mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
124 lines
4.3 KiB
Plaintext
124 lines
4.3 KiB
Plaintext
#define REM REAGENTS_EFFECT_MULTIPLIER
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//Various reagents
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//Toxin & acid reagents
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//Hydroponics stuff
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/datum/reagent
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var/name = "Reagent"
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var/id = "reagent"
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var/description = ""
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var/taste_description = "metaphorical salt"
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var/taste_mult = 1 //how this taste compares to others. Higher values means it is more noticable
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var/glass_name = "glass of ...what?" // use for specialty drinks.
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var/glass_desc = "You can't really tell what this is."
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var/glass_icon_state = null // Otherwise just sets the icon to a normal glass with the mixture of the reagents in the glass.
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var/shot_glass_icon_state = null
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var/datum/reagents/holder = null
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var/reagent_state = LIQUID
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var/list/data
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var/current_cycle = 0
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var/volume = 0
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var/color = "#000000" // rgb: 0, 0, 0
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var/can_synth = TRUE // can this reagent be synthesized? (for example: odysseus syringe gun)
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var/metabolization_rate = REAGENTS_METABOLISM //how fast the reagent is metabolized by the mob
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var/overrides_metab = 0
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var/overdose_threshold = 0
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var/addiction_threshold = 0
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var/addiction_stage = 0
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var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick.
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var/self_consuming = FALSE
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/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
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. = ..()
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holder = null
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/datum/reagent/proc/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
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if(!istype(M))
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return 0
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if(method == VAPOR) //smoke, foam, spray
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if(M.reagents)
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var/modifier = CLAMP((1 - touch_protection), 0, 1)
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var/amount = round(reac_volume*modifier, 0.1)
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if(amount >= 0.5)
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M.reagents.add_reagent(id, amount)
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return 1
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/datum/reagent/proc/reaction_obj(obj/O, volume)
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return
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/datum/reagent/proc/reaction_turf(turf/T, volume)
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return
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/datum/reagent/proc/on_mob_life(mob/living/M)
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current_cycle++
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holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
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return
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// Called when this reagent is first added to a mob
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/datum/reagent/proc/on_mob_add(mob/M)
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return
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// Called when this reagent is removed while inside a mob
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/datum/reagent/proc/on_mob_delete(mob/M)
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return
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/datum/reagent/proc/on_move(mob/M)
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return
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// Called after add_reagents creates a new reagent.
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/datum/reagent/proc/on_new(data)
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return
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// Called when two reagents of the same are mixing.
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/datum/reagent/proc/on_merge(data)
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return
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/datum/reagent/proc/on_update(atom/A)
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return
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// Called when the reagent container is hit by an explosion
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/datum/reagent/proc/on_ex_act(severity)
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return
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// Called if the reagent has passed the overdose threshold and is set to be triggering overdose effects
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/datum/reagent/proc/overdose_process(mob/living/M)
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return
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/datum/reagent/proc/overdose_start(mob/living/M)
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to_chat(M, "<span class='userdanger'>You feel like you took too much of [name]!</span>")
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M.SendSignal(COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/drugs/overdose, name)
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return
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/datum/reagent/proc/addiction_act_stage1(mob/living/M)
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M.SendSignal(COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/drugs/withdrawal_light, name)
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if(prob(30))
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to_chat(M, "<span class='notice'>You feel like having some [name] right about now.</span>")
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return
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/datum/reagent/proc/addiction_act_stage2(mob/living/M)
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M.SendSignal(COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/drugs/withdrawal_medium, name)
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if(prob(30))
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to_chat(M, "<span class='notice'>You feel like you need [name]. You just can't get enough.</span>")
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return
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/datum/reagent/proc/addiction_act_stage3(mob/living/M)
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M.SendSignal(COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/drugs/withdrawal_severe, name)
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if(prob(30))
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to_chat(M, "<span class='danger'>You have an intense craving for [name].</span>")
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return
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/datum/reagent/proc/addiction_act_stage4(mob/living/M)
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M.SendSignal(COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/drugs/withdrawal_critical, name)
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if(prob(30))
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to_chat(M, "<span class='boldannounce'>You're not feeling good at all! You really need some [name].</span>")
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return
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/proc/pretty_string_from_reagent_list(var/list/reagent_list)
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//Convert reagent list to a printable string for logging etc
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var/result = "| "
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for (var/datum/reagent/R in reagent_list)
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result += "[R.name], [R.volume] | "
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return result
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