mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
* okay * ok * ok * ok * ok * why am i doing this * WHY DID I DO THIS * mirror doesn't work * compile * shuttles should work * fix engine * fix engine * off by 1 * ok * adds proccall to write next map * haha post processing funny * fixes * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
538 lines
20 KiB
Plaintext
538 lines
20 KiB
Plaintext
///////////////////////////////////////////////////////////////
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//SS13 Optimized Map loader
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//////////////////////////////////////////////////////////////
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#define SPACE_KEY "space"
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/datum/grid_set
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var/xcrd
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var/ycrd
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var/zcrd
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var/gridLines
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/datum/parsed_map
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var/original_path
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var/key_len = 0
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var/list/grid_models = list()
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var/list/gridSets = list()
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var/list/modelCache
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/// Unoffset bounds. Null on parse failure.
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var/list/parsed_bounds
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var/width
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var/height
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/// Offset bounds. Same as parsed_bounds until load().
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var/list/bounds
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var/datum/map_template/template_host
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// raw strings used to represent regexes more accurately
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// '' used to avoid confusing syntax highlighting
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var/static/regex/dmmRegex = new(@'"([a-zA-Z]+)" = \(((?:.|\n)*?)\)\n(?!\t)|\((\d+),(\d+),(\d+)\) = \{"([a-zA-Z\n]*)"\}', "g")
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var/static/regex/trimQuotesRegex = new(@'^[\s\n]+"?|"?[\s\n]+$|^"|"$', "g")
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var/static/regex/trimRegex = new(@'^[\s\n]+|[\s\n]+$', "g")
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#ifdef TESTING
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var/turfsSkipped = 0
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#endif
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/// Shortcut function to parse a map and apply it to the world.
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///
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/// - `dmm_file`: A .dmm file to load (Required).
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/// - `x_offset`, `y_offset`, `z_offset`: Positions representign where to load the map (Optional).
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/// - `cropMap`: When true, the map will be cropped to fit the existing world dimensions (Optional).
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/// - `measureOnly`: When true, no changes will be made to the world (Optional).
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/// - `no_changeturf`: When true, [turf/AfterChange] won't be called on loaded turfs
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/// - `x_lower`, `x_upper`, `y_lower`, `y_upper`: Coordinates (relative to the map) to crop to (Optional).
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/// - `placeOnTop`: Whether to use [turf/PlaceOnTop] rather than [turf/ChangeTurf] (Optional).
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/proc/load_map(
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dmm_file as file,
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x_offset as num,
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y_offset as num,
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z_offset as num,
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cropMap as num,
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measureOnly as num,
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no_changeturf as num,
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x_lower = -INFINITY as num,
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x_upper = INFINITY as num,
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y_lower = -INFINITY as num,
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y_upper = INFINITY as num,
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placeOnTop = FALSE as num,
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orientation = SOUTH as num,
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annihilate_tiles = FALSE,
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z_lower = -INFINITY as num,
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z_upper = INFINITY as num
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)
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var/datum/parsed_map/parsed = new(dmm_file, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
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if(parsed.bounds && !measureOnly)
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parsed.load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles)
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return parsed
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/// Parse a map, possibly cropping it.
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//WHY THE HECK DO WE EVEN SUPPORT NEGATIVE COORDINATES, ALL IT IS IS A WASTE OF TIME AND CPU!!!???
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//DO NOT USE THIS TO TRIM MAPS UNLESS STRICTLY NEEDED! IT IS EXTREMELY EXPENSIVE TO DO SO!
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/datum/parsed_map/New(tfile, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, z_lower = -INFINITY, z_upper = INFINITY, measureOnly = FALSE)
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if(isfile(tfile))
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original_path = "[tfile]"
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tfile = file2text(tfile)
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else if(isnull(tfile))
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// create a new datum without loading a map
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return
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bounds = parsed_bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
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ASSERT(x_upper >= x_lower)
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ASSERT(y_upper >= y_lower)
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ASSERT(z_upper >= z_lower)
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var/stored_index = 1
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//multiz lool
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while(dmmRegex.Find(tfile, stored_index))
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stored_index = dmmRegex.next
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// "aa" = (/type{vars=blah})
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if(dmmRegex.group[1]) // Model
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var/key = dmmRegex.group[1]
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if(grid_models[key]) // Duplicate model keys are ignored in DMMs
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continue
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if(key_len != length(key))
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if(!key_len)
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key_len = length(key)
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else
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CRASH("Inconsistent key length in DMM")
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if(!measureOnly)
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grid_models[key] = dmmRegex.group[2]
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// (1,1,1) = {"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"}
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else if(dmmRegex.group[3]) // Coords
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if(!key_len)
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CRASH("Coords before model definition in DMM")
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var/curr_x = text2num(dmmRegex.group[3])
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var/curr_y = text2num(dmmRegex.group[4])
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var/curr_z = text2num(dmmRegex.group[5])
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if(curr_x < x_lower || curr_y < y_lower || curr_z < z_lower || curr_z > z_upper)
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continue
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var/datum/grid_set/gridSet = new
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gridSet.xcrd = curr_x
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gridSet.ycrd = curr_y
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gridSet.zcrd = curr_z
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bounds[MAP_MINX] = min(bounds[MAP_MINX], curr_x) //since down is up for y/gridlines, we now know the lower left corner.
