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S.P.L.U.R.T-Station-13/code/modules/events/anomaly.dm
SandPoot 54641ce201 send
2023-01-23 20:44:28 -03:00

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/datum/round_event_control/anomaly
name = "Anomaly: Energetic Flux"
typepath = /datum/round_event/anomaly
min_players = 1
max_occurrences = 0 //This one probably shouldn't occur! It'd work, but it wouldn't be very fun.
weight = 15
category = EVENT_CATEGORY_ANOMALIES
description = "This anomaly shocks and explodes. This is the base type."
/datum/round_event/anomaly
var/area/impact_area
var/obj/effect/anomaly/anomaly_path = /obj/effect/anomaly/flux
announce_when = 1
/datum/round_event/anomaly/proc/findEventArea()
var/static/list/allowed_areas
if(!allowed_areas)
//Places that shouldn't explode
var/list/safe_area_types = typecacheof(list(
/area/ai_monitored/turret_protected/ai,
/area/ai_monitored/turret_protected/ai_upload,
/area/engineering,
/area/solars,
/area/holodeck,
/area/shuttle,
/area/maintenance,
/area/science/test_area,
/area/commons/cryopod)
)
//Subtypes from the above that actually should explode.
var/list/unsafe_area_subtypes = typecacheof(list(/area/engineering/break_room))
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
var/list/possible_areas = typecache_filter_list(GLOB.sortedAreas,allowed_areas)
if (length(possible_areas))
return pick(possible_areas)
/datum/round_event/anomaly/setup()
impact_area = findEventArea()
if(!impact_area)
CRASH("No valid areas for anomaly found.")
var/list/turf_test = get_area_turfs(impact_area)
if(!turf_test.len)
CRASH("Anomaly : No valid turfs found for [impact_area] - [impact_area.type]")
/datum/round_event/anomaly/announce(fake)
priority_announce("Localized energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert", has_important_message = TRUE)
/datum/round_event/anomaly/start()
var/list/turf/valid = list()
for(var/i in get_area_turfs(impact_area))
var/turf/T = i
if(T.density)
continue
valid += T
var/turf/T = pick(valid)
var/newAnomaly
if(T)
newAnomaly = new anomaly_path(T)
if (newAnomaly)
announce_to_ghosts(newAnomaly)