mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
1034 lines
22 KiB
Plaintext
1034 lines
22 KiB
Plaintext
/*
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### This file contains a list of all the areas in your station. Format is as follows:
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/area/CATEGORY/OR/DESCRIPTOR/NAME (you can make as many subdivisions as you want)
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name = "NICE NAME" (not required but makes things really nice)
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icon = 'ICON FILENAME' (defaults to 'icons/turf/areas.dmi')
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icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
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requires_power = 0 (defaults to 1)
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music = null (defaults to nothing, look in sound/ambience for music)
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NOTE: there are two lists of areas in the end of this file: centcom and station itself. Please maintain these lists valid. --rastaf0
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*/
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/*-----------------------------------------------------------------------------*/
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/area/engine/supermatter
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name = "Supermatter Engine"
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icon_state = "engine_sm"
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/area/ai_monitored //stub defined ai_monitored.dm
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/area/ai_monitored/turret_protected
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/area/arrival
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requires_power = 0
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/area/arrival/start
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name = "Arrival Area"
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icon_state = "start"
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/area/admin
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name = "Admin room"
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icon_state = "start"
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/area/space
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icon_state = "space"
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requires_power = 1
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always_unpowered = 1
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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power_light = 0
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power_equip = 0
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power_environ = 0
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valid_territory = 0
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outdoors = 1
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ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg')
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blob_allowed = 0 //Eating up space doesn't count for victory as a blob.
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/area/space/nearstation
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icon_state = "space_near"
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dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
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/area/start
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name = "start area"
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icon_state = "start"
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requires_power = 0
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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has_gravity = 1
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//EXTRA
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/area/asteroid
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name = "Asteroid"
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icon_state = "asteroid"
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requires_power = 0
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has_gravity = 1
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blob_allowed = 0 //Nope, no winning on the asteroid as a blob. Gotta eat the station.
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valid_territory = 0
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/area/asteroid/cave
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name = "Asteroid - Underground"
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icon_state = "cave"
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requires_power = 0
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outdoors = 1
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/area/asteroid/artifactroom
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name = "Asteroid - Artifact"
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icon_state = "cave"
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/area/asteroid/artifactroom/New()
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..()
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set_dynamic_lighting()
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/area/planet/clown
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name = "Clown Planet"
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icon_state = "honk"
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requires_power = 0
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/area/telesciareas
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name = "Cosmic Anomaly"
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icon_state = "telesci"
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requires_power = 0
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//STATION13
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/area/atmos
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name = "Atmospherics"
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icon_state = "atmos"
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flags = NONE
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//Maintenance
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/area/maintenance
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ambientsounds = list('sound/ambience/ambimaint1.ogg',
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'sound/ambience/ambimaint2.ogg',
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'sound/ambience/ambimaint3.ogg',
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'sound/ambience/ambimaint4.ogg',
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'sound/ambience/ambimaint5.ogg',
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'sound/voice/lowHiss2.ogg', //Xeno Breathing Hisses, Hahahaha I'm not even sorry.
