mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 07:48:55 +00:00
216 lines
7.6 KiB
Plaintext
216 lines
7.6 KiB
Plaintext
/datum/emote
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var/key = "" //What calls the emote
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var/key_third_person = "" //This will also call the emote
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var/name = "" // Needed for more user-friendly emote names, so emotes with keys like "aflap" will show as "flap angry". Defaulted to key.
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var/message = "" //Message displayed when emote is used
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var/message_mime = "" //Message displayed if the user is a mime
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var/message_alien = "" //Message displayed if the user is a grown alien
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var/message_larva = "" //Message displayed if the user is an alien larva
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var/message_robot = "" //Message displayed if the user is a robot
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var/message_AI = "" //Message displayed if the user is an AI
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var/message_monkey = "" //Message displayed if the user is a monkey
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var/message_simple = "" //Message to display if the user is a simple_animal
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var/message_param = "" //Message to display if a param was given
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var/emote_type = EMOTE_VISIBLE //Whether the emote is visible or audible
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var/sound
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var/restraint_check = FALSE //Checks if the mob is restrained before performing the emote
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var/muzzle_ignore = FALSE //Will only work if the emote is EMOTE_AUDIBLE
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var/list/mob_type_allowed_typecache = /mob //Types that are allowed to use that emote
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var/list/mob_type_blacklist_typecache //Types that are NOT allowed to use that emote
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var/list/mob_type_ignore_stat_typecache
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var/stat_allowed = CONSCIOUS
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var/static/regex/stop_bad_mime = regex(@"says|exclaims|yells|asks")
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var/chat_popup = TRUE //Skyrat edit
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var/image_popup
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/datum/emote/New()
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if (ispath(mob_type_allowed_typecache))
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switch (mob_type_allowed_typecache)
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if (/mob)
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mob_type_allowed_typecache = GLOB.typecache_mob
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if (/mob/living)
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mob_type_allowed_typecache = GLOB.typecache_living
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else
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mob_type_allowed_typecache = typecacheof(mob_type_allowed_typecache)
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else
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mob_type_allowed_typecache = typecacheof(mob_type_allowed_typecache)
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mob_type_blacklist_typecache = typecacheof(mob_type_blacklist_typecache)
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mob_type_ignore_stat_typecache = typecacheof(mob_type_ignore_stat_typecache)
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if(!name)
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name = key
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/datum/emote/proc/run_emote(mob/user, params, type_override, intentional = FALSE)
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. = TRUE
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if(!can_run_emote(user, TRUE, intentional))
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return FALSE
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var/msg = select_message_type(user)
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if(params && message_param)
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msg = select_param(user, params)
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msg = replace_pronoun(user, msg)
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if(isliving(user))
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var/mob/living/L = user
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for(var/obj/item/implant/I in L.implants)
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I.trigger(key, L)
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if(!msg)
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return
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user.log_message(msg, LOG_EMOTE)
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//msg = "<b>[user]</b> " + msg //SKYRAT CHANGE
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var/dchatmsg = "<span class='emote'><b>[user]</b> [msg]</span>" //SKYRAT CHANGE
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if(user.client)
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for(var/mob/M in GLOB.dead_mob_list)
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if(!M.client || isnewplayer(M))
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continue
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var/T = get_turf(user)
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if(M.stat == DEAD && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) && !(M in viewers(T, null)))
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M.show_message(dchatmsg)
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if(emote_type == EMOTE_AUDIBLE)
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user.audible_message(dchatmsg, runechat_popup = chat_popup, rune_msg = msg)
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else if(emote_type == EMOTE_VISIBLE)
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user.visible_message(dchatmsg, runechat_popup = chat_popup, rune_msg = msg)
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else if(emote_type == EMOTE_BOTH)
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user.visible_message(dchatmsg, blind_message = msg, runechat_popup = chat_popup, rune_msg = msg)
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else if(emote_type == EMOTE_OMNI)
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user.visible_message(dchatmsg, omni = TRUE, runechat_popup = chat_popup, rune_msg = msg)
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//Skyrat change
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if(image_popup)
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flick_emote_popup_on_mob(user, image_popup, 40)
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//End of skyrat changes
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/datum/emote/proc/get_sound(mob/living/user)
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return sound //by default just return this var.
