = new_name
|
|
else
|
|
M.name = src.name
|
|
M.real_name = src.real_name
|
|
|
|
if(has_dna() && M.has_dna())
|
|
var/mob/living/carbon/C = src
|
|
var/mob/living/carbon/D = M
|
|
C.dna.transfer_identity(D)
|
|
D.updateappearance(mutcolor_update=1, mutations_overlay_update=1)
|
|
else if(ishuman(M))
|
|
var/mob/living/carbon/human/H = M
|
|
client?.prefs.copy_to(H)
|
|
H.dna.update_dna_identity()
|
|
|
|
if(mind && isliving(M))
|
|
mind.transfer_to(M, 1) // second argument to force key move to new mob
|
|
else
|
|
transfer_ckey(M)
|
|
|
|
if(delete_old_mob)
|
|
QDEL_IN(src, 1)
|
|
return M
|