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'sound/voice/lowHiss3.ogg',
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'sound/voice/lowHiss4.ogg')
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valid_territory = 0
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/area/maintenance/atmos_control
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name = "Atmospherics Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fpmaint
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name = "EVA Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fpmaint2
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name = "Arrivals North Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fpmaint2/port_maintenance
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name = "Port Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fpmaint2/fore_port_maintenance
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name = "Arrivals North Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fpmaint2/aft_port_maintenance
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name = "Aft Port Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/fsmaint
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name = "Dormitory Maintenance"
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icon_state = "fsmaint"
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/area/maintenance/fsmaint2
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name = "Bar Maintenance"
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icon_state = "fsmaint"
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/area/maintenance/asmaint
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name = "Medbay Maintenance"
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icon_state = "asmaint"
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/area/maintenance/asmaint2
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name = "Science Maintenance"
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icon_state = "asmaint"
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/area/maintenance/apmaint
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name = "Cargo Maintenance"
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icon_state = "apmaint"
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/area/maintenance/maintcentral
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name = "Bridge Maintenance"
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icon_state = "maintcentral"
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/area/maintenance/fore
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name = "Fore Maintenance"
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icon_state = "fmaint"
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/area/maintenance/starboard
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name = "Starboard Maintenance"
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icon_state = "smaint"
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/area/maintenance/starboard/aft_starboard_maintenance
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name = "Aft Starboard Maintenance"
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icon_state = "smaint"
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/area/maintenance/starboard/fore_starboard_maintenance
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name = "Fore Starboard Maintenance"
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icon_state = "smaint"
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/area/maintenance/port
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name = "Locker Room Maintenance"
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icon_state = "pmaint"
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/area/maintenance/aft
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name = "Engineering Maintenance"
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icon_state = "amaint"
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/area/maintenance/aft/Aft_Maintenance
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name = "Aft Maintenance"
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icon_state = "amaint"
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/area/maintenance/storage
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name = "Atmospherics"
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icon_state = "green"
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/area/maintenance/incinerator
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name = "Incinerator"
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icon_state = "disposal"
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/area/maintenance/disposal
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name = "Waste Disposal"
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icon_state = "disposal"
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/area/maintenance/electrical
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name = "Electrical Maintenance"
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icon_state = "yellow"
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//Hallway
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/area/hallway/primary/fore
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name = "Fore Primary Hallway"
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icon_state = "hallF"
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/area/hallway/primary/starboard
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name = "Starboard Primary Hallway"
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icon_state = "hallS"
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/area/hallway/primary/aft
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name = "Aft Primary Hallway"
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icon_state = "hallA"
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/area/hallway/primary/port
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name = "Port Primary Hallway"
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icon_state = "hallP"
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/area/hallway/primary/central
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name = "Central Primary Hallway"
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icon_state = "hallC"
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/area/hallway/secondary/exit
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name = "Escape Shuttle Hallway"
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icon_state = "escape"
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/area/hallway/secondary/construction
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name = "Construction Area"
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icon_state = "construction"
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/area/hallway/secondary/entry
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name = "Arrival Shuttle Hallway"
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icon_state = "entry"
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//Command
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/area/bridge
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name = "Bridge"
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icon_state = "bridge"
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music = "signal"
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/area/bridge/meeting_room
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name = "Heads of Staff Meeting Room"
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icon_state = "meeting"
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music = null
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/area/crew_quarters/captain
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name = "Captain's Office"
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icon_state = "captain"
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/area/crew_quarters/captain/captains_quarters
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name = "Captain's Quarters"
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icon_state = "captain"
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/area/crew_quarters/courtroom
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name = "Courtroom"
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icon_state = "courtroom"
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/area/crew_quarters/heads
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name = "Head of Personnel's Office"
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icon_state = "head_quarters"
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/area/crew_quarters/hor
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name = "Research Director's Office"
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icon_state = "head_quarters"
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/area/crew_quarters/chief
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name = "Chief Engineer's Office"
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icon_state = "head_quarters"
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/area/mint
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name = "Mint"
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icon_state = "green"
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/area/comms
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name = "Communications Relay"
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icon_state = "tcomsatcham"
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/area/server
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name = "Messaging Server Room"
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icon_state = "server"
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//Crew
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/area/crew_quarters
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name = "Dormitories"
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icon_state = "Sleep"
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safe = 1
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/area/crew_quarters/toilet
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name = "Dormitory Toilets"
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icon_state = "toilet"
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/area/crew_quarters/sleep
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name = "Dormitories"
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icon_state = "Sleep"
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/area/crew_quarters/sleep_male
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name = "Male Dorm"
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icon_state = "Sleep"
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/area/crew_quarters/sleep_male/toilet_male
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name = "Male Toilets"
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icon_state = "toilet"
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/area/crew_quarters/sleep_female
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name = "Female Dorm"
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icon_state = "Sleep"
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/area/crew_quarters/sleep_female/toilet_female
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name = "Female Toilets"
