mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
408 lines
14 KiB
Plaintext
408 lines
14 KiB
Plaintext
//Landmarks and other helpers which speed up the mapping process and reduce the number of unique instances/subtypes of items/turf/ect
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/obj/effect/mapping_helpers
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icon = 'icons/effects/mapping_helpers.dmi'
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icon_state = ""
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var/late = FALSE
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/obj/effect/mapping_helpers/Initialize(mapload)
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..()
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return late ? INITIALIZE_HINT_LATELOAD : INITIALIZE_HINT_QDEL
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//airlock helpers
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/obj/effect/mapping_helpers/airlock
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layer = DOOR_HELPER_LAYER
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/obj/effect/mapping_helpers/airlock/Initialize(mapload)
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. = ..()
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if(!mapload)
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log_mapping("[src] spawned outside of mapload!")
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return
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var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
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if(!airlock)
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log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
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else
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payload(airlock)
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/obj/effect/mapping_helpers/airlock/proc/payload(obj/machinery/door/airlock/payload)
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return
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/obj/effect/mapping_helpers/airlock/cyclelink_helper
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name = "airlock cyclelink helper"
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icon_state = "airlock_cyclelink_helper"
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/obj/effect/mapping_helpers/airlock/cyclelink_helper/payload(obj/machinery/door/airlock/airlock)
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if(airlock.cyclelinkeddir)
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log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!")
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else
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airlock.cyclelinkeddir = dir
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/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi
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name = "airlock multi-cyclelink helper"
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icon_state = "airlock_multicyclelink_helper"
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var/cycle_id
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/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi/payload(obj/machinery/door/airlock/airlock)
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if(airlock.closeOtherId)
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log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] closeOtherId, but it's already set!")
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else
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airlock.closeOtherId = cycle_id
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/obj/effect/mapping_helpers/airlock/locked
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name = "airlock lock helper"
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icon_state = "airlock_locked_helper"
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/obj/effect/mapping_helpers/airlock/locked/payload(obj/machinery/door/airlock/airlock)
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if(airlock.locked)
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log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!")
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else
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airlock.locked = TRUE
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/obj/effect/mapping_helpers/airlock/unres
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name = "airlock unresctricted side helper"
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icon_state = "airlock_unres_helper"
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/obj/effect/mapping_helpers/airlock/unres/payload(obj/machinery/door/airlock/airlock)
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airlock.unres_sides ^= dir
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/obj/effect/mapping_helpers/airlock/abandoned
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name = "airlock abandoned helper"
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icon_state = "airlock_abandoned"
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/obj/effect/mapping_helpers/airlock/abandoned/payload(obj/machinery/door/airlock/airlock)
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if(airlock.abandoned)
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log_mapping("[src] at [AREACOORD(src)] tried to make [airlock] abandoned but it's already abandoned!")
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else
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airlock.abandoned = TRUE
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//needs to do its thing before spawn_rivers() is called
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INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
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/obj/effect/mapping_helpers/no_lava
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icon_state = "no_lava"
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/obj/effect/mapping_helpers/no_lava/Initialize(mapload)
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. = ..()
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var/turf/T = get_turf(src)
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T.flags_1 |= NO_LAVA_GEN_1
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//This helper applies components to things on the map directly.
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/obj/effect/mapping_helpers/component_injector
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name = "Component Injector"
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icon_state = "component"
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late = TRUE
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var/all = FALSE //Will inject into all fitting the criteria if true, otherwise first found
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var/target_type //Will inject into atoms of this type
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var/target_name //Will inject into atoms with this name
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var/component_type
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//Late init so everything is likely ready and loaded (no warranty)
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/obj/effect/mapping_helpers/component_injector/LateInitialize()
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if(!ispath(component_type,/datum/component))
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CRASH("Wrong component type in [type] - [component_type] is not a component")
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var/turf/T = get_turf(src)
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for(var/atom/A in T.GetAllContents())
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if(A == src)
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continue
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if(target_name && A.name != target_name)
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continue
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if(target_type && !istype(A,target_type))
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continue
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var/cargs = build_args()
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A._AddComponent(cargs)
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if(!all)
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qdel(src)
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return
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if(all)
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qdel(src)
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/obj/effect/mapping_helpers/component_injector/proc/build_args()
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return list(component_type)
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/obj/effect/mapping_helpers/component_injector/infective
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name = "Infective Injector"
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icon_state = "component_infective"
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component_type = /datum/component/infective
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var/disease_type
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/obj/effect/mapping_helpers/component_injector/infective/build_args()
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if(!ispath(disease_type,/datum/disease))
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CRASH("Wrong disease type passed in.")
