mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
350 lines
9.9 KiB
Plaintext
350 lines
9.9 KiB
Plaintext
/datum/config_entry/number/lobby_countdown // In between round countdown.
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default = 120
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min_val = 0
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/datum/config_entry/number/round_end_countdown // Post round murder death kill countdown
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default = 25
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min_val = 0
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/datum/config_entry/flag/allow_metadata // Metadata is supported.
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/datum/config_entry/flag/allow_holidays
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/datum/config_entry/number/id_console_jobslot_delay
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default = 30
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min_val = 0
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/datum/config_entry/number/inactivity_period //time in ds until a player is considered inactive
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default = 3000
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min_val = 0
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/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val)
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. = ..()
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if(.)
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config_entry_value *= 10 //documented as seconds in config.txt
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/datum/config_entry/number/afk_period //time in ds until a player is considered inactive
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default = 3000
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min_val = 0
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/datum/config_entry/number/afk_period/ValidateAndSet(str_val)
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. = ..()
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if(.)
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config_entry_value *= 10 //documented as seconds in config.txt
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/datum/config_entry/flag/kick_inactive //force disconnect for inactive players
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/datum/config_entry/flag/load_jobs_from_txt
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/datum/config_entry/flag/show_irc_name
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/datum/config_entry/string/default_view
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default = "15x15"
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/datum/config_entry/string/default_view_square
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default = "15x15"
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/datum/config_entry/flag/minimaps_enabled
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default = TRUE
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/datum/config_entry/number/damage_multiplier
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default = 1
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integer = FALSE
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/datum/config_entry/number/minimal_access_threshold //If the number of players is larger than this threshold, minimal access will be turned on.
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min_val = 0
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/datum/config_entry/flag/jobs_have_minimal_access //determines whether jobs use minimal access or expanded access.
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/datum/config_entry/flag/assistants_have_maint_access
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/datum/config_entry/flag/security_has_maint_access
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/datum/config_entry/flag/everyone_has_maint_access
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/datum/config_entry/flag/sec_start_brig //makes sec start in brig instead of dept sec posts
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/datum/config_entry/flag/force_random_names
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/datum/config_entry/flag/humans_need_surnames
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/datum/config_entry/flag/allow_ai // allow ai job
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/datum/config_entry/flag/allow_ai_multicam //whether the AI can use their multicam
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/datum/config_entry/flag/disable_human_mood
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/datum/config_entry/flag/disable_borg_flash_knockdown //Should borg flashes be capable of knocking humanoid entities down?
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/datum/config_entry/flag/weaken_secborg //Brings secborgs and k9s back in-line with the other borg modules
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/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen.
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/datum/config_entry/flag/disable_peaceborg
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/datum/config_entry/flag/economy //money money money money money money money money money money money money
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/datum/config_entry/flag/reactionary_explosions //If we use reactionary explosions, explosions that react to walls and doors
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/datum/config_entry/flag/enforce_human_authority //If non-human species are barred from joining as a head of staff
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/datum/config_entry/number/midround_antag_time_check // How late (in minutes you want the midround antag system to stay on, setting this to 0 will disable the system)
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default = 60
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min_val = 0
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/datum/config_entry/number/midround_antag_life_check // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
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default = 0.7
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integer = FALSE
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min_val = 0
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max_val = 1
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/datum/config_entry/number/suicide_reenter_round_timer
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default = 30
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min_val = 0
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/datum/config_entry/number/roundstart_suicide_time_limit
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default = 30
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min_val = 0
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/datum/config_entry/number/shuttle_refuel_delay
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default = 12000
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min_val = 0
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/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen
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/datum/config_entry/keyed_list/roundstart_races //races you can play as from the get go.
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_FLAG
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/datum/config_entry/flag/join_with_mutant_humans //players can pick mutant bodyparts for humans before joining the game
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/datum/config_entry/flag/no_summon_guns //No
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/datum/config_entry/flag/no_summon_magic //Fun
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/datum/config_entry/flag/no_summon_events //Allowed
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/datum/config_entry/flag/no_summon_traumas //!
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/datum/config_entry/flag/no_intercept_report //Whether or not to send a communications intercept report roundstart. This may be overridden by gamemodes.
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/datum/config_entry/number/arrivals_shuttle_dock_window //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
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default = 55
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min_val = 30
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/datum/config_entry/flag/arrivals_shuttle_require_undocked //Require the arrivals shuttle to be undocked before latejoiners can join
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/datum/config_entry/flag/arrivals_shuttle_require_safe_latejoin //Require the arrivals shuttle to be operational in order for latejoiners to join
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/datum/config_entry/flag/revival_pod_plants
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/datum/config_entry/flag/revival_cloning
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/datum/config_entry/number/revival_brain_life
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default = -1
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min_val = -1
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/datum/config_entry/flag/ooc_during_round
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/datum/config_entry/flag/emojis
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/datum/config_entry/flag/roundstart_away //Will random away mission be loaded.
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/datum/config_entry/flag/roundstart_vr //Will virtual reality missions be loaded?