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bounds[MAP_MINY] = min(bounds[MAP_MINY], curr_y)
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bounds[MAP_MINZ] = min(bounds[MAP_MINZ], curr_z)
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bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], curr_z) //we know max z now
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var/list/gridLines = splittext(dmmRegex.group[6], "\n")
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gridSet.gridLines = gridLines
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var/leadingBlanks = 0
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while(leadingBlanks < gridLines.len && gridLines[++leadingBlanks] == "")
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if(leadingBlanks > 1)
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gridLines.Cut(1, leadingBlanks) // Remove all leading blank lines.
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gridSets += gridSet
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var/lines = length(gridLines)
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if(lines)
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if(gridLines[gridLines.len] == "")
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gridLines.Cut(gridLines.len) // Remove only one blank line at the end.
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var/right_length = y_upper - curr_y + 1
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if(lines > right_length)
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gridLines.len = right_length //this can't be negative due to our ASSERTions above, hopefully.
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if(!gridLines.len) // Skip it if there's no content.
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continue
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//do not use curr_y after this point, ycrd has changed. use it before because local var.
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gridSet.ycrd += gridLines.len - 1 // Start at the top and work down
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bounds[MAP_MAXY] = max(bounds[MAP_MAXY], gridSet.ycrd) //we know max y now
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var/linelength = length(gridLines[1]) //yes it only samples the first line, this is why you use TGM instead of DMM!
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var/xlength = linelength / key_len
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var/maxx = gridSet.xcrd + xlength - 1
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if(maxx > x_upper)
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for(var/i in 1 to length(gridLines))
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gridLines[i] = copytext(gridLines[i], 1, key_len * (x_upper - curr_x + 1))
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bounds[MAP_MAXX] = max(bounds[MAP_MAXX], maxx)
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CHECK_TICK
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// Indicate failure to parse any coordinates by nulling bounds
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if(bounds[1] == 1.#INF)
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bounds = null
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else
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width = bounds[MAP_MAXX] - bounds[MAP_MINX] + 1
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height = bounds[MAP_MAXY] - bounds[MAP_MINY] + 1
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parsed_bounds = bounds
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/datum/parsed_map/Destroy()
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if(template_host && template_host.cached_map == src)
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template_host.cached_map = null
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return ..()
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/// Load the parsed map into the world. See [/proc/load_map] for arguments.
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/datum/parsed_map/proc/load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles, datum/map_orientation_pattern/forced_pattern)
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//How I wish for RAII
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Master.StartLoadingMap()
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. = _load_impl(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles, forced_pattern)
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Master.StopLoadingMap()
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// Do not call except via load() above.
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// Lower/upper here refers to the actual map template's parsed coordinates, NOT ACTUAL COORDINATES! Figure it out yourself my head hurts too much to implement that too.
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/datum/parsed_map/proc/_load_impl(x_offset = 1, y_offset = 1, z_offset = world.maxz + 1, cropMap = FALSE, no_changeturf = FALSE, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, placeOnTop = FALSE, orientation = SOUTH, annihilate_tiles = FALSE, datum/map_orientation_pattern/forced_pattern)
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var/list/areaCache = list()
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var/list/modelCache = build_cache(no_changeturf)
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var/space_key = modelCache[SPACE_KEY]
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var/list/bounds
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src.bounds = bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
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var/datum/map_orientation_pattern/mode = forced_pattern || GLOB.map_orientation_patterns["[orientation]"] || GLOB.map_orientation_patterns["[SOUTH]"]
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var/invert_y = mode.invert_y
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var/invert_x = mode.invert_x
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var/swap_xy = mode.swap_xy
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var/xi = mode.xi
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var/yi = mode.yi
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var/turn_angle = round(SIMPLIFY_DEGREES(mode.turn_angle), 90)
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var/delta_swap = x_offset - y_offset
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for(var/__I in gridSets)
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var/datum/grid_set/gridset = __I
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var/parsed_z = gridset.zcrd + z_offset - 1
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var/zexpansion = parsed_z > world.maxz
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if(zexpansion)
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if(cropMap)
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continue
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else
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while(parsed_z > world.maxz)
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world.incrementMaxZ()
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if(!no_changeturf)
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WARNING("Z-level expansion occurred without no_changeturf set, this may cause problems when /turf/AfterChange is called")
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//these values are the same until a new gridset is reached.