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var/datum/disease/D = new disease_type()
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return list(component_type,D)
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// /obj/effect/mapping_helpers/component_injector/areabound
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// name = "Areabound Injector"
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// icon_state = "component_areabound"
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// component_type = /datum/component/areabound
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// target_type = /atom/movable
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/obj/effect/mapping_helpers/dead_body_placer
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name = "Dead Body placer"
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late = TRUE
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icon_state = "deadbodyplacer"
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var/bodycount = 2 //number of bodies to spawn
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/obj/effect/mapping_helpers/dead_body_placer/LateInitialize()
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var/area/a = get_area(src)
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var/list/trays = list()
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for (var/i in a.contents)
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if (istype(i, /obj/structure/bodycontainer/morgue))
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trays += i
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if(!trays.len)
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log_mapping("[src] at [x],[y] could not find any morgues.")
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return
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for (var/i = 1 to bodycount)
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var/obj/structure/bodycontainer/morgue/j = pick(trays)
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var/mob/living/carbon/human/h = new /mob/living/carbon/human(j, 1)
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h.death()
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for (var/part in h.internal_organs) //randomly remove organs from each body, set those we keep to be in stasis
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if (prob(40))
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qdel(part)
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else
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var/obj/item/organ/O = part
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O.organ_flags |= ORGAN_FROZEN
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j.update_appearance()
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qdel(src)
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//On Ian's birthday, the hop's office is decorated.
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/obj/effect/mapping_helpers/ianbirthday
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name = "Ian's Bday Helper"
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late = TRUE
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icon_state = "iansbdayhelper"
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var/balloon_clusters = 2
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/obj/effect/mapping_helpers/ianbirthday/LateInitialize()
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if(locate(/datum/holiday/ianbirthday) in SSevents.holidays)
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birthday()
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qdel(src)
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/obj/effect/mapping_helpers/ianbirthday/proc/birthday()
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var/area/a = get_area(src)
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var/list/table = list()//should only be one aka the front desk, but just in case...
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var/list/openturfs = list()
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//confetti and a corgi balloon! (and some list stuff for more decorations)
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for(var/thing in a.contents)
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if(istype(thing, /obj/structure/table/reinforced))
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table += thing
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if(isopenturf(thing))
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// new /obj/effect/decal/cleanable/confetti(thing)
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// if(locate(/obj/structure/bed/dogbed/ian) in thing)
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// new /obj/item/toy/balloon/corgi(thing)
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// else
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openturfs += thing
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//cake + knife to cut it!
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if(length(table))
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var/turf/food_turf = get_turf(pick(table))
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new /obj/item/kitchen/knife(food_turf)
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var/obj/item/reagent_containers/food/snacks/store/cake/birthday/iancake = new(food_turf)
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iancake.desc = "Happy birthday, Ian!"
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// remind me to give ian proper baloons!
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//some balloons! this picks an open turf and pops a few balloons in and around that turf, yay.