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/datum/emote/proc/replace_pronoun(mob/user, message)
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if(findtext(message, "their"))
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message = replacetext(message, "their", user.p_their())
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if(findtext(message, "them"))
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message = replacetext(message, "them", user.p_them())
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if(findtext(message, "%s"))
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message = replacetext(message, "%s", user.p_s())
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return message
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/datum/emote/proc/select_message_type(mob/user)
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. = message
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if(!muzzle_ignore && user.is_muzzled() && emote_type == EMOTE_AUDIBLE)
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return "makes a [pick("strong ", "weak ", "")]noise."
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if(user.mind && user.mind.miming && message_mime)
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. = message_mime
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if(isalienadult(user) && message_alien)
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. = message_alien
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else if(islarva(user) && message_larva)
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. = message_larva
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else if(iscyborg(user) && message_robot)
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. = message_robot
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else if(isAI(user) && message_AI)
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. = message_AI
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else if(ismonkey(user) && message_monkey)
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. = message_monkey
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else if(isanimal(user) && message_simple)
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. = message_simple
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/datum/emote/proc/select_param(mob/user, params)
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return replacetext(message_param, "%t", params)
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/datum/emote/proc/can_run_emote(mob/user, status_check = TRUE, intentional = FALSE)
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. = TRUE
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if(mob_type_allowed_typecache) //empty list = anyone can use it unless specifically blacklisted
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if(!is_type_in_typecache(user, mob_type_allowed_typecache))
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return FALSE
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if(is_type_in_typecache(user, mob_type_blacklist_typecache))
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return FALSE
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if(status_check && !is_type_in_typecache(user, mob_type_ignore_stat_typecache))
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if(user.stat > stat_allowed)
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if(!intentional)
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return FALSE
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switch(user.stat)
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if(SOFT_CRIT)
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to_chat(user, "<span class='notice'>You cannot [key] while in a critical condition.</span>")
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if(UNCONSCIOUS)
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to_chat(user, "<span class='notice'>You cannot [key] while unconscious.</span>")
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if(DEAD)
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to_chat(user, "<span class='notice'>You cannot [key] while dead.</span>")
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return FALSE
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var/mob/living/L = user
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if(restraint_check && (istype(L) && !CHECK_MOBILITY(L, MOBILITY_USE)))
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if(!intentional)
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return FALSE
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to_chat(user, "<span class='notice'>You cannot [key] while stunned.</span>")
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return FALSE
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if(restraint_check && user.restrained())
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if(!intentional)
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return FALSE
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to_chat(user, "<span class='notice'>You cannot [key] while restrained.</span>")
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return FALSE
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if(isliving(user))
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var/mob/living/L = user
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if(HAS_TRAIT(L, TRAIT_EMOTEMUTE))
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return FALSE
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/datum/emote/sound
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var/vary = FALSE //used for the honk borg emote
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var/volume = 50
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// Default time before using another audio emote
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var/emote_cooldown = 1 SECONDS
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// Default volume of the emote
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var/emote_volume = 50
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// Default range modifier
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var/emote_range = -1
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var/emote_distance_multiplier = SOUND_DEFAULT_DISTANCE_MULTIPLIER
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var/emote_distance_multiplier_min_range = SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE
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// Default pitch variance
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var/emote_pitch_variance = 1
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// Default audio falloff settings
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var/emote_falloff_exponent = SOUND_FALLOFF_EXPONENT
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var/emote_falloff_distance = SOUND_DEFAULT_FALLOFF_DISTANCE
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// Default frequency
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var/emote_frequency = null
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// Default channel
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var/emote_channel = 0
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// Should the emote consider atmospheric pressure?
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var/emote_check_pressure = TRUE
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// Should the emote ignore walls?
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var/emote_ignore_walls = FALSE
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// Default wet and dry settings (???)
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var/emote_wetness = -10000
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var/emote_dryness = 0
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mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon, /mob/camera/aiEye)
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/datum/emote/sound/can_run_emote(mob/living/user, status_check, intentional = FALSE)
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. = ..()
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// Check parent return
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if(!.)
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return FALSE
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// Check cooldown
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if(user?.nextsoundemote >= world.time)
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return FALSE
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// Allow use
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return TRUE
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/datum/emote/sound/run_emote(mob/user, params)
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. = ..()
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if(.)
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playsound(user.loc, sound, emote_volume, emote_pitch_variance, emote_range, emote_falloff_exponent, emote_frequency, emote_channel, emote_check_pressure, emote_ignore_walls, emote_falloff_distance, emote_wetness, emote_dryness, emote_distance_multiplier, emote_distance_multiplier_min_range)
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//Cooldown.
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user.nextsoundemote = world.time + emote_cooldown
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