mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
139 lines
5.2 KiB
Plaintext
139 lines
5.2 KiB
Plaintext
//How to balance this table
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//-------------------------
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//The total added weight of all the entries should be (roughly) equal to the total number of lootdrops
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//(take in account those that spawn more than one object!)
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//
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//While this is random, probabilities tells us that item distribution will have a tendency to look like
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//the content of the weighted table that created them.
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//The less lootdrops, the less even the distribution.
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//
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//If you want to give items a weight <1 you can multiply all the weights by 10
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//
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//the "" entry will spawn nothing, if you increase this value,
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//ensure that you balance it with more spawn points
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//table data:
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//-----------
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//aft maintenance: 24 items, 18 spots 2 extra (28/08/2014)
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//asmaint: 16 items, 11 spots 0 extra (08/08/2014)
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//asmaint2: 36 items, 26 spots 2 extra (28/08/2014)
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//fpmaint: 5 items, 4 spots 0 extra (08/08/2014)
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//fpmaint2: 12 items, 11 spots 2 extra (28/08/2014)
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//fsmaint: 0 items, 0 spots 0 extra (08/08/2014)
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//fsmaint2: 40 items, 27 spots 5 extra (28/08/2014)
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//maintcentral: 2 items, 2 spots 0 extra (08/08/2014)
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//port: 5 items, 5 spots 0 extra (08/08/2014)
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GLOBAL_LIST_INIT(maintenance_loot, list(
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/obj/item/bodybag = 1,
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/obj/item/clothing/glasses/meson = 2,
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/obj/item/clothing/glasses/sunglasses = 1,
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/obj/item/clothing/gloves/color/fyellow = 1,
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/obj/item/clothing/head/hardhat = 1,
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/obj/item/clothing/head/hardhat/red = 1,
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/obj/item/clothing/head/that = 1,
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/obj/item/clothing/head/ushanka = 1,
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/obj/item/clothing/head/welding = 1,
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/obj/effect/spawner/lootdrop/breathing_masks = 15,
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/obj/item/clothing/suit/hazardvest = 1,
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/obj/item/clothing/under/misc/vice_officer = 1,
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/obj/item/clothing/suit/hooded/flashsuit = 2,
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/obj/item/clothing/accessory/medal/greytide = 1,
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/obj/item/assembly/prox_sensor = 4,
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/obj/item/assembly/timer = 3,
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/obj/item/flashlight = 4,
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/obj/item/flashlight/pen = 1,
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/obj/effect/spawner/lootdrop/glowstick = 4,
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/obj/effect/spawner/lootdrop/mre = 3,
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/obj/item/multitool = 2,
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/obj/item/radio/off = 2,
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/obj/item/t_scanner = 5,
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/obj/item/airlock_painter = 1,
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/obj/item/airlock_painter/decal = 1,
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/obj/item/airlock_painter/decal/tile = 1,
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/obj/item/stack/cable_coil/random = 4,
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/obj/item/stack/cable_coil/random/five = 6,
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/obj/item/mod/construction/broken_core = 5,
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/obj/item/mod/module/springlock = 1,
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/obj/item/stack/medical/suture = 1,
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/obj/item/stack/rods/ten = 9,
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/obj/item/stack/rods/twentyfive = 1,
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/obj/item/stack/rods/fifty = 1,
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/obj/item/stack/sheet/cardboard = 2,
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/obj/item/stack/sheet/metal/twenty = 1,
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/obj/item/stack/sheet/mineral/plasma = 1,
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/obj/item/stack/sheet/rglass = 1,
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/obj/item/book/manual/wiki/engineering_construction = 1,
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/obj/item/book/manual/wiki/engineering_hacking = 1,
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/obj/item/clothing/head/cone = 1,
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/obj/item/coin/silver = 1,
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/obj/item/coin/twoheaded = 1,
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/obj/item/poster/random_contraband = 1,
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/obj/item/poster/random_official = 1,
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/obj/item/crowbar = 1,
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/obj/item/crowbar/red = 1,
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/obj/item/extinguisher = 11,
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/obj/item/hand_labeler = 1,
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/obj/item/paper/crumpled = 1,
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/obj/item/pen = 1,
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/obj/item/reagent_containers/spray/pestspray = 1,
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/obj/item/reagent_containers/rag = 3,
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/obj/item/stock_parts/cell = 3,
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/obj/item/storage/belt/utility = 2,
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/obj/item/storage/box = 2,
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/obj/item/storage/box/cups = 1,
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/obj/item/storage/box/donkpockets = 1,
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/obj/item/storage/box/lights/mixed = 3,
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/obj/item/storage/box/hug/medical = 1,
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/obj/item/storage/fancy/cigarettes/dromedaryco = 1,
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/obj/item/storage/toolbox/mechanical = 1,
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/obj/item/screwdriver = 3,
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/obj/item/tank/internals/emergency_oxygen = 2,
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/obj/item/vending_refill/cola = 1,
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/obj/effect/spawner/lootdrop/welder_tools = 3,
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/obj/effect/spawner/lootdrop/low_tools = 5,
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/obj/item/relic = 3,
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/obj/item/weaponcrafting/receiver = 2,
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/obj/item/clothing/head/cone = 2,
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/obj/item/grenade/smokebomb = 2,
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/obj/item/geiger_counter = 3,
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/obj/item/reagent_containers/food/snacks/grown/citrus/orange = 1,
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/obj/item/radio/headset = 1,
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/obj/item/assembly/infra = 1,
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/obj/item/assembly/igniter = 2,
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/obj/item/assembly/signaler = 2,
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/obj/item/assembly/mousetrap = 2,
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/obj/item/reagent_containers/syringe = 2,
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/obj/effect/spawner/lootdrop/gloves = 8,
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/obj/item/clothing/shoes/laceup = 1,
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/obj/item/storage/secure/briefcase = 3,
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/obj/item/storage/toolbox/artistic = 2,
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/obj/item/toy/eightball = 1,
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/obj/item/reagent_containers/pill/floorpill = 1,
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/obj/item/reagent_containers/food/snacks/cannedpeaches/maint = 2,
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/obj/item/clothing/shoes/wheelys = 1,
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/obj/item/clothing/shoes/kindleKicks = 1,
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/obj/item/storage/box/marshmallow = 2,
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/obj/item/clothing/gloves/tackler/offbrand = 1,
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/obj/item/stack/sticky_tape = 1,
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"" = 3
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))
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GLOBAL_LIST_INIT(ratking_trash, list(//Garbage: used by the regal rat mob when spawning garbage.
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/obj/item/cigbutt,
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/obj/item/trash/cheesie,
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/obj/item/trash/candy,
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/obj/item/trash/chips,
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/obj/item/trash/pistachios,
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/obj/item/trash/plate,
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/obj/item/trash/popcorn,
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/obj/item/trash/raisins,
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/obj/item/trash/sosjerky,
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/obj/item/trash/syndi_cakes))
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GLOBAL_LIST_INIT(ratking_coins, list(//Coins: Used by the regal rat mob when spawning coins.
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/obj/item/coin/iron,
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/obj/item/coin/silver,
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/obj/item/coin/plastic,
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/obj/item/coin/titanium))
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