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// for(var/i in 1 to balloon_clusters)
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// var/turf/clusterspot = pick_n_take(openturfs)
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// new /obj/item/toy/balloon(clusterspot)
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// var/balloons_left_to_give = 3 //the amount of balloons around the cluster
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// var/list/dirs_to_balloon = GLOB.cardinals.Copy()
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// while(balloons_left_to_give > 0)
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// balloons_left_to_give--
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// var/chosen_dir = pick_n_take(dirs_to_balloon)
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// var/turf/balloonstep = get_step(clusterspot, chosen_dir)
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// var/placed = FALSE
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// if(isopenturf(balloonstep))
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// var/obj/item/toy/balloon/B = new(balloonstep)//this clumps the cluster together
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// placed = TRUE
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// if(chosen_dir == NORTH)
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// B.pixel_y -= 10
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// if(chosen_dir == SOUTH)
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// B.pixel_y += 10
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// if(chosen_dir == EAST)
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// B.pixel_x -= 10
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// if(chosen_dir == WEST)
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// B.pixel_x += 10
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// if(!placed)
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// new /obj/item/toy/balloon(clusterspot)
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//remind me to add wall decor!
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/obj/effect/mapping_helpers/ianbirthday/admin//so admins may birthday any room
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name = "generic birthday setup"
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icon_state = "bdayhelper"
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/obj/effect/mapping_helpers/ianbirthday/admin/LateInitialize()
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birthday()
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qdel(src)
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//Ian, like most dogs, loves a good new years eve party.
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/obj/effect/mapping_helpers/iannewyear
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name = "Ian's New Years Helper"
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late = TRUE
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icon_state = "iansnewyrshelper"
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/obj/effect/mapping_helpers/iannewyear/LateInitialize()
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if(SSevents.holidays && SSevents.holidays[NEW_YEAR])
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fireworks()
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qdel(src)
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/obj/effect/mapping_helpers/iannewyear/proc/fireworks()
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var/area/a = get_area(src)
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var/list/table = list()//should only be one aka the front desk, but just in case...
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var/list/openturfs = list()
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for(var/thing in a.contents)
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if(istype(thing, /obj/structure/table/reinforced))
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table += thing
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else if(isopenturf(thing))
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if(locate(/obj/structure/bed/dogbed/ian) in thing)
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new /obj/item/clothing/head/festive(thing)
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var/obj/item/reagent_containers/food/drinks/bottle/champagne/iandrink = new(thing)
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iandrink.name = "dog champagne"
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iandrink.pixel_y += 8
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iandrink.pixel_x += 8
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else
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openturfs += thing
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var/turf/fireworks_turf = get_turf(pick(table))
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var/obj/item/storage/box/matches/matchbox = new(fireworks_turf)
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matchbox.pixel_y += 8
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matchbox.pixel_x -= 3
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// new /obj/item/storage/box/fireworks/dangerous(fireworks_turf) //dangerous version for extra holiday memes.
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//lets mappers place notes on airlocks with custom info or a pre-made note from a path
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/obj/effect/mapping_helpers/airlock_note_placer
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name = "Airlock Note Placer"
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late = TRUE
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icon_state = "airlocknoteplacer"
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var/note_info //for writing out custom notes without creating an extra paper subtype
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var/note_name //custom note name
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var/note_path //if you already have something wrote up in a paper subtype, put the path here
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/obj/effect/mapping_helpers/airlock_note_placer/LateInitialize()
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var/turf/turf = get_turf(src)
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if(note_path && !istype(note_path, /obj/item/paper)) //don't put non-paper in the paper slot thank you
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log_mapping("[src] at [x],[y] had an improper note_path path, could not place paper note.")
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qdel(src)
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if(locate(/obj/machinery/door/airlock) in turf)
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var/obj/machinery/door/airlock/found_airlock = locate(/obj/machinery/door/airlock) in turf
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if(note_path)
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found_airlock.note = note_path
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found_airlock.update_appearance()
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qdel(src)
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if(note_info)
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var/obj/item/paper/paper = new /obj/item/paper(src)
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if(note_name)
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paper.name = note_name
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paper.info = "[note_info]"
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found_airlock.note = paper
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paper.forceMove(found_airlock)
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found_airlock.update_appearance()
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qdel(src)
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log_mapping("[src] at [x],[y] had no note_path or note_info, cannot place paper note.")
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qdel(src)
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log_mapping("[src] at [x],[y] could not find an airlock on current turf, cannot place paper note.")