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icon_state = "toilet"
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/area/crew_quarters/locker
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name = "Locker Room"
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icon_state = "locker"
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/area/crew_quarters/locker/locker_toilet
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name = "Locker Toilets"
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icon_state = "toilet"
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/area/crew_quarters/fitness
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name = "Fitness Room"
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icon_state = "fitness"
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/area/crew_quarters/cafeteria
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name = "Cafeteria"
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icon_state = "cafeteria"
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/area/crew_quarters/kitchen
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name = "Kitchen"
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icon_state = "kitchen"
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/area/crew_quarters/bar
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name = "Bar"
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icon_state = "bar"
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/area/crew_quarters/bar/atrium
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name = "Atrium"
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icon_state = "bar"
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/area/crew_quarters/electronic_marketing_den
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name = "Electronic Marketing Den"
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icon_state = "bar"
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/area/crew_quarters/abandoned_gambling_den
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name = "Abandoned Gambling Den"
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icon_state = "bar"
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/area/crew_quarters/theatre
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name = "Theatre"
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icon_state = "Theatre"
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/area/library
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name = "Library"
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icon_state = "library"
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flags = NONE
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/area/library/abandoned_library
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name = "Abandoned Library"
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icon_state = "library"
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flags = NONE
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/area/chapel
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icon_state = "chapel"
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ambientsounds = list('sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg')
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flags = NONE
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/area/chapel/main
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name = "Chapel"
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/area/chapel/office
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name = "Chapel Office"
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icon_state = "chapeloffice"
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/area/lawoffice
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name = "Law Office"
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icon_state = "law"
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//Engineering
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/area/engine
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ambientsounds = list('sound/ambience/ambisin1.ogg','sound/ambience/ambisin2.ogg','sound/ambience/ambisin3.ogg','sound/ambience/ambisin4.ogg')
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/area/engine/engine_smes
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name = "Engineering SMES"
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icon_state = "engine_smes"
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/area/engine/engineering
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name = "Engineering"
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icon_state = "engine"
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/area/engine/break_room
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name = "Engineering Foyer"
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icon_state = "engine"
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/area/engine/chiefs_office
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name = "Chief Engineer's office"
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icon_state = "engine_control"
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/area/engine/secure_construction
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name = "Secure Construction Area"
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icon_state = "engine"
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/area/engine/gravity_generator
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name = "Gravity Generator Room"
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icon_state = "blue"
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//Solars
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/area/solar
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requires_power = 0
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dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
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valid_territory = 0
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blob_allowed = FALSE
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flags = NONE
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/area/solar/auxport
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name = "Fore Port Solar Array"
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icon_state = "panelsA"
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/area/solar/auxstarboard
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name = "Fore Starboard Solar Array"
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icon_state = "panelsA"
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/area/solar/fore
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name = "Fore Solar Array"
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icon_state = "yellow"
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/area/solar/aft
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name = "Aft Solar Array"
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icon_state = "aft"
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/area/solar/starboard
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name = "Aft Starboard Solar Array"
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icon_state = "panelsS"
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/area/solar/port
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name = "Aft Port Solar Array"
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icon_state = "panelsP"
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/area/maintenance/auxsolarport
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name = "Fore Port Solar Maintenance"
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icon_state = "SolarcontrolA"
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/area/maintenance/starboardsolar
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name = "Aft Starboard Solar Maintenance"
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icon_state = "SolarcontrolS"
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/area/maintenance/portsolar
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name = "Aft Port Solar Maintenance"
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icon_state = "SolarcontrolP"
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/area/maintenance/auxsolarstarboard
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name = "Fore Starboard Solar Maintenance"
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icon_state = "SolarcontrolA"
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/area/assembly/chargebay
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name = "Mech Bay"
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icon_state = "mechbay"
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/area/assembly/showroom
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name = "Robotics Showroom"
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icon_state = "showroom"
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/area/assembly/robotics
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name = "Robotics Lab"
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icon_state = "ass_line"
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/area/assembly/assembly_line //Derelict Assembly Line
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name = "Assembly Line"
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icon_state = "ass_line"
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power_equip = 0
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power_light = 0
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power_environ = 0
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//Teleporter
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/area/teleporter
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name = "Teleporter Room"
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icon_state = "teleporter"
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music = "signal"
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/area/gateway
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name = "Gateway"
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icon_state = "teleporter"
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music = "signal"
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//MedBay
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/area/medical/medbay
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name = "Medbay Central"
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icon_state = "medbay"
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music = 'sound/ambience/signal.ogg'
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/area/medical/medbay/front_office
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name = "Medbay Front Office"
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icon_state = "medbay"
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music = 'sound/ambience/signal.ogg'
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/area/medical/medbay/lobby
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name = "Medbay Lobby"
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icon_state = "medbay"
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music = 'sound/ambience/signal.ogg'
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//Medbay is a large area, these additional areas help level out APC load.
