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S.P.L.U.R.T-Station-13/code/game/turfs/simulated/floor/fancy_floor.dm
Poojawa 6674f9fc15 Tg 2 11 sync (#215)
* first series of updates

* datums

* games folder

* admin and atmosia stuffs

* moar

* mob updates borg riding

* sprites and stuff

* fixes for various things

* oops. some missed fixes
2017-02-12 03:56:14 -06:00

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/* In this file:
* Wood floor
* Grass floor
* Carpet floor
*/
/turf/open/floor/wood
icon_state = "wood"
floor_tile = /obj/item/stack/tile/wood
broken_states = list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7")
/turf/open/floor/wood/attackby(obj/item/C, mob/user, params)
if(..())
return
if(istype(C, /obj/item/weapon/screwdriver))
if(broken || burnt)
return
user << "<span class='danger'>You unscrew the planks.</span>"
new floor_tile(src)
make_plating()
playsound(src, C.usesound, 80, 1)
return
/turf/open/floor/wood/cold
temperature = 255.37
/turf/open/floor/wood/airless
initial_gas_mix = "TEMP=2.7"
/turf/open/floor/grass
name = "grass patch"
desc = "You can't tell if this is real grass or just cheap plastic imitation."
icon_state = "grass"
floor_tile = /obj/item/stack/tile/grass
broken_states = list("sand")
flags = NONE
var/ore_type = /obj/item/weapon/ore/glass
/turf/open/floor/grass/Initialize()
..()
update_icon()
/turf/open/floor/grass/attackby(obj/item/C, mob/user, params)
if(istype(C, /obj/item/weapon/shovel) && params)
new ore_type(src)
new ore_type(src) //Make some sand if you shovel grass
user.visible_message("<span class='notice'>[user] digs up [src].</span>", "<span class='notice'>You uproot [src].</span>")
playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1)
make_plating()
if(..())
return
/turf/open/floor/grass/snow
name = "snow"
icon = 'icons/turf/snow.dmi'
desc = "Looks cold."
icon_state = "snow"
ore_type = /obj/item/stack/sheet/mineral/snow
planetary_atmos = TRUE
floor_tile = null
initial_gas_mix = "o2=22;n2=82;TEMP=180"
slowdown = 2
/turf/open/floor/grass/snow/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/weapon/crowbar))//You need to dig this turf out instead of crowbarring it
return
..()
/turf/open/floor/grass/snow/basalt //By your powers combined, I am captain planet
name = "volcanic floor"
icon = 'icons/turf/floors.dmi'
icon_state = "basalt"
ore_type = /obj/item/weapon/ore/glass/basalt
initial_gas_mix = "o2=14;n2=23;TEMP=300"
slowdown = 0
/turf/open/floor/grass/snow/basalt/Initialize()
..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
switch(icon_state)
if("basalt1", "basalt2", "basalt3")
SetLuminosity(1, 1)
/turf/open/floor/carpet
name = "carpet"
desc = "Soft velvet carpeting. Feels good between your toes."
icon = 'icons/turf/floors/carpet.dmi'
icon_state = "carpet"
floor_tile = /obj/item/stack/tile/carpet
broken_states = list("damaged")
smooth = SMOOTH_TRUE
canSmoothWith = null
flags = NONE
/turf/open/floor/carpet/Initialize()
..()
update_icon()
/turf/open/floor/carpet/update_icon()
if(!..())
return 0
if(!broken && !burnt)
if(smooth)
queue_smooth(src)
else
make_plating()
if(smooth)
queue_smooth_neighbors(src)
/turf/open/floor/carpet/narsie_act()
return
/turf/open/floor/carpet/break_tile()
broken = 1
update_icon()
/turf/open/floor/carpet/burn_tile()
burnt = 1
update_icon()
/turf/open/floor/fakespace
icon = 'icons/turf/space.dmi'
icon_state = "0"
floor_tile = /obj/item/stack/tile/fakespace
broken_states = list("damaged")
plane = PLANE_SPACE
/turf/open/floor/fakespace/Initialize()
..()
icon_state = "[rand(0,25)]"