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var/edge_dist_x = gridset.xcrd - 1 //from left side, 0 is right on the x_offset
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var/edge_dist_y = gridset.ycrd - length(gridset.gridLines) //from bottom, 0 is right on the y_offset
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var/actual_x_starting = invert_x? (x_offset + width - edge_dist_x - 1) : (x_offset + edge_dist_x) //this value is not changed, cache.
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//this value is changed
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var/actual_y = invert_y? (y_offset + edge_dist_y) : (y_offset + gridset.ycrd - 1)
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for(var/line in gridset.gridLines)
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var/actual_x = actual_x_starting
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for(var/pos = 1 to (length(line) - key_len + 1) step key_len)
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var/placement_x = swap_xy? (actual_y + delta_swap) : actual_x
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var/placement_y = swap_xy? (actual_x - delta_swap) : actual_y
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if(placement_x > world.maxx)
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if(cropMap)
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actual_x += xi
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continue
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else
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world.maxx = placement_x
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if(placement_y > world.maxy)
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if(cropMap)
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break
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else
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world.maxy = placement_y
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if(placement_x < 1)
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actual_x += xi
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continue
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if(placement_y < 1)
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break
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var/model_key = copytext(line, pos, pos + key_len)
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var/no_afterchange = no_changeturf || zexpansion
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if(!no_afterchange || (model_key != space_key))
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var/list/cache = modelCache[model_key]
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if(!cache)
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CRASH("Undefined model key in DMM: [model_key]")
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build_coordinate(areaCache, cache, locate(placement_x, placement_y, parsed_z), no_afterchange, placeOnTop, turn_angle, annihilate_tiles, swap_xy, invert_y, invert_x)
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// only bother with bounds that actually exist
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bounds[MAP_MINX] = min(bounds[MAP_MINX], placement_x)
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bounds[MAP_MINY] = min(bounds[MAP_MINY], placement_y)
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bounds[MAP_MINZ] = min(bounds[MAP_MINZ], parsed_z)
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bounds[MAP_MAXX] = max(bounds[MAP_MAXX], placement_x)
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bounds[MAP_MAXY] = max(bounds[MAP_MAXY], placement_y)
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bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], parsed_z)
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#ifdef TESTING
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else
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++turfsSkipped
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#endif
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actual_x += xi
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CHECK_TICK
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actual_y += yi
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CHECK_TICK
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if(!no_changeturf)
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for(var/t in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]), locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ])))
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var/turf/T = t
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//we do this after we load everything in. if we don't; we'll have weird atmos bugs regarding atmos adjacent turfs
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T.AfterChange(CHANGETURF_IGNORE_AIR)
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#ifdef TESTING
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if(turfsSkipped)
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testing("Skipped loading [turfsSkipped] default turfs")
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#endif
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return TRUE
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/datum/parsed_map/proc/build_cache(no_changeturf, bad_paths=null)
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if(modelCache && !bad_paths)
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return modelCache
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. = modelCache = list()
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var/list/grid_models = src.grid_models
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for(var/model_key in grid_models)
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var/model = grid_models[model_key]
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var/list/members = list() //will contain all members (paths) in model (in our example : /turf/unsimulated/wall and /area/mine/explored)
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var/list/members_attributes = list() //will contain lists filled with corresponding variables, if any (in our example : list(icon_state = "rock") and list())
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/////////////////////////////////////////////////////////
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//Constructing members and corresponding variables lists
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////////////////////////////////////////////////////////
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var/index = 1
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var/old_position = 1
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var/dpos
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while(dpos != 0)
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//finding next member (e.g /turf/unsimulated/wall{icon_state = "rock"} or /area/mine/explored)
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dpos = find_next_delimiter_position(model, old_position, ",", "{", "}") //find next delimiter (comma here) that's not within {...}
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var/full_def = trim_text(copytext(model, old_position, dpos)) //full definition, e.g : /obj/foo/bar{variables=derp}
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var/variables_start = findtext(full_def, "{")
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var/path_text = trim_text(copytext(full_def, 1, variables_start))
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var/atom_def = text2path(path_text) //path definition, e.g /obj/foo/bar
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if(dpos)
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old_position = dpos + length(model[dpos])
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if(!ispath(atom_def, /atom)) // Skip the item if the path does not exist. Fix your crap, mappers!
