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S.P.L.U.R.T-Station-13/code/modules/shuttle/custom_shuttle.dm
2022-04-06 18:41:31 -03:00

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#define Z_DIST 500
#define CUSTOM_ENGINES_START_TIME 65
#define CALCULATE_STATS_COOLDOWN 2
/obj/machinery/computer/custom_shuttle
name = "nanotrasen shuttle flight controller"
desc = "A terminal used to fly shuttles defined by the Shuttle Zoning Designator"
circuit = /obj/item/circuitboard/computer/shuttle/flight_control
icon_screen = "shuttle"
icon_keyboard = "tech_key"
light_color = LIGHT_COLOR_CYAN
req_access = list( )
var/shuttleId
var/possible_destinations = "whiteship_home"
var/admin_controlled
var/no_destination_swap = 0
var/calculated_mass = 0
var/calculated_dforce = 0
var/calculated_speed = 0
var/calculated_engine_count = 0
var/calculated_consumption = 0
var/calculated_cooldown = 0
var/calculated_non_operational_thrusters = 0
var/calculated_fuel_less_thrusters = 0
var/target_fuel_cost = 0
var/targetLocation
var/datum/browser/popup
var/stat_calc_cooldown = 0
//Upgrades
var/distance_multiplier = 1
/obj/machinery/computer/custom_shuttle/examine(mob/user)
. = ..()
. += distance_multiplier < 1 ? "Bluespace shortcut module installed. Route is [distance_multiplier]x the original length." : ""
/obj/machinery/computer/custom_shuttle/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "CustomShuttleConsole", name)
ui.open()
/obj/machinery/computer/custom_shuttle/ui_data(mob/user)
var/list/data = list()
var/list/options = params2list(possible_destinations)
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
data["docked_location"] = M ? M.get_status_text_tgui() : null
if(M)
calculateStats(FALSE, 0, TRUE)
data["ship_name"] = M.area_type ? M.area_type:name : "ERROR"
data["shuttle_mass"] = calculated_mass/10
data["engine_force"] = calculated_dforce
data["engines"] = calculated_engine_count
data["calculated_speed"] = calculated_speed
data["damaged_engines"] = calculated_non_operational_thrusters
data["calculated_consumption"] = calculated_consumption
data["calculated_cooldown"] = calculated_cooldown
data["locations"] = list()
for(var/obj/docking_port/stationary/S in SSshuttle.stationary)
if(!options.Find(S.id))
continue
if(!M.check_dock(S, silent = TRUE))
continue
var/list/location_data = list(
id = S.id,
name = S.name,
dist = round(calculateDistance(S))
)
data["locations"] += list(location_data)
data["destination"] = targetLocation
return data
/obj/machinery/computer/custom_shuttle/ui_act(action, params)
. = ..()
if(.)
return
if(!allowed(usr))
to_chat(usr, "<span class='danger'>Access denied.</span>")
return
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
if(!M)
to_chat(usr, "<span class='danger'>Shuttle Link Required.</span>")
return
if(M.launch_status == ENDGAME_LAUNCHED)
return
switch(action)
if("setloc")
SetTargetLocation(params["setloc"])
if("fly")
Fly()
return
/obj/machinery/computer/custom_shuttle/proc/calculateDistance(var/obj/docking_port/stationary/port)
var/deltaX = port.x - x
var/deltaY = port.y - y
var/deltaZ = (port.z - z) * Z_DIST
return sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ) * distance_multiplier
/obj/machinery/computer/custom_shuttle/proc/linkShuttle(var/new_id)
shuttleId = new_id
possible_destinations = "whiteship_home;shuttle[new_id]_custom"
/obj/machinery/computer/custom_shuttle/proc/calculateStats(var/useFuel = FALSE, var/dist = 0, var/ignore_cooldown = FALSE)
if(!ignore_cooldown && stat_calc_cooldown >= world.time)
to_chat(usr, "<span>You are using this too fast, please slow down</span>")
return
stat_calc_cooldown = world.time + CALCULATE_STATS_COOLDOWN
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
if(!M)
return FALSE
//Reset data
calculated_mass = 0
calculated_dforce = 0
calculated_speed = 0
calculated_engine_count = 0
calculated_consumption = 0
calculated_cooldown = 0
calculated_fuel_less_thrusters = 0
calculated_non_operational_thrusters = 0
//Calculate all the data
var/list/areas = M.shuttle_areas
for(var/shuttleArea in areas)
calculated_mass += length(get_area_turfs(shuttleArea))
for(var/obj/machinery/shuttle/engine/E in shuttleArea)
E.check_setup()
if(!E.thruster_active) //Skipover thrusters with no valid heater
calculated_non_operational_thrusters ++
continue
if(E.attached_heater)
var/obj/machinery/atmospherics/components/unary/shuttle/heater/resolvedHeater = E.attached_heater.resolve()
if(resolvedHeater && !resolvedHeater.hasFuel(dist * E.fuel_use) && useFuel)
calculated_fuel_less_thrusters ++
continue
calculated_engine_count++
calculated_dforce += E.thrust
calculated_consumption += E.fuel_use
calculated_cooldown = max(calculated_cooldown, E.cooldown)
//This should really be accelleration, but its a 2d spessman game so who cares
if(calculated_mass == 0)
return FALSE
calculated_speed = (calculated_dforce*1000) / (calculated_mass*100)
return TRUE
/obj/machinery/computer/custom_shuttle/proc/consumeFuel(var/dist)
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
if(!M)
return FALSE
//Calculate all the data
for(var/obj/machinery/shuttle/engine/shuttle_machine in GLOB.custom_shuttle_machines)
shuttle_machine.check_setup()
if(!shuttle_machine.thruster_active)
continue
if(get_area(M) != get_area(shuttle_machine))
continue
if(shuttle_machine.attached_heater)
var/obj/machinery/atmospherics/components/unary/shuttle/heater/resolvedHeater = shuttle_machine.attached_heater.resolve()
if(resolvedHeater && !resolvedHeater.hasFuel(dist * shuttle_machine.fuel_use))
continue
resolvedHeater?.consumeFuel(dist * shuttle_machine.fuel_use)
shuttle_machine.fireEngine()
/obj/machinery/computer/custom_shuttle/proc/SetTargetLocation(var/newTarget)
if(!(newTarget in params2list(possible_destinations)))
log_admin("[usr] attempted to href dock exploit on [src] with target location \"[newTarget]\"")
message_admins("[usr] just attempted to href dock exploit on [src] with target location \"[newTarget]\"")
return
targetLocation = newTarget
say("Shuttle route calculated.")