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/area/medical/medbay2
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name = "Medbay"
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icon_state = "medbay2"
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music = 'sound/ambience/signal.ogg'
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/area/medical/medbay2/medbay_storage
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name = "Medbay Storage"
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icon_state = "medbay2"
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music = 'sound/ambience/signal.ogg'
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/area/medical/medbay3
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name = "Medbay"
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icon_state = "medbay3"
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music = 'sound/ambience/signal.ogg'
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/area/medical/abandoned_medbay
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name = "Abandoned Medbay"
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icon_state = "medbay3"
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music = 'sound/ambience/signal.ogg'
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/area/medical/patients_rooms
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name = "Patients' Rooms"
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icon_state = "patients"
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/area/medical/cmo
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name = "Chief Medical Officer's office"
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icon_state = "CMO"
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/area/medical/robotics
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name = "Robotics"
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icon_state = "medresearch"
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/area/medical/research
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name = "Research Division"
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icon_state = "medresearch"
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/area/medical/research/research_lobby
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name = "Research Division Lobby"
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icon_state = "medresearch"
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/area/medical/research/abandoned_research_lab
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name = "Abandoned Research Lab"
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icon_state = "medresearch"
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/area/medical/virology
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name = "Virology"
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icon_state = "virology"
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flags = NONE
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|
|
/area/medical/morgue
|
|
name = "Morgue"
|
|
icon_state = "morgue"
|
|
ambientsounds = list('sound/ambience/ambimo1.ogg','sound/ambience/ambimo2.ogg')
|
|
|
|
/area/medical/chemistry
|
|
name = "Chemistry"
|
|
icon_state = "chem"
|
|
|
|
/area/medical/surgery
|
|
name = "Surgery"
|
|
icon_state = "surgery"
|
|
|
|
/area/medical/cryo
|
|
name = "Cryogenics"
|
|
icon_state = "cryo"
|
|
|
|
/area/medical/exam_room
|
|
name = "Exam Room"
|
|
icon_state = "exam_room"
|
|
|
|
/area/medical/genetics
|
|