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if(bad_paths)
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LAZYOR(bad_paths[path_text], model_key)
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continue
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members.Add(atom_def)
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//transform the variables in text format into a list (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
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var/list/fields = list()
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if(variables_start)//if there's any variable
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full_def = copytext(full_def, variables_start + length(full_def[variables_start]), -length(copytext_char(full_def, -1))) //removing the last '}'
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fields = readlist(full_def, ";")
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if(fields.len)
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if(!trim(fields[fields.len]))
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--fields.len
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for(var/I in fields)
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var/value = fields[I]
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if(istext(value))
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fields[I] = apply_text_macros(value)
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//then fill the members_attributes list with the corresponding variables
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members_attributes.len++
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members_attributes[index++] = fields
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CHECK_TICK
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//check and see if we can just skip this turf
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//So you don't have to understand this horrid statement, we can do this if
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// 1. no_changeturf is set
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// 2. the space_key isn't set yet
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// 3. there are exactly 2 members
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// 4. with no attributes
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// 5. and the members are world.turf and world.area
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// Basically, if we find an entry like this: "XXX" = (/turf/default, /area/default)
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// We can skip calling this proc every time we see XXX
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if(no_changeturf \
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&& !(.[SPACE_KEY]) \
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&& members.len == 2 \
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&& members_attributes.len == 2 \
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&& length(members_attributes[1]) == 0 \
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&& length(members_attributes[2]) == 0 \
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&& (world.area in members) \
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&& (world.turf in members))
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.[SPACE_KEY] = model_key
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continue
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.[model_key] = list(members, members_attributes)
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/datum/parsed_map/proc/build_coordinate(list/areaCache, list/model, turf/crds, no_changeturf as num, placeOnTop as num, turn_angle as num, annihilate_tiles = FALSE, swap_xy, invert_y, invert_x)
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var/index
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var/list/members = model[1]
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var/list/members_attributes = model[2]
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////////////////
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//Instanciation
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////////////////
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//The next part of the code assumes there's ALWAYS an /area AND a /turf on a given tile
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//first instance the /area and remove it from the members list
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index = members.len
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if(annihilate_tiles && crds)
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crds.empty(null)
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if(members[index] != /area/template_noop)
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var/atype = members[index]
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world.preloader_setup(members_attributes[index], atype)//preloader for assigning set variables on atom creation
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var/atom/instance = areaCache[atype]
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if (!instance)
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instance = GLOB.areas_by_type[atype]
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if (!instance)
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instance = new atype(null)
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areaCache[atype] = instance
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if(crds)
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instance.contents.Add(crds)
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if(GLOB.use_preloader && instance)
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world.preloader_load(instance)
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//then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect
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var/first_turf_index = 1
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while(!ispath(members[first_turf_index], /turf)) //find first /turf object in members
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first_turf_index++
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//turn off base new Initialization until the whole thing is loaded
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SSatoms.map_loader_begin()
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//instanciate the first /turf
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var/turf/T
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|
if(members[first_turf_index] != /turf/template_noop)
|
|
T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)
|
|
|
|
if(T)
|
|
//if others /turf are presents, simulates the underlays piling effect
|
|
index = first_turf_index + 1
|
|
while(index <= members.len - 1) // Last item is an /area
|
|
var/underlay = T.appearance
|
|
T = instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)//instance new turf
|
|
T.underlays += underlay
|
|
index++
|
|
|
|
//finally instance all remainings objects/mobs
|
|
for(index in 1 to first_turf_index-1)
|
|
instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)
|
|
//Restore initialization to the previous value
|
|
SSatoms.map_loader_stop()
|
|
|
|
////////////////
|
|
//Helpers procs
|
|
////////////////
|
|
|
|
//Instance an atom at (x,y,z) and gives it the variables in attributes
|
|
/datum/parsed_map/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, placeOnTop, turn_angle = 0, swap_xy, invert_y, invert_x)
|
|
world.preloader_setup(attributes, path, turn_angle, invert_x, invert_y, swap_xy)
|
|
|
|
if(crds)
|
|
if(ispath(path, /turf))
|
|
if(placeOnTop)
|
|
. = crds.PlaceOnTop(null, path, CHANGETURF_DEFER_CHANGE | (no_changeturf ? CHANGETURF_SKIP : NONE))
|
|
else if(!no_changeturf)
|
|
. = crds.ChangeTurf(path, null, CHANGETURF_DEFER_CHANGE)
|
|
else
|
|
. = create_atom(path, crds)//first preloader pass
|
|
else
|
|
. = create_atom(path, crds)//first preloader pass
|
|
|
|
if(GLOB.use_preloader && .)//second preloader pass, for those atoms that don't ..() in New()
|
|
world.preloader_load(.)
