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S.P.L.U.R.T-Station-13/code/_onclick/drag_drop.dm
CitadelStationBot adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00

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/*
MouseDrop:
Called on the atom you're dragging. In a lot of circumstances we want to use the
recieving object instead, so that's the default action. This allows you to drag
almost anything into a trash can.
*/
/atom/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
if(!usr || !over)
return
if(over == src)
return usr.client.Click(src, src_location, src_control, params)
if(!Adjacent(usr) || !over.Adjacent(usr))
return // should stop you from dragging through windows
over.MouseDrop_T(src,usr)
return
// recieve a mousedrop
/atom/proc/MouseDrop_T(atom/dropping, mob/user)
return