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qdel(src)
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//This helper applies traits to things on the map directly.
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/obj/effect/mapping_helpers/trait_injector
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name = "Trait Injector"
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icon_state = "trait"
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late = TRUE
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///Will inject into all fitting the criteria if false, otherwise first found.
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var/first_match_only = TRUE
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///Will inject into atoms of this type.
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var/target_type
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///Will inject into atoms with this name.
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var/target_name
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///Name of the trait, in the lower-case text (NOT the upper-case define) form.
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var/trait_name
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//Late init so everything is likely ready and loaded (no warranty)
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/obj/effect/mapping_helpers/trait_injector/LateInitialize()
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if(!GLOB.trait_name_map)
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GLOB.trait_name_map = generate_trait_name_map()
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if(!GLOB.trait_name_map.Find(trait_name))
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CRASH("Wrong trait in [type] - [trait_name] is not a trait")
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var/turf/target_turf = get_turf(src)
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var/matches_found = 0
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for(var/a in target_turf.GetAllContents())
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var/atom/atom_on_turf = a
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if(atom_on_turf == src)
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continue
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if(target_name && atom_on_turf.name != target_name)
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continue
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if(target_type && !istype(atom_on_turf,target_type))
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continue
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ADD_TRAIT(atom_on_turf, trait_name, MAPPING_HELPER_TRAIT)
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matches_found++
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if(first_match_only)
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qdel(src)
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return
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if(!matches_found)
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stack_trace("Trait mapper found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name] | trait name: [trait_name]")
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qdel(src)
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/// Fetches an external dmi and applies to the target object
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/obj/effect/mapping_helpers/custom_icon
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name = "Custom Icon Helper"
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icon_state = "trait"
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late = TRUE
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///Will inject into all fitting the criteria if false, otherwise first found.
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var/first_match_only = TRUE
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///Will inject into atoms of this type.
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var/target_type
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///Will inject into atoms with this name.
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var/target_name
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/// This is the var tha will be set with the fetched icon. In case you want to set some secondary icon sheets like inhands and such.
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var/target_variable = "icon"
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/// This should return raw dmi in response to http get request. For example: "https://github.com/tgstation/SS13-sprites/raw/master/mob/medu.dmi?raw=true"
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var/icon_url
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/obj/effect/mapping_helpers/custom_icon/LateInitialize()
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///TODO put this injector stuff under common root
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var/I = fetch_icon(icon_url)
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var/turf/target_turf = get_turf(src)
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var/matches_found = 0
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for(var/a in target_turf.GetAllContents())
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var/atom/atom_on_turf = a
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if(atom_on_turf == src)
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continue
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if(target_name && atom_on_turf.name != target_name)
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continue
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if(target_type && !istype(atom_on_turf,target_type))
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continue
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atom_on_turf.vars[target_variable] = I
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matches_found++
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if(first_match_only)
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qdel(src)
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return
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if(!matches_found)
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stack_trace("[src] found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name]")
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qdel(src)
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/obj/effect/mapping_helpers/custom_icon/proc/fetch_icon(url)
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var/static/icon_cache = list()
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var/static/query_in_progress = FALSE //We're using a single tmp file so keep it linear.
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if(query_in_progress)
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UNTIL(!query_in_progress)
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if(icon_cache[url])
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return icon_cache[url]
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log_asset("Custom Icon Helper fetching dmi from: [url]")
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var/datum/http_request/request = new()
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var/file_name = "tmp/custom_map_icon.dmi"
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request.prepare(RUSTG_HTTP_METHOD_GET, url , "", "", file_name)
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query_in_progress = TRUE
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request.begin_async()
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UNTIL(request.is_complete())
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var/datum/http_response/response = request.into_response()
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if(response.errored || response.status_code != 200)
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query_in_progress = FALSE
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CRASH("Failed to fetch mapped custom icon from url [url], code: [response.status_code], error: [response.error]")
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var/icon/I = new(file_name)
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icon_cache[url] = I
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query_in_progress = FALSE
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return I
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