return
/obj/machinery/computer/custom_shuttle/proc/Fly()
if(!targetLocation)
return
var/obj/docking_port/mobile/linkedShuttle = SSshuttle.getShuttle(shuttleId)
if(!linkedShuttle)
return
if(linkedShuttle.mode != SHUTTLE_IDLE)
return
if(!calculateStats(TRUE, 0, TRUE))
return
if(calculated_fuel_less_thrusters > 0)
say("Warning, [calculated_fuel_less_thrusters] do not have enough fuel for this journey, engine output may be limitted.")
if(calculated_speed < 1)
say("Insufficient engine power, shuttle requires [calculated_mass / 10]kN of thrust.")
return
var/obj/docking_port/stationary/targetPort = SSshuttle.getDock(targetLocation)
if(!targetPort)
return
var/dist = calculateDistance(targetPort)
var/time = min(max(round(dist / calculated_speed), 10), 90)
linkedShuttle.callTime = time * 10
linkedShuttle.rechargeTime = calculated_cooldown
//We need to find the direction of this console to the port
linkedShuttle.port_direction = angle2dir(dir2angle(dir) - (dir2angle(linkedShuttle.dir)) + 180)
linkedShuttle.preferred_direction = NORTH
linkedShuttle.ignitionTime = CUSTOM_ENGINES_START_TIME
linkedShuttle.count_engines()
linkedShuttle.hyperspace_sound(HYPERSPACE_WARMUP)
var/throwForce = clamp((calculated_speed / 2) - 5, 0, 10)
linkedShuttle.movement_force = list("KNOCKDOWN" = calculated_speed > 5 ? 3 : 0, "THROW" = throwForce)
if(!(targetLocation in params2list(possible_destinations)))
log_admin("[usr] attempted to launch a shuttle that has been affected by href dock exploit on [src] with target location \"[targetLocation]\"")
message_admins("[usr] attempted to launch a shuttle that has been affected by href dock exploit on [src] with target location \"[targetLocation]\"")
return
switch(SSshuttle.moveShuttle(shuttleId, targetLocation, 1))
if(0)
consumeFuel(dist)
say("Shuttle departing. Please stand away from the doors.")
if(1)
to_chat(usr, "<span class='warning'>Invalid shuttle requested.</span>")
else
to_chat(usr, "<span class='notice'>Unable to comply.</span>")
return
/obj/machinery/computer/custom_shuttle/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE)
if(port && (shuttleId == initial(shuttleId) || override))
linkShuttle(port.id)
//Custom shuttle docker locations
/obj/machinery/computer/camera_advanced/shuttle_docker/custom
name = "Shuttle Navigation Computer"
desc = "Used to designate a precise transit location for private ships."
lock_override = NONE
whitelist_turfs = list(/turf/open/space,
/turf/open/lava,
/turf/open/floor/plating/beach,
/turf/open/floor/plating/ashplanet,
/turf/open/floor/plating/asteroid,
/turf/open/floor/plating/lavaland_baseturf)
jumpto_ports = list("whiteship_home" = 1)
view_range = 12
designate_time = 100
circuit = /obj/item/circuitboard/computer/shuttle/docker
/obj/machinery/computer/camera_advanced/shuttle_docker/custom/Initialize(mapload)
. = ..()
GLOB.jam_on_wardec += src
/obj/machinery/computer/camera_advanced/shuttle_docker/custom/Destroy()
GLOB.jam_on_wardec -= src
return ..()
/obj/machinery/computer/camera_advanced/shuttle_docker/custom/placeLandingSpot()
if(!shuttleId)
return //Only way this would happen is if someone else delinks the console while in use somehow
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
if(M?.mode != SHUTTLE_IDLE)
to_chat(usr, "<span class='warning'>You cannot target locations while in transit.</span>")
return
..()
/obj/machinery/computer/camera_advanced/shuttle_docker/custom/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
if(!shuttleId)
to_chat(user, "<span class='warning'>You must link the console to a shuttle first.</span>")
return
return ..()
/obj/machinery/computer/camera_advanced/shuttle_docker/custom/proc/linkShuttle(var/new_id)
shuttleId = new_id
shuttlePortId = "shuttle[new_id]_custom"