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/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. Only matters if roundstart_away is enabled.
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default = 18000
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min_val = 0
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/datum/config_entry/flag/ghost_interaction
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/datum/config_entry/flag/silent_ai
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/datum/config_entry/flag/silent_borg
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/datum/config_entry/flag/sandbox_autoclose // close the sandbox panel after spawning an item, potentially reducing griff
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/datum/config_entry/number/default_laws //Controls what laws the AI spawns with.
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default = 0
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min_val = 0
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max_val = 3
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/datum/config_entry/number/silicon_max_law_amount
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default = 12
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min_val = 0
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/datum/config_entry/keyed_list/random_laws
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_FLAG
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/datum/config_entry/keyed_list/law_weight
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_NUM
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splitter = ","
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/datum/config_entry/number/overflow_cap
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default = -1
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min_val = -1
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/datum/config_entry/string/overflow_job
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default = "Assistant"
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/datum/config_entry/flag/starlight
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/datum/config_entry/flag/grey_assistants
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/datum/config_entry/number/lavaland_budget
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default = 60
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min_val = 0
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/datum/config_entry/number/space_budget
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default = 16
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min_val = 0
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/datum/config_entry/number/icemoon_budget
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default = 90
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integer = FALSE
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min_val = 0
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/datum/config_entry/number/station_space_budget
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default = 10
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min_val = 0
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/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set
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/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts
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default = 1
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min_val = 0
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integer = FALSE
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/datum/config_entry/number/events_min_players_mul
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default = 1
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min_val = 0
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integer = FALSE
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/datum/config_entry/number/mice_roundstart
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default = 10
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min_val = 0
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/datum/config_entry/number/bombcap
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default = 14
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min_val = 4
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/datum/config_entry/number/bombcap/ValidateAndSet(str_val)
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. = ..()
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if(.)
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GLOB.MAX_EX_DEVESTATION_RANGE = round(config_entry_value / 4)
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GLOB.MAX_EX_HEAVY_RANGE = round(config_entry_value / 2)
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GLOB.MAX_EX_LIGHT_RANGE = config_entry_value
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GLOB.MAX_EX_FLASH_RANGE = config_entry_value
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GLOB.MAX_EX_FLAME_RANGE = config_entry_value
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/datum/config_entry/number/emergency_shuttle_autocall_threshold
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min_val = 0
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max_val = 1
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integer = FALSE
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/datum/config_entry/flag/ic_printing
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/datum/config_entry/flag/roundstart_traits
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/datum/config_entry/flag/enable_night_shifts
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/datum/config_entry/number/night_shift_public_areas_only
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default = NIGHTSHIFT_AREA_PUBLIC
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/datum/config_entry/flag/nightshift_toggle_requires_auth
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default = FALSE
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/datum/config_entry/flag/nightshift_toggle_public_requires_auth
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default = TRUE
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/datum/config_entry/flag/randomize_shift_time
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/datum/config_entry/flag/shift_time_realtime
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/datum/config_entry/number/monkeycap
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default = 64
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min_val = 0
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/datum/config_entry/number/ratcap
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default = 64
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min_val = 0
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/datum/config_entry/keyed_list/box_random_engine
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_NUM
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lowercase = FALSE
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splitter = ","
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/datum/config_entry/flag/pai_custom_holoforms
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/datum/config_entry/number/marauder_delay_non_reebe
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default = 1800
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min_val = 0
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/datum/config_entry/flag/allow_clockwork_marauder_on_station
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default = TRUE
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/datum/config_entry/flag/suicide_allowed
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//Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones.
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/datum/config_entry/flag/allow_custom_skintones
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///Initial loadout points
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/datum/config_entry/number/initial_gear_points
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default = 10
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/**
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* Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
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* Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.
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*/
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/datum/config_entry/flag/use_field_of_vision
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//Shuttle size limiter
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/datum/config_entry/number/max_shuttle_count
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default = 6
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/datum/config_entry/number/max_shuttle_size
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default = 500
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//wound config stuff (increases the max injury roll, making injuries more likely)
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/datum/config_entry/number/wound_exponent
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default = WOUND_DAMAGE_EXPONENT
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min_val = 0
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integer = FALSE
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//adds a set amount to any injury rolls on a limb using get_damage() multiplied by this number
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/datum/config_entry/number/wound_damage_multiplier
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default = 0.333
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min_val = 0
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integer = FALSE
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/datum/config_entry/number/hard_deletes_overrun_threshold
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integer = FALSE
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min_val = 0
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default = 0.5
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/datum/config_entry/number/hard_deletes_overrun_limit
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default = 0
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min_val = 0
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/datum/config_entry/flag/atmos_equalize_enabled
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default = FALSE
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/datum/config_entry/flag/dynamic_config_enabled
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/datum/config_entry/flag/station_name_needs_approval
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//ambition start
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/datum/config_entry/number/max_ambitions // Maximum number of ambitions a mind can store.
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default = 5
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//ambition end
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/datum/config_entry/str_list/randomizing_station_name_message
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default = list()
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