Files
S.P.L.U.R.T-Station-13/code/controllers/subsystem/processing/objects.dm
Poojawa 73b6b33f79 TG sync Sunday (#201)
* stage one

* datums and shit

* game stuff

* modules

* tgstation.dme

* tools

* these things for icons

* compiling fixes

* merge spree on TG

* other updates

* updated maps with deepfryers

* My helpers were not helping
2017-02-06 00:36:56 -06:00

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var/datum/subsystem/objects/SSobj
#define INITIALIZATION_INSSOBJ 0 //New should not call Initialize
#define INITIALIZATION_INNEW_MAPLOAD 1 //New should call Initialize(TRUE)
#define INITIALIZATION_INNEW_REGULAR 2 //New should call Initialize(FALSE)
/datum/subsystem/objects
name = "Objects"
init_order = 12
priority = 40
var/initialized = INITIALIZATION_INSSOBJ
var/old_initialized
var/list/processing = list()
var/list/currentrun = list()
/datum/subsystem/objects/New()
NEW_SS_GLOBAL(SSobj)
/datum/subsystem/objects/Initialize(timeofdayl)
fire_overlay.appearance_flags = RESET_COLOR
setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
initialized = INITIALIZATION_INNEW_MAPLOAD
InitializeAtoms()
. = ..()
/datum/subsystem/objects/proc/InitializeAtoms(list/objects = null)
if(initialized == INITIALIZATION_INSSOBJ)
return
initialized = INITIALIZATION_INNEW_MAPLOAD
if(objects)
for(var/thing in objects)
var/atom/A = thing
A.Initialize(TRUE)
CHECK_TICK
else
for(var/atom/A in world)
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
var/start_tick = world.time
A.Initialize(TRUE)
if(start_tick != world.time)
WARNING("[A]: [A.type] slept during it's Initialize!")
CHECK_TICK
initialized = INITIALIZATION_INNEW_REGULAR
/datum/subsystem/objects/proc/map_loader_begin()
old_initialized = initialized
initialized = INITIALIZATION_INSSOBJ
/datum/subsystem/objects/proc/map_loader_stop()
initialized = old_initialized
/datum/subsystem/objects/stat_entry()
..("P:[processing.len]")
/datum/subsystem/objects/fire(resumed = 0)
if (!resumed)
src.currentrun = processing.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/datum/thing = currentrun[currentrun.len]
currentrun.len--
if(thing)
thing.process(wait)
else
SSobj.processing -= thing
if (MC_TICK_CHECK)
return
/datum/subsystem/objects/Recover()
initialized = SSobj.initialized
if(initialized == INITIALIZATION_INNEW_MAPLOAD)
InitializeAtoms()
old_initialized = SSobj.old_initialized
if (istype(SSobj.processing))
processing = SSobj.processing