name = "Genetics Lab"
|
|
icon_state = "genetics"
|
|
|
|
/area/medical/genetics_cloning
|
|
name = "Cloning Lab"
|
|
icon_state = "cloning"
|
|
|
|
/area/medical/sleeper
|
|
name = "Medbay Treatment Center"
|
|
icon_state = "exam_room"
|
|
|
|
//Security
|
|
|
|
/area/security/main
|
|
name = "Security Office"
|
|
icon_state = "security"
|
|
|
|
/area/security/brig
|
|
name = "Brig"
|
|
icon_state = "brig"
|
|
|
|
/area/security/prison
|
|
name = "Prison Wing"
|
|
icon_state = "sec_prison"
|
|
|
|
/area/security/processing
|
|
name = "Labor Shuttle Dock"
|
|
icon_state = "sec_prison"
|
|
|
|
/area/security/warden
|
|
name = "Brig Control"
|
|
icon_state = "Warden"
|
|
|
|
/area/security/armory
|
|
name = "Armory"
|
|
icon_state = "armory"
|
|
|
|
/area/security/hos
|
|
name = "Head of Security's Office"
|
|
icon_state = "sec_hos"
|
|
|
|
/area/security/detectives_office
|
|
name = "Detective's Office"
|
|
icon_state = "detective"
|
|
ambientsounds = list('sound/ambience/ambidet1.ogg','sound/ambience/ambidet2.ogg')
|
|
|
|
/area/security/detectives_office/private_investigators_office
|
|
name = "Private Investigator's Office"
|
|
icon_state = "detective"
|
|
ambientsounds = list('sound/ambience/ambidet1.ogg','sound/ambience/ambidet2.ogg')
|
|
|
|
/area/security/range
|
|
name = "Firing Range"
|
|
icon_state = "firingrange"
|
|
|
|
/area/security/transfer
|
|
name = "Transfer Centre"
|
|
icon_state = "armory"
|
|
|
|
|
|
/area/security/nuke_storage
|
|
name = "Vault"
|
|
icon_state = "nuke_storage"
|
|
|
|
/area/ai_monitored/nuke_storage
|
|
name = "Vault"
|
|
icon_state = "nuke_storage"
|
|
|
|
/area/security/checkpoint
|
|
name = "Security Checkpoint"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/checkpoint2
|
|
name = "Security Checkpoint"
|
|
icon_state = "security"
|
|
|
|
/area/security/checkpoint/supply
|
|
name = "Security Post - Cargo Bay"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/checkpoint/engineering
|
|
name = "Security Post - Engineering"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/checkpoint/medical
|
|
name = "Security Post - Medbay"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/checkpoint/science
|
|
name = "Security Post - Science"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/vacantoffice
|
|
name = "Vacant Office"
|
|
icon_state = "security"
|
|
|
|
/area/security/vacantoffice2
|
|
name = "Vacant Office B"
|
|
icon_state = "security"
|
|
|
|
/area/quartermaster
|
|
name = "Quartermasters"
|
|
icon_state = "quart"
|
|
|
|
///////////WORK IN PROGRESS//////////
|
|
|
|
/area/quartermaster/sorting
|
|
name = "Delivery Office"
|
|
icon_state = "quartstorage"
|
|
|
|
/area/quartermaster/warehouse
|
|
name = "Warehouse"
|
|
icon_state = "quartstorage"
|
|
|
|
////////////WORK IN PROGRESS//////////
|
|
|
|
/area/quartermaster/office
|
|
name = "Cargo Office"
|
|
icon_state = "quartoffice"
|
|
|
|
/area/quartermaster/storage
|
|
name = "Cargo Bay"
|
|
icon_state = "quartstorage"
|
|
|
|
/area/quartermaster/qm
|
|
name = "Quartermaster's Office"
|
|
icon_state = "quart"
|
|
|
|
/area/quartermaster/miningdock
|
|
name = "Mining Dock"
|
|
icon_state = "mining"
|
|
|
|
/area/quartermaster/miningoffice
|
|
name = "Mining Office"
|
|
icon_state = "mining"
|
|
|
|
/area/quartermaster/miningstorage
|
|
name = "Mining Storage"
|
|
icon_state = "mining"
|
|
|
|
/area/quartermaster/mechbay
|
|
name = "Mech Bay"
|
|
icon_state = "yellow"
|
|
|
|
/area/janitor
|
|
name = "Custodial Closet"
|
|
icon_state = "janitor"
|
|
flags = NONE
|
|
|
|
/area/hydroponics
|
|
name = "Hydroponics"
|
|
