mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
75 lines
2.2 KiB
Plaintext
75 lines
2.2 KiB
Plaintext
/mob/dead/observer/DblClickOn(var/atom/A, var/params)
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if(can_reenter_corpse && mind && mind.current)
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if(A == mind.current || (mind.current in A)) // double click your corpse or whatever holds it
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reenter_corpse() // (cloning scanner, body bag, closet, mech, etc)
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return // seems legit.
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// Things you might plausibly want to follow
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if(ismovable(A))
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ManualFollow(A)
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// Otherwise jump
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else if(A.loc)
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forceMove(get_turf(A))
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update_parallax_contents()
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/mob/dead/observer/ClickOn(var/atom/A, var/params)
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if(check_click_intercept(params,A))
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return
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var/list/modifiers = params2list(params)
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if(modifiers["shift"] && modifiers["middle"])
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ShiftMiddleClickOn(A)
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return
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if(modifiers["shift"] && modifiers["ctrl"])
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CtrlShiftClickOn(A)
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return
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if(modifiers["middle"])
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MiddleClickOn(A)
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return
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if(modifiers["shift"])
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ShiftClickOn(A)
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return
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if(modifiers["alt"])
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AltClickNoInteract(src, A)
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return
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if(modifiers["ctrl"])
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CtrlClickOn(A)
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return
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if(!CheckActionCooldown())
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return
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// You are responsible for checking config.ghost_interaction when you override this function
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// Not all of them require checking, see below
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A.attack_ghost(src)
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// Oh by the way this didn't work with old click code which is why clicking shit didn't spam you
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/atom/proc/attack_ghost(mob/dead/observer/user)
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if(SEND_SIGNAL(src, COMSIG_ATOM_ATTACK_GHOST, user) & COMPONENT_NO_ATTACK_HAND)
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return TRUE
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if(user.client)
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if(IsAdminGhost(user))
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attack_ai(user)
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else if(user.client.prefs.inquisitive_ghost)
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user.examinate(src)
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return FALSE
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/mob/living/attack_ghost(mob/dead/observer/user)
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if(user.client && user.health_scan)
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healthscan(user, src, 1, TRUE)
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return ..()
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// ---------------------------------------
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// And here are some good things for free:
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// Now you can click through portals, wormholes, gateways, and teleporters while observing. -Sayu
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/obj/effect/gateway_portal_bumper/attack_ghost(mob/user)
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if(gateway)
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gateway.Transfer(user)
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return ..()
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/obj/machinery/teleport/hub/attack_ghost(mob/user)
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if(power_station && power_station.engaged && power_station.teleporter_console && power_station.teleporter_console.target)
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user.forceMove(get_turf(power_station.teleporter_console.target))
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return ..()
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