|
|
|
|
//custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize
|
|
if(TICK_CHECK)
|
|
SSatoms.map_loader_stop()
|
|
stoplag()
|
|
SSatoms.map_loader_begin()
|
|
|
|
/datum/parsed_map/proc/create_atom(path, crds)
|
|
set waitfor = FALSE
|
|
. = new path (crds)
|
|
|
|
//text trimming (both directions) helper proc
|
|
//optionally removes quotes before and after the text (for variable name)
|
|
/datum/parsed_map/proc/trim_text(what as text,trim_quotes=0)
|
|
if(trim_quotes)
|
|
return trimQuotesRegex.Replace(what, "")
|
|
else
|
|
return trimRegex.Replace(what, "")
|
|
|
|
|
|
//find the position of the next delimiter,skipping whatever is comprised between opening_escape and closing_escape
|
|
//returns 0 if reached the last delimiter
|
|
/datum/parsed_map/proc/find_next_delimiter_position(text as text,initial_position as num, delimiter=",",opening_escape="\"",closing_escape="\"")
|
|
var/position = initial_position
|
|
var/next_delimiter = findtext(text,delimiter,position,0)
|
|
var/next_opening = findtext(text,opening_escape,position,0)
|
|
|
|
while((next_opening != 0) && (next_opening < next_delimiter))
|
|
position = findtext(text,closing_escape,next_opening + 1,0)+1
|
|
next_delimiter = findtext(text,delimiter,position,0)
|
|
next_opening = findtext(text,opening_escape,position,0)
|
|
|
|
return next_delimiter
|
|
|
|
|
|
//build a list from variables in text form (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
|
|
//return the filled list
|
|
/datum/parsed_map/proc/readlist(text as text, delimiter=",")
|
|
. = list()
|
|
if (!text)
|
|
return
|
|
|
|
var/position
|
|
var/old_position = 1
|
|
|
|
while(position != 0)
|
|
// find next delimiter that is not within "..."
|
|
position = find_next_delimiter_position(text,old_position,delimiter)
|
|
|
|
// check if this is a simple variable (as in list(var1, var2)) or an associative one (as in list(var1="foo",var2=7))
|
|
var/equal_position = findtext(text,"=",old_position, position)
|
|
|
|
var/trim_left = trim_text(copytext(text,old_position,(equal_position ? equal_position : position)))
|
|
var/left_constant = delimiter == ";" ? trim_left : parse_constant(trim_left)
|
|
if(position)
|
|
old_position = position + length(text[position])
|
|
|
|
if(equal_position && !isnum(left_constant))
|
|
// Associative var, so do the association.
|
|
// Note that numbers cannot be keys - the RHS is dropped if so.
|
|
var/trim_right = trim_text(copytext(text, equal_position + length(text[equal_position]), position))
|
|
var/right_constant = parse_constant(trim_right)
|
|
.[left_constant] = right_constant
|
|
|
|
else // simple var
|
|
. += list(left_constant)
|
|
|
|
/datum/parsed_map/proc/parse_constant(text)
|
|
// number
|
|
var/num = text2num(text)
|
|
if(isnum(num))
|
|
return num
|
|
|
|
// string
|
|
if(text[1] == "\"")
|
|
return copytext(text, length(text[1]) + 1, findtext(text, "\"", length(text[1]) + 1))
|
|
|
|
// list
|
|
if(copytext(text, 1, 6) == "list(")//6 == length("list(") + 1
|
|
return readlist(copytext(text, 6, -1))
|
|
|
|
// typepath
|
|
var/path = text2path(text)
|
|
if(ispath(path))
|
|
return path
|
|
|
|
// file
|
|
if(text[1] == "'")
|
|
return file(copytext_char(text, 2, -1))
|
|
|
|
// null
|
|
if(text == "null")
|
|
return null
|
|
|
|
// not parsed:
|
|
// - pops: /obj{name="foo"}
|
|
// - new(), newlist(), icon(), matrix(), sound()
|
|
|
|
// fallback: string
|
|
return text
|
|
|
|
/datum/parsed_map/Destroy()
|
|
..()
|
|
return QDEL_HINT_HARDDEL_NOW
|