icon_state = "hydro"
|
|
|
|
/area/hydroponics/Abandoned_Garden
|
|
name = "Abandoned Garden"
|
|
icon_state = "hydro"
|
|
|
|
//Toxins
|
|
|
|
/area/toxins/lab
|
|
name = "Research and Development"
|
|
icon_state = "toxlab"
|
|
|
|
/area/toxins/xenobiology
|
|
name = "Xenobiology Lab"
|
|
icon_state = "toxlab"
|
|
|
|
/area/toxins/storage
|
|
name = "Toxins Storage"
|
|
icon_state = "toxstorage"
|
|
|
|
/area/toxins/mineral_storeroom
|
|
name = "Mineral Storeroom"
|
|
icon_state = "toxmisc"
|
|
|
|
/area/toxins/test_area
|
|
valid_territory = 0
|
|
name = "Toxins Test Area"
|
|
icon_state = "toxtest"
|
|
|
|
/area/toxins/mixing
|
|
name = "Toxins Mixing Lab"
|
|
icon_state = "toxmix"
|
|
|
|
/area/toxins/misc_lab
|
|
name = "Testing Lab"
|
|
icon_state = "toxmisc"
|
|
|
|
/area/toxins/server
|
|
name = "Research Division Server Room"
|
|
icon_state = "server"
|
|
|
|
/area/toxins/explab
|
|
name = "Experimentation Lab"
|
|
icon_state = "toxmisc"
|
|
|
|
//Storage
|
|
|
|
/area/storage/tools
|
|
name = "Auxiliary Tool Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/primary
|
|
name = "Primary Tool Storage"
|
|
icon_state = "primarystorage"
|
|
|
|
/area/storage/autolathe
|
|
name = "Autolathe Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/art
|
|
name = "Art Supply Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/auxillary
|
|
name = "Auxillary Storage"
|
|
icon_state = "auxstorage"
|
|
|
|
/area/storage/eva
|
|
name = "EVA Storage"
|
|
icon_state = "eva"
|
|
|
|
/area/storage/secure
|
|
name = "Secure Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/emergency
|
|
name = "Starboard Emergency Storage"
|
|
icon_state = "emergencystorage"
|
|
|
|
/area/storage/emergency2
|
|
name = "Port Emergency Storage"
|
|
icon_state = "emergencystorage"
|
|
|
|
/area/storage/tech
|
|
name = "Technical Storage"
|
|
icon_state = "auxstorage"
|
|
|
|
/area/storage/testroom
|
|
requires_power = 0
|
|
name = "Test Room"
|
|
icon_state = "storage"
|
|
|
|
|
|
//Construction
|
|
|
|
/area/construction
|
|
name = "Construction Area"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/minisat_exterior
|
|
name = "Minisat Exterior"
|
|
icon_state = "yellow"
|
|
|
|
/area/mining_construction
|
|
name = "Auxillary Base Construction"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/supplyshuttle
|
|
name = "Supply Shuttle"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/quarters
|
|
name = "Engineers' Quarters"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/qmaint
|
|
name = "Maintenance"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/hallway
|
|
name = "Hallway"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/solars
|
|
name = "Solar Panels"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/solarscontrol
|
|
name = "Solar Panel Control"
|
|
icon_state = "yellow"
|
|
|
|
/area/construction/Storage
|
|
name = "Construction Site Storage"
|
|
icon_state = "yellow"
|
|
|
|
//AI
|
|
/area/ai_monitored/security/armory
|
|
name = "Armory"
|
|
icon_state = "armory"
|
|
|
|
/area/ai_monitored/storage/eva
|
|
name = "EVA Storage"
|
|
icon_state = "eva"
|
|
|
|
/area/ai_monitored/storage/secure
|
|
name = "AI Satellite Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/storage/emergency
|
|
name = "Emergency Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/storage/satellite
|
|
name = "AI Satellite Maint"
|
|
icon_state = "storage"
|
|
|
|
|
|
/area/ai_monitored/turret_protected
|
|
ambientsounds = list('sound/ambience/ambimalf.ogg')
|
|
|
|
/area/ai_monitored/turret_protected/ai_upload
|
|
name = "AI Upload Chamber"
|
|
icon_state = "ai_upload"
|
|
|
|
/area/ai_monitored/turret_protected/ai_upload_foyer
|
|
name = "AI Upload Access"
|
|
icon_state = "ai_foyer"
|
|
|
|
/area/ai_monitored/turret_protected/ai
|
|
name = "AI Chamber"
|
|
icon_state = "ai_chamber"
|
|
|
|
/area/ai_monitored/turret_protected/aisat
|
|
name = "AI Satellite"
|
|
icon_state = "ai"
|
|
|
|
/area/aisat
|
|
name = "AI Satellite Exterior"
|
|
icon_state = "yellow"
|
|
|
|
/area/ai_monitored/turret_protected/aisat_interior
|
|
name = "AI Satellite Antechamber"
|
|
icon_state = "ai"
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextFP
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextFS
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextAS
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextAP
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/turret_protected/NewAIMain
|
|
name = "AI Main New"
|
|
icon_state = "storage"
|
|
|
|
|
|
|
|
// Telecommunications Satellite
|
|
|
|
/area/tcommsat
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
|
|
|
|
/area/tcommsat/entrance
|
|
name = "Telecoms Teleporter"
|
|
icon_state = "tcomsatentrance"
|
|
|
|
/area/tcommsat/chamber
|
|
name = "Abandoned Satellite"
|
|
icon_state = "tcomsatcham"
|
|
|
|
/area/ai_monitored/turret_protected/tcomsat
|
|
name = "Telecoms Satellite"
|
|
icon_state = "tcomsatlob"
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
|
|
|
|
/area/ai_monitored/turret_protected/tcomfoyer
|
|
name = "Telecoms Foyer"
|
|
icon_state = "tcomsatentrance"
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
|
|
|
|
/area/ai_monitored/turret_protected/tcomwest
|
|
name = "Telecommunications Satellite West Wing"
|
|
icon_state = "tcomsatwest"
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
|
|
|
|
/area/ai_monitored/turret_protected/tcomeast
|
|
name = "Telecommunications Satellite East Wing"
|
|
icon_state = "tcomsateast"
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
|
|
|
|
/area/tcommsat/computer
|
|
name = "Telecoms Control Room"
|
|
icon_state = "tcomsatcomp"
|
|
|
|
/area/tcommsat/server
|
|
name = "Telecoms Server Room"
|
|
icon_state = "tcomsatcham"
|
|
|
|
/area/tcommsat/lounge
|
|
name = "Telecommunications Satellite Lounge"
|
|
icon_state = "tcomsatlounge"
|
|
|
|
/area/chapel/asteroid
|
|
name = "Chapel Asteroid"
|
|
icon_state = "explored"
|
|
|
|
/area/chapel/dock
|
|
name = "Chapel Dock"
|
|
icon_state = "construction"
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
/*
|
|
Lists of areas to be used with is_type_in_list.
|
|
Used in gamemodes code at the moment. --rastaf0
|
|
*/
|
|
|
|
//SPACE STATION 13
|
|
GLOBAL_LIST_INIT(the_station_areas, list (
|
|
/area/atmos,
|
|
/area/maintenance,
|
|
/area/hallway,
|
|
/area/bridge,
|
|
/area/crew_quarters,
|
|
/area/holodeck,
|
|
// /area/mint, //not present on map
|
|
/area/library,
|
|
/area/chapel,
|
|
/area/lawoffice,
|
|
/area/engine,
|
|
/area/solar,
|
|
/area/assembly,
|
|
/area/teleporter,
|
|
/area/medical,
|
|
/area/security,
|
|
/area/quartermaster,
|
|
/area/janitor,
|
|
/area/hydroponics,
|
|
/area/toxins,
|
|
/area/storage,
|
|
/area/construction,
|
|
/area/ai_monitored/storage/eva, //do not try to simplify to "/area/ai_monitored" --rastaf0
|
|
// /area/ai_monitored/storage/secure, //not present on map
|
|
// /area/ai_monitored/storage/emergency, //not present on map
|
|
/area/ai_monitored/turret_protected/ai_upload, //do not try to simplify to "/area/ai_monitored/turret_protected" --rastaf0
|
|
/area/ai_monitored/turret_protected/ai_upload_foyer,
|
|
/area/ai_monitored/turret_protected/ai,
|
|
)) |